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Knokko's Custom Items 14.0

A custom items plug-in with custom textures

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Custom Items 14.0: fix armor textures in MC 1.21

- Worn armor textures no longer require Optifine in MC 1.21

- Fixes pocket container inventory wipe after double-click

v13.6: support MC 1.21.4 and resurrect custom tridents

- Drops support for MC 1.21.1

- Adds support for MC 1.21.4

- Resurrects custom trident support

Custom Items 13.5: mostly bugfixes

- Handle conflicts between custom smithing recipes and vanilla smithing recipes
- Improve ItemsAdder integration by postponing recipe registration
- Add Skript/Denizen events that are fired when a custom container recipe starts/finishes

v13.4: Bugfixes, especially for MC 1.21.1

Bugfixes:
- Fix support for MC 1.21.1, for real this time
- Fix inventory drag bug when no .cis file is used on the server
- Don't show 'The resource pack server lost the resource pack' when the resource pack is skipped
- Fix mending behavior of custom tools in MC 1.14+
- Forbid storing larger or equally-large pocket containers inside pocket containers
- Allow pocket containers to use armor as internal item type

Adds support for minecraft 1.21.1

- Adds support for minecraft 1.21.1, but only for Spigot/Paper builds from the 31th of August 2024 (or later)

- Drops support for minecraft 1.21.0 (although this version never worked so well in the first place)

Custom Items 13.2: bugfixes

- Fixes some console spam bugs

- Handles corrupted item stacks better

 Snapshot
Custom Items 13.1: fix custom model bugs

Bugfixes:
- Allows Java-edition custom models to use `./` in their texture paths
- Fixes duplicate identifier bug in the java-to-bedrock model conversion

 Snapshot
Custom Items 13

General:
- Add custom cooking recipes
- Add custom smithing recipes
- Allow users to choose a different resourcepack host
- Add entity-based custom containers
- Add support for translating display names and lore
- Add throwable custom items
- Unify block drops
- Add item flags from MC 1.16+
- Allow custom projectiles to pierce entities
- Add copied ingredients
- Allow underwater trees
- Add MC 1.21 support

Plug-in:
- Add reasonable Geyser support
- Register custom crafting recipes
- Show durability bar for custom tools in MC 1.14+
- Add command to open location-based custom containers
- Add Magic integration
- Show armor trims on custom armor
- Add MC 1.20.6 support, removes MC 1.20.4 support

Bugfixes, more scripting, and food animations

- Fix console spam for some manual upgrade recipes
- Give items of non-persistent containers back to the player when its closed
- Fix tree generator console spam
- Allow custom food to have animations when the internal item type is vanilla food
- Let other plug-ins know which player fired the custom projectile when it hurts someone
- Expand skript/denizen support: add spawn projectile effect + drop item effect + custom food eat event
- Fix creative inventory glitch when a container has an empty selection icon
- Fix error when the plugin is enabled using Plugman

Custom Items 12.10: Some bugfixes

Bugfixes:
- The pick-up sound was not always played when a custom item was picked up
- Players would get unneeded command feedback after executing /kci resourcepack
- The plug-in would spam the console upon certain inventory events on MC 1.12
- Players in creative mode weren't able to break unbreakable custom blocks

Custom Items 12.9: Add minecraft 1.20.4 support + some other improvements

- Add support for another variant of ActionBarAPI
- Upgrade support from minecraft 1.20.2 to minecraft 1.20.4
- Add /kci resourcepack, allowing players to refresh their resource pack without logging out & back in

Custom Items 12.8: Fix pocket container glitch and CrazyEnchantments support

Bugfixes:
- CrazyEnchantments integration was broken
- Players could shift-click on opened pocket containers

Custom Items 12.7: Bugfixes & MC 1.20.2

Minecraft versions:
- Added support for MC 1.20.2
- Dropped support for MC 1.20.0 and 1.20.1

Bugfixes:
- Redstone particle projectile effects wouldn't work at all in MC 1.13 and later
- The item updater wouldn't update the HIDE_ATTRIBUTES item flag

Avoid unreachable connection errors by switching back to ipv4
Mostly bugfixes
  • Allow simple OTHER custom items to be used as their internal item type
  • Add timeout for resourcepack host connections
  • Don't freeze the server while checking resourcepack status

Bugfixes:

  • Using AIR as a slot display would cause errors on the plug-in
  • Ore vein generators would try to go below Y=0 in the Nether and the End
  • Custom jungle tree generators would replace the vines with the ore block
  • Clicking on an open pocket container would discard its contents
Bugfixes

Adds tab completion for `/kci tag`

Bugfixes:
- Error spam when an input slot for a Mimic ingredient is empty
- Error spam when upgrading tools with only 1 line of lore
- Attribute modifiers would be lost upon upgrading items
- (Reparation) upgrades wouldn't work in MC 1.12

Add 1.20.1 support and fix some bugs

- Add experimental support for minecraft 1.20.1
- Initialize world whitelist & blacklist in config.yml
- Handle invalid lang.yml files
- Allow changing the export mode from manual to automatic
- Add `/kci tag` command
- Silence more errors in `/kci disableoutput`

Bugfixes

- Fix attack cooldowns for custom items with long attack range

- Preserve custom blocks after being pushed by pistons

 Snapshot
Mostly bugfixes

- Expand scripting support
- Add /kci playsound

Bugfixes:
- Custom projectiles wouldn't work on fire-resistant mobs in mc 1.19
- This plug-in wouldn't work on mc 1.12 at all
- Console spam when the plug-in wasn't configured yet
- In-flight projectile effects with 0 delay wouldn't trigger when the target is very close
- Longer attack range wouldn't work in mc 1.19

 Snapshot
(Experimental) 12.0 release
  • Dramatically changed the installation procedure
  • Removed the need for KnokkoCore
  • Dropped support for minecraft 1.19.2 and added support for minecraft 1.19.4
  • Added custom arrows
  • Added optional constraints for ingredients in custom recipes
  • Added upgrade/repair results to custom recipes
  • Added the possibility to ignore displacement for small shaped recipes
  • Added (possibly emissive and/or animated) custom armor textures (1.17+)
  • Added two-handed items/weapons
  • Added the possibility to restrict ore/tree generators to operate in worlds with specific names
  • Added save-confirm menu that pops up when the cross is clicked in the Editor
  • Added the option to automatically combine the Editor resourcepack with another resourcepack
  • Added custom damage sources
  • Automatically remove some old back-ups
  • Let mobs use guns and wands
  • Added the possibility to make custom items indestructible while they are dropped
  • Added container script actions
  • Added click, step, and break sounds to custom blocks
  • Added optional fortune sensitivity to block drops
  • Added the possibility to control item visibility in the wiki generator
  • Repaired CrazyEnchantments integration, for now...
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