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3.108.0 Sep 11, 2022
3.108.0 Changelog
- Added fully_grown filter
- Added broadcast effect
- Added values to block_item_drop and entity_item_drop
- Added glow_nearby_blocks effect
- Fixed deprecated key categorization (check eco 6.40.0 release notes)

3.107.0 Sep 10, 2022
3.107.0 Changelog
- Added place_block trigger
- Added level_up_job trigger (Requires EcoJobs)
- Added gain_job_xp trigger (Requires EcoJobs)
- Added has_active_job condition (Requires EcoJobs)
- Added has_job_level condition (Requires EcoJobs)
- Added job filter (Requires EcoJobs)
- Added give_job_xp effect (Requires EcoJobs)
- Added job_xp_multiplier (Requires EcoJobs)

3.106.0 Sep 10, 2022
3.106.0 Changelog

- (API) Added Counter / Counters, a structured way to get values from triggers with multipliers / filters / conditions.


3.105.0 Sep 6, 2022
3.105.0 Changelog
- Added %victim_health% and %victim_max_health% placeholders to use in all effects
- Added above_health_percent filter - Reworked all filters to be like other config elements, allowing them to be hyphen-separated, underscore_separated, camelCase, and notseparated
- Fixed placeholders not working in filters
- Added is_expression_true condition
- Added support for victim placeholders; if the victim is a player, you can use %victim_<placeholder>% to parse a placeholder relative to them; for example %victim_player_y% to get the victim's Y coordinate
- Updated to eco 6.39.1; adding support for the min(a,b), max(a,b) and == operators in expressions

3.104.3 Sep 6, 2022
3.104.3 Changelog

- Fixed elytra_boost_save_chance using 0-1 as the chance region rather than 0-100 (consistency)


3.104.2 Sep 5, 2022
3.104.2 Changelog
- Added prevent_trigger option to break_block; mine_radius; mine_radius_one_deep - will improve performance, but at the expense of compatibility
- Fixed EcoEnchants integration

3.104.1 Sep 4, 2022
3.104.1 Changelog

- Added a placeholder that represents the value passed by the trigger (e.g. the amount of damage dealt; see here). It can be referenced with %trigger_value%%triggervalue%%trigger%%value%%tv%%v%, and %t%, depending on what level of shorthand you prefer.


3.104.0 Sep 4, 2022
3.104.0 Changelog

- Added chains.yml, a dedicated area to specify effect chains to be referenced with the run_chain effect

- Added onMaxHealth filter


3.103.1 Sep 3, 2022
3.103.1 Changelog

- Fixed is_night condition not working

- API: Added Iterable<ConfiguredCondition>#isMet(Player) as shorthand for using .all { it.isMet(Player) }


3.103.0 Sep 1, 2022
3.103.0 Changelog

- API: Added TriggerGroups (e.g. static_<interval>, custom_<id>) so you can programatically generate triggers with a common prefix


3.102.0 Aug 31, 2022
3.102.0 Changelog

- Added has_item condition; like wearing_<armor piece>, except it just requires any item to be in the players inventory

 


3.101.0 Aug 30, 2022
3.101.0 Changelog

- Updated EcoEnchants API to 9.x.x (Users using 8.x.x will not have the integration loaded)

- Moved configs to individual .yml files - existing configs will not break, but read the announcement at discord.gg/ZcwpSsE (#news channel)


3.100.0 Aug 29, 2022
3.100.0 Changelog

- (API) Added HolderProvideEvent, with the ability to modify the list of holders that will be provided to the player


3.99.0 Aug 28, 2022
3.99.0 Changelog

- Added shuffle_hotbar effect


3.98.3 Aug 27, 2022
3.98.3 Changelog

- Fixed two errors with traceback and brew (Thanks OfTeN!)


3.98.2 Aug 24, 2022
3.98.2 Changelog

- Another urgent hotfix


3.98.2 Aug 24, 2022
3.98.2 Changelog

- Another urgent hotfix


3.98.1 Aug 24, 2022
3.98.1 Changelog

- Hotfix for traceback error / plugin not loading

- Fixed mob_coins_multiplier effect


3.98.0 Aug 23, 2022
3.98.0 Changelog

- Added elytra_boost_save_chance; chance to not consume a firework when boosting with an elytra


3.97.1 Aug 22, 2022
3.97.1 Changelog

- Fixed damage_nearby_entities effect for base spigot users


3.97.0 Aug 20, 2022
3.97.0 Changelog

- Added brew trigger

- Added smelt trigger

- API: Added ConfiguredCondition#runNotMetEffects


3.96.1 Aug 17, 2022
3.96.1 Changelog

- Fixed warning with new truly-inline chain syntax


3.96.0 Aug 17, 2022
3.96.0 Changelog

- Cleaned up contexts for config violations; instead of having a million brackets (i.e. 'Error for effect <id>, (inline chain) (args) (Effect send_message) (args)), it will be separated by an arrow (->) to be easier to read.

- Added truly-inline chains; a shorthand syntax to run multiple effects on a trigger without ever needing to worry about the run_chain_inline effect, or even what a chain is. Instead of specifying an effect ID, you specify a list of effects to be ran on the trigger. All chain features are supported (it is an inline chain, it's just simpler). Read more about it here: https://plugins.auxilor.io/effects/configuring-an-effect#shorthand-inline-chains


3.95.0 Aug 16, 2022
3.95.0 Changelog

- Added not-met-effects to effect-specific conditions; a set of effects to be run when the trigger is activated but the conditions aren't met for that specific effect. Read more here: https://plugins.auxilor.io/effects/configuring-a-condition


3.94.0 Aug 14, 2022
3.94.0 Changelog

- Added smite effect; like strike_lightning but damages a victim rather than a location; and you can specify the damage (and have it be silent)

- Fixed set_velocity and multiply_velocity effects not working correctly / not at all


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