
TokenReward 2.6.4
Reward player with tokens for their actions! (Mining/Woodcutting/Fishing/Farming)
This plugin allows players to gain tokens (for TokenEnchant) based on the number of player's actions (such as mining, woodcutting, fishing and farming).
Test server: testserver.vk2gpz.com
Commands:
Permissions:
How to install:
Copy TokenReward-x.x.x.jar into the plugin folder.
Configuration:
# +------------------------------------------------------------+ #
# TokenReward Configuration
# +------------------------------------------------------------+ #
# NOTE: Do NOT put tabs anywhere in the config!
Messages:
ErrorMsg : "&c[TokenReward] : Some error occurred."
InvalidRegion: "&c[TokenReward] : Token Reward is not available in this region (&e%region%&c) of the world (&e%world%&c)."
InvalidWorld: "&c[TokenReward] : Token Reward is not available in this world (&e%world%&c)."
TokenRewarded: "&aYou gained &e%amount% &atokens!"
HelpMessages:
banner:
msg: "=== &e[&aTokenReward Commands List (%version%)&e] &r==="
help:
msg: "&a/tr help : displays this help menu."
reload:
msg: "&a/tr reload : reloads config file."
permission: "tokenreward.reload"
debug:
msg: "&a/tr debug : turn on / off the debug mode."
permission: "tokenreward.debug"
# adjust these event priority if those event processes from this plugin
# interfere with other plugins' event processes.
EventPriorityMap:
BlockBreakEvent: "NORMAL"
PlayerFishEvent: "NORMAL"
# every 10 blocks/woods/fish/farming will give a token.
DefaultInterval: 10
# rewarded token amount will be calculated as = 1 * (DefaultBooster or personal booster)
DefaultBooster: 1
# rewarded token amount will be multiplied by the level of fortune enchantment level.
ApplyFortune: true
# choices of triggering the lucky reward are
# ANY (all types)
# FISHING
# WOODCUTTING
# MINING (mining minirals)
# FARMING (harvesting crops)
Triggers:
- MINING
- WOODCUTTING
# these are keywords, which is associated with TEBlockExplode event.
# These keywords indicate what generated the TEBlockExplode event.
ExplosionTriggers:
- "MineBomb"
- "Explosive"
- "Excavation"
- "Laser"
# you can list type of blocks associated with mining (mineral), woodcutting (wood)
# and farming (Crop)
BlockTypes:
Mineral:
- DIAMOND_ORE
- IRON_ORE
Wood:
- LOG
- LOG_2
Crop:
- CROPS
InvalidWorlds:
- plotworld
InvalidRegions:
- spawn
Test server: testserver.vk2gpz.com
Commands:
- /tokenreward help : displays the help menu.
- /tokenreward reload: reloads config file.
- permission: tokenreward.reload
- /tokenreward debug true|false: turn on/off the debug mode.
- permission: tokenreward.debug
Permissions:
- tokenreward.reload: allows you to use reload command.
- tokenreward.debug: allows you to use debug command.
- tokenreward.interval.X: defines how many actions (blocks/woods/fish/crops) a user needs to obtain before the next rewards. For example. with "tokenreward.interval.20", every 20 (blocks/woods/fish/crops), a player will get token(s).
- tokenreward.booster.X: defines the booster multiplier. For example, with "tokenreward.booster.10", each rewarded tokens will be multiplied by 10.
How to install:
Copy TokenReward-x.x.x.jar into the plugin folder.
Configuration:
# +------------------------------------------------------------+ #
# TokenReward Configuration
# +------------------------------------------------------------+ #
# NOTE: Do NOT put tabs anywhere in the config!
Messages:
ErrorMsg : "&c[TokenReward] : Some error occurred."
InvalidRegion: "&c[TokenReward] : Token Reward is not available in this region (&e%region%&c) of the world (&e%world%&c)."
InvalidWorld: "&c[TokenReward] : Token Reward is not available in this world (&e%world%&c)."
TokenRewarded: "&aYou gained &e%amount% &atokens!"
HelpMessages:
banner:
msg: "=== &e[&aTokenReward Commands List (%version%)&e] &r==="
help:
msg: "&a/tr help : displays this help menu."
reload:
msg: "&a/tr reload : reloads config file."
permission: "tokenreward.reload"
debug:
msg: "&a/tr debug : turn on / off the debug mode."
permission: "tokenreward.debug"
# adjust these event priority if those event processes from this plugin
# interfere with other plugins' event processes.
EventPriorityMap:
BlockBreakEvent: "NORMAL"
PlayerFishEvent: "NORMAL"
# every 10 blocks/woods/fish/farming will give a token.
DefaultInterval: 10
# rewarded token amount will be calculated as = 1 * (DefaultBooster or personal booster)
DefaultBooster: 1
# rewarded token amount will be multiplied by the level of fortune enchantment level.
ApplyFortune: true
# choices of triggering the lucky reward are
# ANY (all types)
# FISHING
# WOODCUTTING
# MINING (mining minirals)
# FARMING (harvesting crops)
Triggers:
- MINING
- WOODCUTTING
# these are keywords, which is associated with TEBlockExplode event.
# These keywords indicate what generated the TEBlockExplode event.
ExplosionTriggers:
- "MineBomb"
- "Explosive"
- "Excavation"
- "Laser"
# you can list type of blocks associated with mining (mineral), woodcutting (wood)
# and farming (Crop)
BlockTypes:
Mineral:
- DIAMOND_ORE
- IRON_ORE
Wood:
- LOG
- LOG_2
Crop:
- CROPS
InvalidWorlds:
- plotworld
InvalidRegions:
- spawn