
CustomCrops 3.6.35
Seasons, greenhouse, fertilizers and sprinklers! [Supports CraftEngine/ItemsAdder/Oraxen/Nexo]
3.2.2-hotfix2
May 21, 2023
- Fixed pots not got dry models when water runs out since the 3.2 update
- Try to fix WorldGuard hook on some servers.
3.2.2-hotfix
May 19, 2023
- Fixed ccdata not saved properly when data folder is not created by the plugin when "only-work-in-loaded-chunks" is true
3.2.2
May 17, 2023
- Compatibility with EcoSkills 3.0.0
- Compatibility with IridiumSkyblock-4.0.0
3.2.1
May 16, 2023
- Fixed loots got doubled in certain cases.
- Improved action "break"/"replant". Now they can be used in grow events.
3.2.0
May 15, 2023
Bug fix
- Fixed season data not saved to proper place if absolute world folder is set
- Fixed KingdomsX hook
- Added a corruption fixer system to prevent pots from corruption and fix them when interacting. (This only occurs in ItemsAdder)
- Improved sprinkler working performance
3.1.3-hotfix
May 14, 2023
- Fixed superiorskyblock hook
- Fixed wrong particle position when watering the crops
3.1.3
May 14, 2023
Bug fix
- Fixed a few bugs related to sprinklers
- Added a new property "water" to control the water amount sprinkler adds to the pot each time
- Improved Jobs reborn hook (see wiki for examples)
- Added new API methods
- Added a command to force crop grow and new time parameter
3.1.2
May 11, 2023
Bug fix
- Fixed NPE when placing oraxen note blocks
- Improved BattlePass hook (see wiki)
- Added events for break/replant action
3.1.1-hotfix
May 7, 2023
- Fixed plugin not enabled if some server ignore the softdepends and enable plugins in a wrong sequence.
- Fixed 3d -> 2d sprinkler amount error.
3.1.1
May 6, 2023
Experimental features
- Experimental features: only-work-in-loaded-chunks. This works like what vanilla crops do, and the crop chunk data is loaded dynamically. Please report bugs if you meet any error on Discord support channel.
- Make the task scheduler cycle of the plugin to the millisecond level to reduce concurrent tasks which would happen more frequently if the cycle is tick.
3.1.0-hotfix
May 5, 2023
Bug fix
- Fixed watering pots when clicking the crops
- Fixed crow attack(Without animation) still happen if scarecrow is placed
3.1.0
May 5, 2023
Farmland update
- Better support for vanilla farmland. Allow special crops to have the same mechanics as what vanilla crops do. There is also a new configuration section in config.yml to edit vanilla farmland mechanics.
- Fixed variation not take effect in unloaded chunks.
3.0.7
May 4, 2023
Bug fix
- Fixed crops (Entity type) sometimes can't be removed when coming to dead stage in unloaded chunks
- Allow "*" in item section to allow players to interact crops with any item
3.0.6-hotfix3
May 3, 2023
Improvements
- Disabled requirements/conditions if season is disabled
- Fixed legacy color code related to issues
3.0.6-hotfix
Apr 29, 2023
Bug fix
- Further fix on blocked queue
- Added new action type "swing-hand", it would be useful if your crop is tripwire which can't have an Interact animation
3.0.6
Apr 29, 2023
Bug fix
- Fixed task queue blocked in some cases
- Improved pot's performance
- Automatically delete useless chunk datas
- Improved scheduler for sprinkler and consume task (see config.yml for more infomation)
3.0.5
Apr 27, 2023
Bug fix
- Fixed possible NPE when quality loots lack args
- Fixed possible NPE when some blocks do not exist
- Fixed crow attack animation
- Added an option to set crop limitation for each world in config.yml
- Added requirement system for interact-with-item / interact-by-hand (see the wiki)
3.0.4
Apr 23, 2023
Bug fix
- Fixed cancelled PlayerInteractEvent triggeredÂ
- Fixed wrong particle position when filling pots
- Fixed greenhouse data not removed when using ItemsAdder