
✨Magic Cosmetics✨ - 20% OFF 3.1.0
Wardrobe system, tokens, balloons, backpacks, canes, hats with resource packs and much more.
- Added PlayerChangeBlacklistEvent to notify when a player enters or exits a world in the blacklist. Check here
- Fixed problems with SkinsRestorer when in proxy mode
- Added a flag to WorldGuard called cosmetics that defines whether cosmetics are allowed to be used in a specific region.
- A blacklist of worlds has been added (in config.yml)
- Added database options.
- Fixed a problem that did not allow to display cosmetics in the wardrobe with false permissions in config.yml.
- Fixed a problem that prevented to display the NPC in the wardrobe in version 1.20.2
- Added support for version 1.20.2
- Fixed a problem with the big-head option in balloons.
- ModelEngine models have been added to the backpacks.
- Added permissions to secondary and primary colors (you must add a lore of unavailable for colors that don't have permissions in the color-template)
- Fixed token system with drag enabled
- Improved a little bit the balloon movement with ModelEngine
- Added a command to save NPC cosmetics manually (/cosmetics npc save).
- Changed the way tab sub commands are retrieved to improve performance.
- Removed log on data saving.
- Fixed the problem that when entering the wardrobe you always look south in mods + plugins softwares.
- Fixed balloons with ModelEngine
- Fixed balloons with ItemsAdder and enabled invisible leash option.
- Fixed a problem that didn't detect the correct face of the direction you were looking in the sprays.
- Fixed the problem with ItemsAdder balloons.
- Now it is necessary for ModelEngine/ItemsAdder balloons to have a leash bone to work (more info here).
- Problem with Citizens NPCDespawn event fixed.
- Duplicate problem with allay with off hand cosmetic fixed.
- When entering an area, they are kicked out - Solved.
- Fixed a problem with ZoneEnterEvent
- Fixed an issue with Citizens NPCs (not receiving cosmetics).