Page: 1 2

1.7 Mar 8, 2024
Fixes & New Features
New
  • Big update to the wiki that includes more documentation!
  • 2 New Events: Player_Sneaking and Item_Swap_Hands
  • Added <custom-model> to /mgm give-item command
  • Officially supporting 1.20 now
  • You can use 2 and 3 color gradients in 1.16+
  • Modernized the config system (similar to Epic Core's system)
  • Can turn on / off coloring text for console messages
  • Replaced old help commands with new commands
Fixes
  • Fixed some GUI items weren't showing the right count of commands
  • Jumping event now only fires once instead of multiple times in the air
  • Cleaned up SQL code with a new database engine
  • Fixed error with making joinable signs
  • Fixed Villager issues that prevented them from spawning

1.6.1 BETA Feb 16, 2023
1.8 Fixed + New Features
  • Now working with Java 8 and Minecraft 1.8
  • /mgm works the same as /mgm menu
  • Added "command_feedback" as a setting. This will send the player executing the command feedback to let them know the command was executed.
  • Trying a new way to reset blocks at the end of a game to have less errors overall (please report bugs)
  • Removed obsolete cloud features
  • Cleaned up message handler
  • In 1.6 BETA you can chain multiple commands together by using {&}
    [code]/mgm <player> if <condition> = <result> do <command> {&} do <command>[/code]
  • Added tab complete for most commands
  • Instead of typing "MinigameMaker" to cancel inputs you can now also  type "cancel"
  • Cleaned up GUI
    • Added "Click to add command" GUI element under commands
    • Changed GUI design to match Epic Core's
  • Added update checker. Anyone with mgm.admin permission will be notified of updates.
  • Metric reporting has been added. This will help me understand how people use this plugin.
  • Added a tab completer for commands (menu will show up when you type /mgm)
  • Removed adverts to other plugins and updated Discord link
  • MGM logo will show itself in console during load (this can help identify if startup errors are the fault of MGM or not)
  • Plugin doesn't crash on start anymore
  • Menu GUI works again
  • Fixed issue preventing minigames from being edited via GUI
  • Misc bug fixes
hy6QKlC.png
kyJqKHB.png
DpdHspL.png
noW30ZM.png

Phase 105 Oct 20, 2022
Phase 105 - Plugin Maintenance
  1. The plugin will now identify its original platform when using a token.
  2. Degraded the Cloud feature down to the necessary features
  3. Improved how the plugin shows URLs.
  4. The String utilities methods will now return more fail-safe results.

Phase 104.2 Sep 9, 2022
Phase 104.2

Adjusted the duration of the verification connection to avoid server load.


Phase 104.1 Sep 8, 2022
Phase 104.1

Made some additional improvements to the plugin’s connections.


Phase 104 Sep 7, 2022
Phase 104
  1. Improved the String utilities with new useful methods for the SQL & Cloud functionalities.
  2. Improved the SQL feature with more fail-safe methods.
  3. Corrected some incorrect connections to the Cloud feature.

Phase 103 Aug 28, 2022
Phase 103

General code corrections.


Phase 102 Jul 3, 2022
Phase 102

Implemented support for java 8 for as long as it remains possible. Please update your servers, this is nothing but a temporary solution that only some of my plugins will receive.


Build 101 Jun 8, 2022
Build 101 - 1.19 Minecraft Server Support

Added support 1.19 Minecraft servers.


Build 100 Mar 3, 2022
Build 100

Removed obfuscation and updated piracy handler.


Build 99 Jan 17, 2022
Build 99 - Item Description Feature

Logs:

  1. Implemented a new settings.yml option to control the scoreboard’s refresh rate.
  2. Noticeably improved the Kit system with smaller and more reliable methods.

Build 98 Dec 11, 2021
Build 98
Updated the Piracy system to verify more information.

Build 97 Dec 7, 2021
Build 97
Updated the contents of the plugin.yml file.

Build 96.1 Dec 1, 2021
Build 96 - HotFix #1
Corrected a bug in the Piracy protection.

Build 96 Dec 1, 2021
Build 96 - 1.18 Server Support
Logs:
Updated the plugin.yml file with new information.
Slightly improved the Piracy protection with more universal variables.
Slightly improved the Cloud feature with better messages.
Implemented support for 1.18 servers.

Build 95 Nov 14, 2021
Build 95 - Dynamic Cross Server Compatibility
News:
The plugin is now dynamically cross-server compatible. This means that the codes are able to adapt without necessarily updating the plugin with every new Minecraft version.

Logs:
Updated the plugin’s cross-version codes and made it dynamically compatible.
Removed the settings.yml option “check_server_compatibility_on_load”.
Noticeably improved the Inventory utilities with less method calls.

Build 94 Nov 5, 2021
Build 94
Greatly optimised the Plugin utilities by removing unnecessary loop checks.

Build 93 Oct 21, 2021
Build 93
Noticeably improved the compatibility with the Spartan AntiCheat.

Build 92 Sep 28, 2021
Build 92
Noticeably improved the SQL feature with more capabilities.

Build 91 Aug 3, 2021
Build 91
Corrected a bug where identical location names, despite being on different minigame configurations, would contradict the cache of the plugin.

Build 90 Jul 16, 2021
Build 90 - Rewritten Teams Algorithm
Logs:
Implemented a new configuration syntax. {minigame-size:minigameName}
Rewritten the team randomisation algorithm with proper java libraries.

Build 89 Jul 13, 2021
Build 89 - Optimisations & Bug Corrections
Logs:
Greatly optimised the Constant-Scheduler & Per-Second-Scheduler events.
Noticeably optimised the Minigame system, Teams feature & Commands with better codes.
Slightly improved the API of the plugin with a method to get the license ID.
Improved the Teams feature's algorithm to support just one minigame player.

Build 88 Jun 22, 2021
Build 88 - 1.17 Console Error
Logs:
Greatly improved the Math utilities with more optimised methods.
User & File IDs will now be hidden from public & semi-public parts of the plugin.
Slightly improved the API of the plugin with a method to get the license ID.
Corrected a bug where the plugin would error and not calculate the player’s latency in 1.17 servers.

Build 87 Jun 11, 2021
Build 87 - Support for 1.17 Minecraft servers
Updated the plugin for 1.17 Bukkit-based servers.

Build 86 Jun 6, 2021
Build 86 - Threads System
Logs:
Updated some important Cloud processing handlers.
Implemented a new type of utilities to create new threads.
Implemented a new settings.yml configuration option. (awareness_notifications)

Page: 1 2