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UltimateMobCoins 1.6.0

The Ultimate opensource mobcoin plugin

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v1.6.0

Changes:

  • Added setting to allow hoppers to pickup mobcoin items.
  • Added permission to use autopickup when it is enabled in the settings (ultimatemobcoins.autopickup)
  • Allow spinnerprizes command to be executed as console when providing a player as argument.
  • Allow opening spinner menu with menu action (spinnermenu)
  • Added support for nexo (untested).
  • Added update checker.
  • Allow the use of all miniplaceholders placeholders in the plugin.
  • Prevent clickspam in shop menus.
  • Added more placeholders to be used in the menu (spinner_price, mobcoins [alias for balance], mobcoins_collected, mobcoins_spent)
v1.5.0

Changes:

  • Added setting to disable looting enchant multiplier
  • Added support for MongoDB
  • Added support for postgresql
  • UltimateMobCoins now uses JDK 21 instead of JDK 17
  • Added mobcoin drop sound
  • Added loss-on-death settings
  • Fixed a bug with mobcoin drop chance multiplier
v1.4.1

Changes:

  • Should fix error caused by color coding applied to item by itemsadder.
  • Use canHook instead of shouldHook in HeadDatabaseHook. Fixes the plugin not working without HeadDatabase installed or the HeadDatabase hook disabled.
v1.4.0

Changes:

  • Added about command
  • Save data of shop items in rotating shop to keep them persistent between restarts or crashes.
  • Added support for HeadDatabase.
  • Minor code improvements
  • Updated some libraries.
v1.3.2

Changes:

  • Updated Kotlin to 2.1.10
  • Fixed sounds not working on 1.21.3 and 1.21.4
v1.3.1

Changes:

  • Fixed issue with take command where you could take more mobcoins than the player had.
  • Improved logging of configuration errors
  • Fixed placeholder flickering when two or more players have the inventory open at the same time when using player purchasing limits.
  • Fixed enchantments not working when using caps in enchantment name.
  • Allow opening shop for other player by command with /mobcoins shop <shop> <player>
  • Allow UUID or placeholders as skull or playerhead value.
  • Fixed menu not properly populating the given shop slots.
  • Updated a few dependencies.
v1.3.0

Changes:

  • You can now add an item that fills the empty spots in the inventory by creating an item called filler.
  • Fixed some deprecation warnings with BetonQuest 2.1.3.
  • Fixed NPE when trying to get non-existing user from database.
  • Created custom PlayerArgument that allows wrapping the username in quotes and supports bedrock usernames.
  • Added experimental support for RoseStacker.
  • Fixed weird bug when mobcoin chance had a double value.
  • Added the option to use the plugin as Economy provider in Vault in new hooks.yml file.
  • Made a few optimizations.
  • Bumped a few dependencies.
v1.2.0

Changes:

  • Added multiplier for drop chance (WorldGuard and permission), due to this I've had to change the permission for the drop amount multiplier. Check the wiki for the new permissions!
  • Added Folia support for the MobCoin Spinner. (Please test this carefully before using it. I've done some testing myself on Paper and Folia but just to be sure).
  • Fixed NPE by checking it item has itemmeta before accessing the itemmeta.
  • Updated a few libraries.
  • Cleaned up some code.
v1.1.5

This is a re-upload of 1.1.5 that fixes the missing shop_refresh_time placeholder

 

Changes:

  • Bumped kotlin to 1.9.25
  • Fixed wrong player displayname in a few command messages.
  • Increased column length for coins on mysql and mariadb (SQLite doesn't support the change of columns :/)
  • Added chance property to menu item. This allows you set a "chance" for the item to show up in the shop.
v1.1.4

Changes:

  • Fixed 1.21 error about looting enchantment.
  • Added menus flag to the reload command that will also reload the menus.
  • Update a few libraries.
v1.1.3

Changes:

  • Fixed menu not working on 1.21
  • Added player purchasing limit
  • Updated the wiki for the purchasing limit.
v1.1.2

Changes:

  • Fixed plugin not starting on 1.21 servers.
  • Fixed menus not working on 1.20.5, 1.20.6 and 1.21 servers.
  • Updated a few dependencies.
v1.1.0

Changes:

  • Added a few new placeholders that do formatting on coins.
  • Updated to cloud command framework v2
  • Added mobcoin autopickup setting.
  • Use configurable mobcoin sound and actionbar on mobcoin redeem.
  • Use pooling settings for mysql and mariadb.
  • Added MobCoinDropEvent.
  • Added mobcoin format setting for internal formatting and formated placeholder.
  • Use entityDispatcher instead of globalDispatcher where it can be used.
v1.0.9

Changes:

  • Fixed weird formatting of amount in withdraw command.
  • Fixed pagination buttons no longer working after modifying command name.
  • Mobcoins Top and grind top can now be translated in the messages.yml
v1.0.8

Changes:

  • Fixed looting enchantment not having any effect on the amount of mobcoins you receive.
  • Added <permission> tag you can use in the menus.
  • Added HikariCP connection pooling that will be used when using MySQL or MariaDB.
  • Added experimental Folia support. Everything should work except for the spinner. That is blocked when the plugin runs on Folia.
v1.0.7

Changes:

  • Should fix database lockups when using sqlite.
  • Bump exposed to 0.48.0.
  • Bump kotlin to 1.9.23.
  • Bump mariadb-java-client to 3.3.3.
v1.0.6

Changes:

  • Added support for EcoMobs 10.0.0
  • Simplified MythicMobs hook.
  • Added support for MiniPlaceholders.
  • Improved usability as an API (Only for kotlin).
  • Bump exposed to 0.47.0
v1.0.5

Changes:

  • Allow to use the spinner_price placeholder without player
  • Allow PlaceholderAPI placeholders to be used in menus. Example: <papi:server_name>
  • Only update displayname and lore in menus if itemstack has displayname or lore.
  • Bumped kotlin to 1.9.22
  • Updated exposed, sqlite-jdbc and mariadb client.
  • Fixed pagination buttons not working.
  • Attempt to fix BetonQuest hook issues
  • Used kotlin coroutines in commands where needed.
  • Minor code cleanup
v1.0.4

Changes:

  • Fixed rotating shop not starting new count after refresh.
  • Added shop_refresh_time_<shop> placeholder
  • Added <shop_refresh_time:shopName> tag for in the menus
  • Updated default main_menu.yml
  • Removed some commented code.
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