
MapMenu 1.6.9
Create custom menus with image and much more!
example: offset: "[startX, startY, endX, endY]"

actions:
- "[javascript] BukkitPlayer.setHealth(20);
[ + ] If you press space in a menu without buttons, you will return to the previous menu.
[ + ] Added a new sound to the config. "back_menu_sound"
[ x ] Fixed an error with the "[messages]" action.
[ + ] Fixed a bug that would put the menu in the wrong slot when opening it.
[ / ] The operation of sending the map to the client has been changed. Now no longer "Equips" it in the main hand on the client side. This caused a lot of errors if you scrolled quickly. Now sends the item to a specific inventory slot so this won't happen.
[ / ] Thanks to the previous change it should also work for bedrock clients using for example geyser.
[ + ] Added an optional requirement to be able to see a layer. Here an example. The player must not be called FavioMC19 to see the layer.
miniskin:
type: "chibi"
position: "[2, 12]"
texture: "%mapmenu_player_skinurl%"
view_requirements:
type: "compare"
value: "%player_name% != FavioMC19"
[ + ] Added an option called "isMulti" for url layers. This option should only be active if the indicated url changes its image every time a request is made.
url:
type "url"
texture: "https://www.imagentest.com/image.png"
isMulti: true
[ x ] Fixed an error that caused at certain times that the item did not return on the client side.
[ . ] Reduced plugin size
- "[connect] server" #Send the player to another server via bungeecord
- "[chat] message" #Send a message or command through the player
- "[close]" #Close the open menu
- "[broadcast] message" #Send a message to all connected players
[ / ] Now there is no difference between upper and lower case in the name of the functions. this caused them to not work if they were not in lowercase. now it is possible both ways.
- "[PlAyeR] warp test"
[ x ] While working on a future update I have left several fields unfinished and it has caused an error. being, this version solves it
[ x ] Fixed a bug with the update message. It happens that when the player connected, he received a message saying that there were no updates, this should only appear on the console
[ x ] An error was fixed that caused the messages/commands in actions in the menus to not put the colors correctly.