
TE-PikachuThunderEnchant 6.2.1
You can cast a thunder like Pikachu
NOTE: This a custom enchant module require TokenEnchant plugin.
NOTE: v4.0.0 and up will require TokenEnchant 8.5.5 or up.
This plugin contains a custom enchantment effect to create P1kachuThunder, which will give damage to nearby entities.
If you just left-click with an item with P1kachuThunder, it will generate the P1kachuThunder in the mid-air. If you do Sneak-left-click, it will first try to find a target player and generate the P1kachuThunder above this player.
Installation:
Just install TE-P1kachuThunderEnchant.jar in TokenEnchant/enchants folder. Then you can either "restart the server" or "reload the plugin (not /te reload)". P1kachuThunderEnchantment will automatically be loaded into TokenEnchant framework.
Configuration:
You need to add a new entry for "P1kachuThunder" enchant in the "Potions:" section of your config.yml.
P1kachuThunder:
event_map:
PlayerInteractEvent: "HIGHEST"
EntityDamageByEntityEvent: "HIGHEST"
alias: P1kachu
price: 10
max: 4
# search target within the distance of level * distance_multiplier
distance_multiplier: 5
# search distance will be capped at this
max_distance: 100
# thunder gives level * damage_multiplier damage to an entity
damage_multiplier: 3
# probability to control the behavior of thunder
probability: 0.02
# iteration
iteration: 200
# maximum branching of thunder
max_branch: 4
cooldown: 3
cooldown_message: "&a[TE] You have to wait for &b%remaining% &aseconds."
occurrence: always
NOTE: v4.0.0 and up will require TokenEnchant 8.5.5 or up.
This plugin contains a custom enchantment effect to create P1kachuThunder, which will give damage to nearby entities.
If you just left-click with an item with P1kachuThunder, it will generate the P1kachuThunder in the mid-air. If you do Sneak-left-click, it will first try to find a target player and generate the P1kachuThunder above this player.
Installation:
Just install TE-P1kachuThunderEnchant.jar in TokenEnchant/enchants folder. Then you can either "restart the server" or "reload the plugin (not /te reload)". P1kachuThunderEnchantment will automatically be loaded into TokenEnchant framework.
Configuration:
You need to add a new entry for "P1kachuThunder" enchant in the "Potions:" section of your config.yml.
P1kachuThunder:
event_map:
PlayerInteractEvent: "HIGHEST"
EntityDamageByEntityEvent: "HIGHEST"
alias: P1kachu
price: 10
max: 4
# search target within the distance of level * distance_multiplier
distance_multiplier: 5
# search distance will be capped at this
max_distance: 100
# thunder gives level * damage_multiplier damage to an entity
damage_multiplier: 3
# probability to control the behavior of thunder
probability: 0.02
# iteration
iteration: 200
# maximum branching of thunder
max_branch: 4
cooldown: 3
cooldown_message: "&a[TE] You have to wait for &b%remaining% &aseconds."
occurrence: always