2.7.0 Apr 21, 2023
I'M BACK! Bugfix

Fixed a bug where a hologram would still spawn even if a damage event was cancelled.

Apologies for taking so long to get back to working on this resource.


2.6.3 Aug 12, 2022
2.6.3

Prep for upcoming reworks.


2.6.2 Jul 17, 2022
2.6.2

Minor hotfix.


2.6.1 Jul 9, 2022
2.6.1

Minor change to vector generation.


2.6.0 Jul 6, 2022
PAPI Support

I recommend you regenerate your config.yml file as it includes a few changes. Please backup your old config.yml if you wish to keep your configuration settings to copy over.

  • Adds PAPI support for damage, heal, and crit messages.

  • {damage} and {heal} will now resolve to the damage and heal amount respectively for the associated event for the indicator custom names.

  • Fixes bug with heal-indicator offset settings not working.

  • Adds /di reload command that reloads the config.yml from disk.
  • Adds permission di.reload

  • Please note that placeholders will not resolve for damage events between two entities. However, the placeholder text will be removed so there should be no unparsed placeholder text in those cases.

2.5.5 Jul 4, 2022
2.5.5

Fixes a bug with obfuscation that lead to World Guard being called when it shouldn't be.


2.5.3 Jul 2, 2022
2.5.3

Minor performance improvements.


2.5.0 Jun 27, 2022
2.5.0
  • Fixes issues with 1.19 packets, DI+ will work with ProtocolLib again.
  • Adds the new /di clear command, this clears all holograms that may be leftover in the world the command sender is currently standing in. Requires the permission di.clear.

2.4.2 Jun 27, 2022
2.4.2
  • More command prep

2.4.1 Jun 24, 2022
2.4.1

Unfortunately I wasn't able to finish the /di clear command before I had to leave this weekend. I will be back Monday to continue the work.

This update contains minor prep for the command.


2.4.0 Jun 23, 2022
2.4.0
  • Makes identifying if an entity is a DamageIndicator much easier for other plugins. This is a mandatory update for users of the Magic plugin.

2.3.0 Jun 22, 2022
2.3.0
Adds new configuration option "disable-toggle" under the "damage-indicator" section. When true (default), the plugin behaves normally. When false, all players that join the server will have the visibility of all combat holograms toggled off by default.

Please note that the toggle feature will only work if you have ProtocolLib & Paper installed. ProtocolLib hasn't fully implemented their 1.19 API so this feature will not be usable on 1.19 servers until they update the plugin.
 

2.2.2 Jun 18, 2022
2.2.2
  • Fixes the "pick item" action when a player is in creative and middle-clicks a damage hologram.

2.2.1 Jun 18, 2022
2.2.1
  • Fixed a bug where plugin would not enable if server wasn't running WorldGuard.

2.2.0 Jun 18, 2022
2.2.0
  • Fixes a bug where the WorldGuard flags would try to cast an NPC to a Player.

2.1.3 Jun 17, 2022
2.1.3
  • Solved a casting bug due to some funky 1.19 stuff.

2.1.2 Jun 15, 2022
2.1.2
  • Minor changes to internal string parsing

2.1.0 Jun 13, 2022
2.1.0 - WorldGuard Support
  • This plugin now handles third-party flags if you have DI-WGFlags installed.
  • Damage and Heal indicators will not spawn in regions where this flag is set to "Deny"

2.0.5 Jun 9, 2022
2.0.5

YOU CAN IGNORE THIS UPDATE UNLESS YOU ARE RUNNING A MOHIST SERVER.

  • Fixes a rare bug with Mohist that would cause DI+ to not enable.
  • Please note that Mohist is NOT RECCOMENDED.

2.0.4 Jun 8, 2022
HOTFIX
  • Fixed a rare bug where 1.19 does not enable
  • Please note that ProtocolLib and Paper have not been released for 1.19 yet, so this only works for spigot servers.

2.0.3 Jun 7, 2022
2.0.3 - 1.19 UPDATE
  • Compatible with 1.19
  • Please report any bugs found!

2.0.2 Jun 6, 2022
HOTFIX
  • Minor refactorings

2.0.1 Jun 5, 2022