
EcoShop 1.34.0
Powerful Server Shops ✅ Multiple Currency Support ✨ Custom Items
- Big improvements to are and aoe_blocks: they will now run from the supplied location, rather than from the player's location. You may need to update some effects to have a location_to_player mutator
- Fixed all_players, random_player, run_chain, and nested chains for non-player triggers
- Added victim_as_dispatcher mutator
- Fixed Block and Location dispatchers
- Added dispatcher_as_player and dispatcher_as_victim mutators
- Improved all existing triggers for Dispatcher system
- Fixed run_command effect
- Fixed click_block and click_entity triggers firing twice (Thanks PQGuanfang!)
- API: Added TriggerData#dispatcher - there is no corresponding TriggerParameter as trigger data will always contain a dispatcher
- Several other performance and stability improvements
- Added full effects system support! You can now have items that run effects when they're bought and require conditions to be met when buying/selling items
- Added use-local-storage option to disable cross-server sync if using MySQL in eco