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CustomCrops 3.6.35

Seasons, greenhouse, fertilizers and sprinklers! [Supports CraftEngine/ItemsAdder/Oraxen/Nexo]

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3.2.2-hotfix2 May 21, 2023
  • Fixed pots not got dry models when water runs out since the 3.2 update
  • Try to fix WorldGuard hook on some servers.
3.2.2-hotfix May 19, 2023
  • Fixed ccdata not saved properly when data folder is not created by the plugin when "only-work-in-loaded-chunks" is true
3.2.2 May 17, 2023
  • Compatibility with EcoSkills 3.0.0
  • Compatibility with IridiumSkyblock-4.0.0
3.2.1 May 16, 2023
  • Fixed loots got doubled in certain cases.
  • Improved action "break"/"replant". Now they can be used in grow events.
3.2.0 May 15, 2023
Bug fix
  • Fixed season data not saved to proper place if absolute world folder is set
  • Fixed KingdomsX hook
  • Added a corruption fixer system to prevent pots from corruption and fix them when interacting. (This only occurs in ItemsAdder)
  • Improved sprinkler working performance
3.1.3-hotfix May 14, 2023
  • Fixed superiorskyblock hook
  • Fixed wrong particle position when watering the crops
3.1.3 May 14, 2023
Bug fix
  • Fixed a few bugs related to sprinklers
  • Added a new property "water" to control the water amount sprinkler adds to the pot each time
  • Improved Jobs reborn hook (see wiki for examples)
  • Added new API methods
  • Added a command to force crop grow and new time parameter
3.1.2 May 11, 2023
Bug fix
  • Fixed NPE when placing oraxen note blocks
  • Improved BattlePass hook (see wiki)
  • Added events for break/replant action
3.1.1-hotfix May 7, 2023
  • Fixed plugin not enabled if some server ignore the softdepends and enable plugins in a wrong sequence.
  • Fixed 3d -> 2d sprinkler amount error.
3.1.1 May 6, 2023
Experimental features
  • Experimental features: only-work-in-loaded-chunks. This works like what vanilla crops do, and the crop chunk data is loaded dynamically. Please report bugs if you meet any error on Discord support channel.
  • Make the task scheduler cycle of the plugin to the millisecond level to reduce concurrent tasks which would happen more frequently if the cycle is tick.
3.1.0-hotfix2 May 5, 2023
Bug fix
  • Fixed custom crops not removed if a piston retracts the farmland
3.1.0-hotfix May 5, 2023
Bug fix
  • Fixed watering pots when clicking the crops
  • Fixed crow attack(Without animation) still happen if scarecrow is placed
3.1.0 May 5, 2023
Farmland update
  • Better support for vanilla farmland. Allow special crops to have the same mechanics as what vanilla crops do. There is also a new configuration section in config.yml to edit vanilla farmland mechanics.
  • Fixed variation not take effect in unloaded chunks.
3.0.7 May 4, 2023
Bug fix
  • Fixed crops (Entity type) sometimes can't be removed when coming to dead stage in unloaded chunks
  • Allow "*" in item section to allow players to interact crops with any item
3.0.6-hotfix3 May 3, 2023
Improvements
  • Disabled requirements/conditions if season is disabled
  • Fixed legacy color code related to issues
3.0.6-hotfix2 May 2, 2023
Bug fix
  • Fixed sprinkler dupe if 2d-item is a placeable furniture
3.0.6-hotfix Apr 29, 2023
Bug fix
  • Further fix on blocked queue
  • Added new action type "swing-hand", it would be useful if your crop is tripwire which can't have an Interact animation
3.0.6 Apr 29, 2023
Bug fix
  • Fixed task queue blocked in some cases
  • Improved pot's performance
  • Automatically delete useless chunk datas
  • Improved scheduler for sprinkler and consume task (see config.yml for more infomation)
3.0.5 Apr 27, 2023
Bug fix
  • Fixed possible NPE when quality loots lack args
  • Fixed possible NPE when some blocks do not exist
  • Fixed crow attack animation
  • Added an option to set crop limitation for each world in config.yml
  • Added requirement system for interact-with-item / interact-by-hand (see the wiki)
3.0.4 Apr 23, 2023
Bug fix
  • Fixed cancelled PlayerInteractEvent triggered 
  • Fixed wrong particle position when filling pots
  • Fixed greenhouse data not removed when using ItemsAdder
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