
SpinToWin 3.7.0d
Hook into many item plugins - Texture UI - Custom frame - Last reward - and so on!
2.5.4
Oct 9, 2023
2.5.4
- Added RoyaleEconomy price support.
- Removed lower case support in economy-plugin and hook-plugin option, now the 2 option value must 100% same as plugin name.
2.5.3
Oct 8, 2023
2.5.3
- Now if language message is empty, plugin won't send message to player with blank content.
2.5.0
Sep 19, 2023
2.5.0
- Added action system. Old commands and announcements option can still be used in this version, however, we will remove them in future updates.
- Added custom button feature, you can now add more buttons in spin UI.
- Added RedisEconomy price support.
2.4.0
Sep 3, 2023
2.4.0
- New hook item price rework! Now FlipCard will use fuzzy matching item NBT method to check item price. This means:
- Plugin have dynamic lore (like EcoItems use PlaceholderAPI in lore), stat (like MMOItems) will 100% support, your dynamic items won't get ignored by price system anymore just becuase they have different lore, NBT or so on.
- This new check system is in BETA, if players fail to be checked by this new price system, old price system will still work for them, this means plugin now have 2 ways check plugin item price!
2.3.2
Sep 2, 2023
2.3.2
- Added auto_reset_timer_after_first_spin option in UI config, if set to a number above 0, UI data will auto be reseted after the seconds you set here.
2.3.0
Aug 27, 2023
2.3.0
- Added a "start-apply" option for each price selection. Now, whenever a player spins in the UI, a "spin times" value is recorded. Our plugin offers different prices based on the number of spins, and previously, you could only specify the range of spins for a price to take effect using the "apply" option. With the new "start-apply" option, you can set a range with just the starting value, without an endpoint. For example, the price will remain effective after the 5th spin.
- Introduced the "last_reward_times" option in the UI configuration. In the past, when the "reserve" option was enabled, players couldn't claim the last reward because the previously claimed rewards wouldn't disappear. Now, you can use this value to allow players to receive the last reward after exceeding a certain number of spins.
- Reverted the mechanism from the previous version where, if the number of rewards in the UI exceeded the number of UI slots, it would randomly select a suitable number of rewards. This mechanism now only takes effect when the "reserve" option is enabled. Otherwise, the plugin will always select a fixed number of rewards, ignoring any extras.
2.2.7
Aug 26, 2023
2.2.7
- Now plugin support you set unlimited rewards for a spin UI, if your rewards amount is more than reward slots amount, plugin will randomly pick the rewards. (Random picked rewards won't saved, this means players can just reopen the spin UI to get new random pick, if yours need me save this, tell me in Discord)
2.2.6
Aug 21, 2023
2.2.6
- Added eco item prices hook.
- Fixed EcoItems item prices hook. (You MUST update your EcoItems plugin to latest version because it's author changed its API)
2.2.4
Aug 13, 2023
2.2.4
- Fixed plugin still generate new models for Expansion Pack frames and icons even they are already exists.
2.2.3
Aug 13, 2023
2.2.3
- Added spin-button-cooldown option in config.yml file. (This feature has been added before, this update just add a option to customize it)
- Fixed the issue of hook plugin item amount in prices option.
- Fixed player sometimes get 2 rewards when they click spin button too quick.
How to update to this version?
Added those contents in your config.yml file, if not, it still OK, plugin will generate a default value for new options.
# Set to -1 to disable cooldown system.
spin-button-cooldown: 20
2.2.2
Aug 13, 2023
2.2.2
- Fixed color codes does not work well at placeholder option in UI prices configs.