
RDQ 4.7.3
Cross Server | Quests | Ranks | Tree | Passives/Unlocks | Stats | Achievements
Added the option to show "[Town Rank] of [Town Name]" as a prefix/suffix to the config. If false will only display "[Town Rank]".
Some bug fixes to the towny suffixes.
Update 2.0.0 is available for download! Testing and development of this update is done on 1.19.3, 1.18.2, and 1.17.1. The update brings a brand new GUI to the plugin, adds a Tree Style (requires connecting ranks) or Free-Style (no previous rank requirements) rank up system, bug fixes, and new commands. The update will add new configs (and permissions) as well as change the current config files. Config files will be posted for review so you can implement any changes on your current server. Additionally, there are new commands including reload, rankup, prefix, suffix and more. You can view the configs and test the jar at the discord link under Support.
This update brings so many new features and bug fixes its almost difficult to name them all. Tons of config changes and new configs to review. See main page for configs!
Some notable changes:
Loads configs after server finishes loading all other plugins to ensure softdepends are loaded.
New GUIs (Main GUI, Ranks, Prefix, Suffix)
GUI Reworks (Quests, Passives)
New Ranks Management System
New NPCs (Main, Ranks, Prefix, Suffix)
Players can select their own prefix/suffix using the GUI. Server owners can set which prefix/suffixes are available in the configs.
Players can select their town "title/staff title" as a prefix/suffix title in GUI. Server owners can enable/disable this. - Requires Towny.
Jobs Requirements, Kill Requirements (MythicMobs enabled), mcMMO level requirements, item requirements, economy and custom plugin currency requirements to rank up.
Kill counters (You can set which enemies are to notify in ranks/messages.yml)
Enable/Disable counting spawner kills
RaindropQuests.command.passivesgui - formerly storegui
RaindropQuests.command.passivesnpc - Formerly storenpc
RaindropQuests.command.passgui - this appears in Command Managers (i.e. LuckPerms) but it is RaindropQuests.command.PassiveGUI
RaindropQuests.quests.<QuestName> - formerly ".quest." by mistake
RaindropQuests.command.callmod - call a mod to help (non-emergency)
RaindropQuests.command.ems - emergency call mod (i.e. permission issue, lost items, stuck)
RaindropQuests.command.rankup - required to use rankup command
RaindropQuests.command.tree - required to run tree command
RaindropQuests.command.<BaseCommand> - required to run base command (default is rq)
RaindropQuests.command.reload - required to run reload command
RaindropQuests.command.creategroups - required to create LuckPerm groups
RaindropQuests.command.prefix - required to use prefix command to open the GUI
RaindropQuests.command.suffix - required to use suffix command to open the GUI
RaindropQuests.command.maingui - required to open the main gui
RaindropQuests.ranks.rankup - required to rank up
RaindropQuests.ranks.bypass.economy - bypass requiring and removing economy money when ranking up
RaindropQuests.ranks.bypass.jobs - bypass requiring and removing jobs levels when ranking up
RaindropQuests.ranks.bypass.mcMMO - bypass requiring and removing mcMMO levels when ranking up
RaindropQuests.ranks.bypass.items - bypass requiring and removing items when ranking up
RaindropQuests.command.KillCount - required to run kill count on yourself
RaindropQuests.command.KillCountOthers - required to run kill count on other players
/rq maingui - opens the main gui
/rq prefix - opens the prefix gui
/rq suffix - opens the suffix gui
/rq callmod - calls a support/mod set in discord
/rq ems - calls a support/mod notifying emergency game failure (i.e. stuck, lost inventory, etc)
/rq tree - displays set tree in structures.yml (still beta and not yet complete)
/rq reload - reloads config files
/rq creategroups - automatically create LuckPerms groups from Ranks.yml (You apply your own upgrades through permissions using /lp editor
/rq killcount <PlayerName> <MobName>