
GradientPlus | Chat + Names 2.6.4.6
Transform your chat with mesmerizing color gradients and seamless compatibility with color codes.
# GradientPlus will detect if there's any & inside the display name and will not color it gradient
let_plugins_override: false
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1.20.6 Support
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Added new placeholder: %gradient_{chat}% (as a workaround for chat control red)
New features:
- Added new placeholders:
-> %gradient_(text)% makes the text in the player's gradient
-> %gradient_(color)_(text)% makes the text in the specified color (from colors section)
-> %gradient_{playerName}% makes the player's name gradient (sometimes some plugins might not accept %gradientdisplayname%
- Added new GUI change ability:
colors:
row_size: 2
colors_per_row: 5
first_index: 20
- Added button to clear for each section:
clear_gradient:
position: 4
item:
material: END_CRYSTAL
title: "&cClear your current chat color."
lore:
- "&7Go back to the default chat color."
The long awaited update is here!
New features:
- Whole config remade
- Whole GUI is now configurable
- Everything supports PlaceholderAPI
- Added multiple languages
- Multiple default colors + priorities
-> Permission for this is gradient.default.(default color)
- Clear gradient for main + name/chat GUI
- Small performance optimizations
- Config organization + categories
Bugs fixed:
- Sometimes if the color was null in your name/chat you would get "null" at the beginning of the text
- When authenticating the license, if our server was down the server would crash
- Inside ignore words... if you were using a word bigger than 1 character it gradientplus wouldn't work
- Everyone can use the command /gradientplus delall (now only admins who have gradient.admin)
- When selecting colors, if the server was a bit laggy you were able to select multiple colors at once resulting in an error
- Other bug fixes which I don't remember atm
The host's ip has been changed. Use this version in order to make it work again.
Bugs fixed:
- Name GUI preview not working
- Sometimes the plugin would break out of nowhere is color selection was spammed
- Before you couldn't change icons, for example if you had gray wool and selected the gray wool you would get lime icon every time
- Some optimization issues
- Debug prints removed
- Added this inside config: "chat_transfer_concurrency" which if made false, in some cases there should be no chat delay
Bug fixes:
- Second page didn't work, now it works
- If you had more than 1 page in the name section it would redirect you to the CHAT section
- Possible errors when selecting colors now fixed
Changes:
* Sometimes the message sent from chat to placeholder would break, now it should be fully fixed
* Removed the placeholder %toastedcolors% and use_placeholder from config.yml
* Optimized how everything works ensuring %gradientchat% now fully gets the latest message sent by the player and other minor optimizations
Modifications:
- removed the spam of whenever a player sent a chat message
- you can now execute the set color command from console
U can now use nicknames more easily from placeholders with the new following format:
placeholders:
enabled: false
placeholder: "%essentials_nickname%" # put any placeholder that you use for nick and it will be transformed into gradient
Also, new placeholder %gradientchat% to show the chat with gradient rather than the normal format {message}
Now players can't use &7 &6 anytime they want, u gotta give them gradient.color
If you have the permission gradient.admin, you can use the following command
/gradientplus <chat:name> set <color> <player ign>
Now, every time a player types something with a GradientPlus color, it will verify their permission, if they don't have it, then they won't be able to write with the GradientPlus color.
Features:
* direct opening to the GUIs
* now players won't be able to see inside the tab completer the disabled options (name/chat)
* cached a few variables for better performance
New placeholder: %gradientdisplayname%
Before, if u were to put just 1 color as a list you would get [] before the actual color