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2.1.6.1 May 8, 2024
  • Fixed a bug that the plugin failed to enable due to my mistake in importing the wrong log class 

2.1.6 May 7, 2024
  • Fixed a bug that totem failed to work on 1.17.1 servers
  • Updated BiomeAPI to 0.6
  • Updated NBTAPI to 2.12.4

Note: 1.20.5/6 support is not ready because ProtocolLib doesn't support paper's mojmap for the moment


2.1.5 Apr 27, 2024
  • Added placeable option to items (especially for fish based on skulls)
  • Allow saving skull data to chunk pdc
  • Relocated some libs to make the plugin size smaller

2.1.3.2 Apr 16, 2024
  • Fixed the bug that config updater prints error if you are using a custom lang file

2.1.3.1 Apr 3, 2024
  • Fixed the bug that rod requirements actions are triggered twice (A bug since 2.1.3)
  • Fixed the bug that weight modifier effect not correctly applied (A bug since 2.1.2)

2.1.3 Mar 26, 2024
  • Prevent loots from being killed by lava
  • Add interact event to all types of items

2.1.2 Mar 21, 2024
  • Fixed the bug where effects would be applied multiple times
  • Fixed the spelling error about "silver" in default configuration
  • Added "effects" section to loot to provide more customization possibilities
  • Fixed the bug that internal placeholders can't be used in actions

2.1.1 Mar 21, 2024
  • Fixed the bug where participate actions not triggered
  • Added "participate-requirements" option to competition config
  • Players would not get any loot if plugin's mechanic is enabled in that place but no configured loot available.
  • Added sell-all-icons section to market.yml to sell items directly from inventory and fishing bag

2.1.0.3.3 Mar 10, 2024
  • Use CustomCrops 3.4 Season API

2.1.0.3.2 Mar 8, 2024
  • Updated InvUI to 1.26
  • Switched to new custom BiomeAPI
  • Fixed a bug where fish caught might be the same if there's no game for the fish

2.1.0.3.1 Mar 3, 2024
  • Fixed built-in block properties not loaded

2.1.0.3 Mar 3, 2024
  • Improved Jobs reborn hook (Thanks tavaresjoshua8)
  • Added support for Auraskills (AureliumSkills 2.0)  (Thanks ErikSzabo)

2.1.0.2 Feb 26, 2024
  • Updated commons-pool2 to 2.12.0 to fix JedisPool exceptions
  • No version number changes since it's only a library update

2.1.0.2 Feb 24, 2024
  • Added moon-phase condition
  • Added "-s"(silence) option for some commands
  • Improved item-detection-order and block-detection-order's performance

2.1.0.1 Feb 19, 2024
  • Fixed invui not loaded

2.1.0 Feb 19, 2024
  • Remade dependency system and remap all the dependencies to prevent conflict
  • Fixed the error when reloading if there's a competition going on

2.0.12.3 Feb 17, 2024
  • Fixed browser command not working on Folia server
  • Send bundle packets on 1.19.4+ servers

2.0.12.2 Feb 13, 2024
  • Fixed the fishing mechanic not working if hook lands the ground before it lands the water
  • Updated libraries

2.0.12.1 Jan 24, 2024
  • Fixed the bug that scheduled competition would only be started once

2.0.12 Jan 20, 2024
  • Let's dance 
  • Fixed the bug that some games not cancelled if player quit the server

2.0.11.2 Jan 20, 2024
  • Added new option "left-click" to game type "hold_v2" and "click" (Check the wiki for example)

2.0.11.1 Jan 17, 2024
  • Now if a loot is configurated to have games but it didn't meet the requirement for games, a warning would be printed
  • Added new condition type "in-list"

2.0.11 Jan 12, 2024
  • Fixed the bug that success actions are triggered (n+1) times for "item" loots
  • Fixed the bug that "hook" and "bite" events not working in global events
  • Added an option "disable-global-event" for certain loots to disable global-events

2.0.10.5 Jan 8, 2024
  • Fixed packets on 1.18 servers
  • Fixed page numbers in item browser
  • Added market-uuid/bag-uuid command to open corresponding pages for players by uuid

2.0.10.4 Jan 6, 2024
  • Fixed the issue of not losing durability when fishing successfully without a fishing game
  • Fixed issue of not updating usage times when fishing hooks are installed on fishing rods without custom durability
  • Fixed a bug where fishing failure in creative mode also reduces hook durability

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