Markets icon

Markets 2.40.1

Markets is a completely new take on traditional player owned shops

Page 1 2 3 4 5 6
2.14.0 Mar 25, 2024
Release Notes | 2.14.0
+ Fix offline player market deletion
+ Added a filter/sort button to global markets menu
+ Updated dev library
2.13.1 Dec 24, 2023
Hot Fix | 2.13.1

+ Hot fix regarding pagination buttons being in the wrong slots

2.13.0 Dec 24, 2023
Release Notes | 2.13.0
Fixed the following bugs: 
https://github.com/Tweetzy/Markets/issues/73
https://github.com/Tweetzy/Markets/issues/72
https://github.com/Tweetzy/Markets/issues/71
https://github.com/Tweetzy/Markets/issues/69
https://github.com/Tweetzy/Markets/issues/54
https://github.com/Tweetzy/Markets/issues/52
 
Added: 
- Ability to change default text/entries for certain things (https://github.com/Tweetzy/Markets/issues/75)
- When using search, the items now show the owner and market name (https://github.com/Tweetzy/Markets/issues/78)
 
(!) Wanted to get more features done, but ran out of time. Updates will continue after New Years.
 
- Have a merry Christmas and a Happy New Year y'all :D
2.12.0 Nov 15, 2023
Release Notes | 2.12.0
+ Added admin delete command (/markets delete <player>)
+ Added variable %purchase_price% to all sale messages
+ Offline transaction alerts when you join (only shows if you had sales while you were offline)
+ Re-added the delete button to market overview (players have the option to delete their market if they want)
2.11.1 Oct 27, 2023
Release Notes | 2.11.1

+ Resolved a bug with decoration items causing the category layout to become inaccessible

2.11.0 Oct 10, 2023
Release Notes | 2.11.0
+ Added option to disable ratings and offers (By CoolDCB)
+ Fixed offers appearing in some guis (By CoolDCB)
+ Added option to disable wholesale (By CoolDCB)
+ Added option to disable layout editing (By CoolDCB)
+ Update the market saved username if a name change is detected 
+ Added option to black list certain currencies from currency plugins that support multiple currencies. 
+ Added option to specify the market category in the view command (/markets view ItsMeKiran food) for example.
2.10.1 Oct 4, 2023
Release Notes | 2.10.1
+ Switch back to Auction House's GUI system since it's a lot more stable
+ Update dev library (resolves some nbt & skull issues)
+ With the switch to the auction house gui system, items should no longer be able to be pulled out (at least I couldn't when I switched back over)
+ Fix issue with macro adding bank items
2.10.0 Sep 29, 2023
Release Notes | 2.10.0

+ Fix bug where you can offhand swap items out of the inventory

+ Update ultra economy dependency

+ Newly created transactions are immediately added to the manager

+ Updated dev library

+ Added option to make new items whole sale by default

+ Added 1.20.2 Support

2.9.0 Sep 8, 2023
Release Notes | 2.9.0
+ Added "remove market item when out of stock" setting, disabled by default.  When an item is bought and it's stock hits zero it won't be removed from the seller's market category automatically.
+ TransactionManager can be accessed to Markets#getTransactionManager() 
+ Added a minimum item purchase requirement before you can review a market. (total amount of purchases is 1 by default, can be edited)
+ Updated the UltraEconomyAPI dependency & use new methods
2.8.1 Aug 11, 2023
Release Notes | 2.8.1

+ Fixed bug where items would not drop if inventory is full when being removed from category

2.8.0 Jul 21, 2023
Release Notes | 2.8.0
+ Made it easier for main menu customization 
> Added row size option
> Added slot position for each item (use -1 to just hide it from that menu)
(!) That being said, if you have the bank/requests system off you would need to go in and change the slot positions since they aren't automatically moved anymore.
2.7.0 Jun 16, 2023
1.20 Support
+ Added support for v1.20 (If anything is broken, open an issue on github or let me know on discord) 
 
Consider supporting me on patreon (https://patreon.com/kiranhart)
2.6.0 Jun 2, 2023
Release Notes | 2.6.0
+ Added option to disable the bank system (disabling removes ability to use items as currency)
+ Added reload command
2.5.0 May 5, 2023
Release Notes | 2.5.0
+ Added Background configuration for all guis
+ Added setting to require main /markets command to need permission
+ Added /markets admin <player> openmain command - opens the main menu. Ideally used for NPCs
2.3.3 Mar 31, 2023
Release Notes | 2.3.3

+ Fixed typo error in permission limits for items and categories

2.3.2 Mar 28, 2023
Release Notes | 2.3.2
+ Adjusted logic for limit checks
+ Fixed bug where item limit would not calculate correct item count in all categories resulting in the limit to be bypassed
2.3.1 Mar 6, 2023
Release Notes | 2.3.1

+ Fixed bug where if the market owner has the category edit open and someone buys an item that reduces stock, the owner could remove that item and be given the original stock qty and not updated.

2.3.0 Mar 3, 2023
Release Notes | 2.3.0
+ Added -infinite flag to add command (markets.admin permission needed)
+ Added setting to disable the request system
2.2.0 Feb 17, 2023
Release Notes | 2.2.0
+ Added /markets add <category> <price> [-nooffers, -wholesale]
+ Re-added floodgate check for mobile users to enforce above command
2.1.1 Feb 12, 2023
Release Notes | 2.1.1

+ Shade gson to resolve dependency issue on 1.16

Page 1 2 3 4 5 6
You might also like...