2.2.1 Oct 17, 2021
BugFixes and Improvements
+ Migrations
Migrated plugin build structure from Maven to Gradle
Migrated to a better native Minecraft command system, Brigadier.

+ BugFixes
The detection of clients when entering the server has been improved, therefore, the delay option may be removed in a future update.
Fixed a bug in the replacement of variables in messages.

More info at https://github.com/4drian3d/ClientCatcher/releases/tag/2.2.1

2.2.0 Oct 9, 2021
General plugin improvement
- Improved plugin performance
- Changed several configuration paths, it is recommended to restart the configuration and review the configuration guide https://github.com/4drian3d/ClientCatcher/wiki/Configuration

2.1.0 Sep 24, 2021
Fixes and Forge mods support
- Add Forge <1.12 mods support. If a player logs in with Forge to your server, his mods will be displayed on login and when using the /client command.

- Fix configuration mess when sending messages.
- Fixed error message in console when entering a player with null client.

2.0.0 Sep 4, 2021
Full configuration, MiniMessage Support and blocked clients
- You can now change all aspects of the plugin such as messages and detection time.

- Along with the new configuration, the format you can use for the messages is MiniMessage

- Now you can define which clients will be blocked at login time in the configuration

1.2.0 Sep 1, 2021
Improved tabcomplete, permission check and more

1.1.0 Aug 29, 2021
Improved detection and more
- Delayed client detection by 1 second to reduce existing false positives

- Now the plugin requires java 11+ instead of java 16

- The code has been improved, offering better performance and better quality.

1.0.0 Aug 28, 2021