
EcoItems 5.62.0
Super-powerful custom items and crafting recipes.
3.4.0
Jan 6, 2022
3.4.0 Changelog
- Added gain_hunger, move, swap_hands, swing, toggle_flight, toggle_sneak, and toggle_sprint triggers
3.1.0
Jan 3, 2022
3.1.0 Changelog
- Added extra cost option to all triggerable effects, will take money from the player in order to use it (and not allow using the effect if they don't have enough money)
3.0.5
Jan 3, 2022
3.0.5 Changelog
- Added support for pets functioning as an extension of the player in combat
3.0.0
Jan 1, 2022
3.0.0 Changelog
- Rewrote the plugin to be EcoItems!
Added tools, weapons, custom recipes, collectables, and much more!
This update essentially functions as EcoWeapons and EcoItems merged together, with EcoTools added in!
Added tools, weapons, custom recipes, collectables, and much more!
This update essentially functions as EcoWeapons and EcoItems merged together, with EcoTools added in!
2.6.0
Dec 29, 2021
2.6.0 Changelog
- Added arrow_damage and fire_ticks to arrow_ring effect (Thanks OfTeN!)
- Added extension support
- Added extension support
2.5.0
Dec 28, 2021
2.5.0 Changelog
- Added above_balance and below_balance conditions for economy plugins
2.4.0
Dec 27, 2021
2.4.0 Changelog
- Added food_multiplier effect
- Fixed hunger_multiplier affecting eating
- Fixed hunger_multiplier affecting eating
2.3.1
Dec 27, 2021
2.3.1 Changelog
- Added optional 'every' setting to all triggerable effects: see how to use it here: https://plugins.auxilor.io/all-plugins/configuring-an-effect#the-sections
2.2.1
Dec 23, 2021
2.2.1 Changelog
- Optimized location-based conditions (in_water, in_air, in_biome, in_world, above_y, below_y)
2.2.0
Dec 21, 2021
2.2.0 Changelog
- Added skill_xp_multiplier effect (Requires EcoSkills)
- Fixed potion_effect not working with mine_block trigger
- Fixed potion_effect not working with mine_block trigger