+ Updated: To latest Lands API
- Fixed: Startup error at disabling entity change item depending on config
+ Changed: spawner spawn event priority to better work with 3rd party plugins
+ Changed: Remove spider jockey etc.
- Fixed: Hologram not appearing after server reload in some cases
+ Changed: Only convert spawner on interaction if silktouch is disabled
- Fixed [#2371]: Drops for stacked entities
- Fixed: Error at /uspawner list
Showcase:
- Fixed: [#2344] Stacked entity stuck at amount 2
- Fixed: [#2337] Spawner continuing to spawn despite being paused manually
- Fixed: Experience not dropping on every kill with stacks
+ Improved: Filter drops for stacked mobs
+ Added: Folia Support
- Fixed: [#2357] [#2360] Error at entity spawn
+ Added: Support for Minecraft 1.20
- Fixed: [#2313] Spawn location invalid if spawner surrounded by blocks
+ Added: Option
# Scan areas for passed limits each interval.
interval_time: 30s
+ Changed: [#2321] default 3rd-party-stacking to false
- Fixed: [#2313] Entity spawn on top of block gets stuck
+ Added: [Suggestion] Modify max stack size
# Max stack size
# 0 means unlimited
max-size: 500
- Fixed: [#2308] Max entities per period not resetting on server restart
- Fixed: [#2308] Resuming manually paused spawner does not spawn entities
+ Added: [#2283] Some debugging related to world load
+ Added: [#2283] Kill stacked mobs all at once if they die because of falling into void
- Fixed: [#2283] Entity stacking disabled state
- Fixed: [#2283] Butcher mode
- Fixed: Invalid build causing issues from previous version- Fixed: [#2318] Spawn interval of some spawners is not correct
+ Added: [#2318] Some debug messages regarding spawning
# Configure logging
logging:
# We might ask you to enable this, when you submit a bugreport.
debug: false
- Fixed: [#2292] Not being able to place hoppers on superiorskyblock islands on which a player is trusted was only-land is enabled
- Fixed: Manually pausing spawner is not persistent
+ Improved: EpicSpawners migration