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2.1.3.2 2 days ago
  • Fixed the bug that config updater prints error if you are using a custom lang file

2.1.3.1 Apr 3, 2024
  • Fixed the bug that rod requirements actions are triggered twice (A bug since 2.1.3)
  • Fixed the bug that weight modifier effect not correctly applied (A bug since 2.1.2)

2.1.3 Mar 26, 2024
  • Prevent loots from being killed by lava
  • Add interact event to all types of items

2.1.2 Mar 21, 2024
  • Fixed the bug where effects would be applied multiple times
  • Fixed the spelling error about "silver" in default configuration
  • Added "effects" section to loot to provide more customization possibilities
  • Fixed the bug that internal placeholders can't be used in actions

2.1.1 Mar 21, 2024
  • Fixed the bug where participate actions not triggered
  • Added "participate-requirements" option to competition config
  • Players would not get any loot if plugin's mechanic is enabled in that place but no configured loot available.
  • Added sell-all-icons section to market.yml to sell items directly from inventory and fishing bag

2.1.0.3.3 Mar 10, 2024
  • Use CustomCrops 3.4 Season API

2.1.0.3.2 Mar 8, 2024
  • Updated InvUI to 1.26
  • Switched to new custom BiomeAPI
  • Fixed a bug where fish caught might be the same if there's no game for the fish

2.1.0.3.1 Mar 3, 2024
  • Fixed built-in block properties not loaded

2.1.0.3 Mar 3, 2024
  • Improved Jobs reborn hook (Thanks tavaresjoshua8)
  • Added support for Auraskills (AureliumSkills 2.0)  (Thanks ErikSzabo)

2.1.0.2 Feb 26, 2024
  • Updated commons-pool2 to 2.12.0 to fix JedisPool exceptions
  • No version number changes since it's only a library update

2.1.0.2 Feb 24, 2024
  • Added moon-phase condition
  • Added "-s"(silence) option for some commands
  • Improved item-detection-order and block-detection-order's performance

2.1.0.1 Feb 19, 2024
  • Fixed invui not loaded

2.1.0 Feb 19, 2024
  • Remade dependency system and remap all the dependencies to prevent conflict
  • Fixed the error when reloading if there's a competition going on

2.0.12.3 Feb 17, 2024
  • Fixed browser command not working on Folia server
  • Send bundle packets on 1.19.4+ servers

2.0.12.2 Feb 13, 2024
  • Fixed the fishing mechanic not working if hook lands the ground before it lands the water
  • Updated libraries

2.0.12.1 Jan 24, 2024
  • Fixed the bug that scheduled competition would only be started once

2.0.12 Jan 20, 2024
  • Let's dance 
  • Fixed the bug that some games not cancelled if player quit the server

2.0.11.2 Jan 20, 2024
  • Added new option "left-click" to game type "hold_v2" and "click" (Check the wiki for example)

2.0.11.1 Jan 17, 2024
  • Now if a loot is configurated to have games but it didn't meet the requirement for games, a warning would be printed
  • Added new condition type "in-list"

2.0.11 Jan 12, 2024
  • Fixed the bug that success actions are triggered (n+1) times for "item" loots
  • Fixed the bug that "hook" and "bite" events not working in global events
  • Added an option "disable-global-event" for certain loots to disable global-events

2.0.10.5 Jan 8, 2024
  • Fixed packets on 1.18 servers
  • Fixed page numbers in item browser
  • Added market-uuid/bag-uuid command to open corresponding pages for players by uuid

2.0.10.4 Jan 6, 2024
  • Fixed the issue of not losing durability when fishing successfully without a fishing game
  • Fixed issue of not updating usage times when fishing hooks are installed on fishing rods without custom durability
  • Fixed a bug where fishing failure in creative mode also reduces hook durability

2.0.10.3 Jan 5, 2024
  • Added new API Events: FishingLootPreSpawnEvent FishingBagPreCollectEvent
  • Added command /cfishing data unlock <uuid> to unlock data
  • Fixed data export command not working with database storage type
  • Fixed data not correctly loading if fishingbag is disabled

2.0.10.2 Jan 4, 2024
  • Fixed market
  • Fixed browser command on linux servers

2.0.10.1 Jan 3, 2024
  • Fixed scheduler on 1.20+ paper/folia servers

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