
EcoItems 5.62.0
Super-powerful custom items and crafting recipes.
5.50.1
Jul 5, 2024
5.50.1 Changelog
- Fixed AuraSkills integration (Thanks mishonenchev!)
- Fixed attributes on pre-1.21 (Thanks Kapitowa!)
5.50.0
Jul 3, 2024
5.50.0 Changelog
- Added AxEnvoy integration (Thanks exanthiax!)
- Added NuVotifier integration (Thanks exanthiax!)
5.49.0
Jun 28, 2024
5.49.0 Changelog
- Fixed error with craft trigger on 1.21
- Fixed rotate effect and added new rotate_victim effect
- Fixed attribute errors on 1.21
5.48.1
Jun 27, 2024
5.48.1 Changelog
- /libreforge points now works with global points, just pass "global" in as the player
5.47.0
Jun 24, 2024
5.47.0 Changelog
- Added block_reach and entity_reach effects (1.21+)
- Added mining_efficiency, mining_speed_multiplier, and underwater_mining_speed_multiplier effects (1.21+)
- Added gravity_multiplier effect (1.21+)
- Added increase_step_height effect (1.21+)
- Added jump_strength_multiplier effect (1.21+)
- Added movement_efficiency_multiplier and sneaking_speed_multiplier effects (1.21+)
- trident_attack is now paper-only
- Updated various internals to be 1.21-based, please report any bugs that occur with previous versions
- Updated to Java 21
5.46.0
Jun 23, 2024
5.46.0 Changelog
- Added option to add certain ItemFlags to all items on the server (e.g. to globally hide attributes). This will require display-without-meta to be set to true in /plugins/eco/config.yml
- Fixed cross world block break issue
- Fixed attribute bug
5.45.1
May 31, 2024
5.45.1 Changelog
- Fixed LevelledMobs version compatibility issues
- Fixed console spam on 1.20.6
5.45.0
May 11, 2024
5.45.0 Changelog
- Fixed a long list of bugs related to slots
- Added several new effects/conditions and made several improvements to existing effects/conditions (Thanks Callum!)
- Several memory optimisations (Thanks Casper!)
- Added 1.20.6 support
5.44.0
Apr 15, 2024
5.44.0 Changelog
- Added in_slot condition, see here for more info: https://plugins.auxilor.io/effects/all-conditions/in_slot
- API: Added SlotType.isOrContains(SlotType) for compatibility with CombinedSlotType
- API: Added SlotItemProvidedHolder<T> which should be used instead of ItemProvidedHolder when fetching holders when possible
5.43.0
Mar 29, 2024
5.43.0 Changelog
- Fixed memory leaks with add_holder, add_holder_in_radius, and add_holder_to_victim (Thanks Casper!)
- Massively improved general plugin performance with new holder refresh cooldown, set to 250ms by default but can be changed or disabled entirely (Thanks Casper!)
- API: Added Dispatcher<*>.forceRefreshHolders() if the cache must be bypassed. This should only be used in exceptional circumstances.
- Triggers that are disabled (i.e. not in use) will no longer have their listeners registered at all, improving performance and massively reducing memory use
- Trigger and TriggerData hashcodes are now lazy-evaluated instead of being evaluated on each call, improving performance (Thanks Casper!)
- Various improvements and fixes to several triggers, including fixing potential memory leaks (Thanks Casper!)