
EcoSkills 3.63.0
MMORPG Skills, Abilities, and Levelling with an intuitive GUI.
- Added run-type to chains to cycle through effects rather than run them all together
- Added helix, double_helix, twirl, and circle particle animations
- Tweaked particle animation options for more flexibility
- Added particle animation system and the particle_animation effect to use it!
At the moment there are two effects: trace and ground_spiral, however many more will be added in the future!
Read the wiki page to learn more about how to use them: https://plugins.auxilor.io/effects/all-effects/particle_animation
- Added particle_line effect to draw a line of particles between you and the target location
- Fixed particle offsets / movement with spawn_particle effect
- Fixed send_title effect not translating placeholders
- (API, Maybe some effects too) Location will now automatically be attached as victim location, or player location (whichever is available, prioritizing victim) even if not specified from triggers
- Added support for chain arguments
These allow you to pass parameters to your chains, which makes effect chains far, far more useful and more reusable - your logic can get a lot more complex with this!
In any chain effect (run_chain, run_chain_inline), there is now an extra option you can put under args:
chain_args:
<name>: <value>
<name 2>: <value 2>
You can add as many arguments as you like. You use these values in chains just like other placeholders, with %<name>%, for example if you had an argument called strength, you would reference it with %strength% in your chain. Chain arguments support placeholders, too - just like anything else.
This is huge, and if you want to make something extremely powerful with effects, this will make it even easier and quicker with less repetition!
- Fixed the last update causing the exact same problem, but backwards
- Fixed the wrong messages being shown in GUI and chat for level ups when not ordered in config
- Fixed level xp requirements not updating with /ecoskills reload
- Added placeholder_contains condition
- Added set_velocity effect
- Fixed any_of condition showing the wrong parameter name when provided with an invalid config
- Fixed riding_entity condition not using entity lookup strings and optimized the isMet function via CompileData
- Switched loading to use eco.yml
- Fixed within_radius_of condition not working with placeholder math
- Fixed potential loading issues with TMMobcoins due to case sensitivity