Detailed Features
Full documentation is available here.
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# Should plugin display debug messages ?
debug: false
# Block Handler is used to handle which blocks should be broken by explosion of bomb.
# Available block handlers: https://github.com/Drawethree/UltraBombs/wiki/Setup#available-block-handlers
block_handler: dev.drawethree.ultrabombs.handler.block.impl.DefaultBlockHandler
# Sell Handler is used to automatically handle selling of broken blocks (previous filtered by Block Handler)
# Available sell handlers: https://github.com/Drawethree/UltraBombs/wiki/Setup#available-sell-handlers
sell_handler: dev.drawethree.ultrabombs.handler.sell.impl.DefaultSellHandler
# All bomb types
bombs:
  # Bomb type name
  tiny:
    # Explosion Radius
    radius: 3
    # Sound played when bomb is dropped
    drop_sound: FUSE
    # Sound played when bomb has exploded
    explode_sound: EXPLODE
    # Delay of explosion in seconds
    explosion_delay: 3
    # Explosion particle effect
    effect: EXPLOSION_NORMAL
    # Bomb Item configuration
    item:
      # Should item glow ?
      glow: true
      # Type of item
      material: FIRE_CHARGE
      # Display name
      name: "&a&lTINY &cBomb"
      # Lore
      lore:
        - " "
        - "&7&oDrop it and run away!"
        - " "
        - "&7Creates explosion in 3x3 radius."
        - " "
      # Custom Model Data (1.14+)
      custom_model_data: 0
  small:
    radius: 5
    drop_sound: FUSE
    explode_sound: EXPLODE
    explosion_delay: 3
    effect: EXPLOSION_NORMAL
    item:
      glow: true
      material: FIRE_CHARGE
      name: "&2&lSMALL &cBomb"
      lore:
        - " "
        - "&7&oDrop it and run away!"
        - " "
        - "&7Creates explosion in 5x5 radius."
        - " "
      custom_model_data: 0
  normal:
    radius: 8
    drop_sound: FUSE
    explode_sound: EXPLODE
    explosion_delay: 3
    effect: EXPLOSION_NORMAL
    item:
      glow: true
      material: FIRE_CHARGE
      name: "&e&lNORMAL &cBomb"
      lore:
        - " "
        - "&7&oDrop it and run away!"
        - " "
        - "&7Creates explosion in 8x8 radius."
        - " "
      custom_model_data: 0
  large:
    radius: 11
    drop_sound: FUSE
    explode_sound: EXPLODE
    explosion_delay: 3
    effect: EXPLOSION_NORMAL
    item:
      glow: true
      material: FIRE_CHARGE
      name: "&c&lLARGE &cBomb"
      lore:
        - " "
        - "&7&oDrop it and run away!"
        - " "
        - "&7Creates explosion in 11x11 radius."
        - " "
      custom_model_data: 0
  mega:
    radius: 15
    drop_sound: FUSE
    explode_sound: EXPLODE
    explosion_delay: 3
    effect: EXPLOSION_NORMAL
    item:
      glow: true
      material: FIRE_CHARGE
      name: "&4&lMEGA &cBomb"
      lore:
        - " "
        - "&7&oDrop it and run away!"
        - " "
        - "&7Creates explosion in 15x15 radius."
        - " "
      custom_model_data: 0
# Messages
messages:
  player_offline: "&c&lBOMBS &8» &e{player} &7is not online!"
  bomb_given: "&c&lBOMBS &8» &7You have given &ex{amount}&r {item} &7to &e{player}&7!"
  bomb_received: "&c&lBOMBS &8» &7You have received &ex{amount}&r {item}&7!"
  bomb_invalid_type: "&c&lBOMBS &8» &c{type} &7is not a valid bomb!"
  no_permission: "&c&lBOMBS &8» &cInsufficient permissions!"
  invalid_usage: "&c&lBOMBS &8» &cInvalid usage!"
  items_sold: "&c&lBOMBS &8» &7Items auto-sold for &e${price}&7."
# Default sell prices used by dev.drawethree.ultrabombs.handler.sell.impl.DefaultSellHandler
sell_prices:
  COBBLESTONE: 50.0
  STONE: 100.0
  COAL: 150.0
  REDSTONE: 215
  IRON_INGOT: 390
  GOLD_INGOT: 550
  DIAMOND: 780
  EMERALD: 900
  COAL_BLOCK: 1350
  REDSTONE_BLOCK: 1935
  IRON_BLOCK: 3510
  GOLD_BLOCK: 4950
  DIAMOND_BLOCK: 7020
  EMERALD_BLOCK: 8100
  PRISMARINE: 10000
  OBSIDIAN: 12000
  QUARTZ: 50000
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Official Plugin Compatibility: Spigot/Paper 1.8.8-1.19.X
© 2022 ULTRA Bombs | Drawethree