Mineopoly|A new way to mini game icon

Mineopoly|A new way to mini game 1.8.2

Play a board game classic with your friends | 1.19.4 - 1.21

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1.6.5 Mar 3, 2024
Small update
Hi,
this week I only got a small update for you. This is because I released a new easter themed map. Checkout here: https://polymart.org/resource/mineopoly-easter-easter-map.5561
Here is what changed:
[FIX] - Fixed a bug, where the resource pack wasn't applied to some players
[FIX] - Fixed a bug, where the language for a player couldn't be set sometimes
[FIX] - Fixed a bug, where only the language selected in config.yml was updated
[UPDATED] - Updated the language files
[ADDING] - Added support for the new easter map
 
That's all for today. If you want to get the easter map checkout my discord.
Hear you soon :D
 
If you found any new bugs, want to suggest a feature or just want to chat a little bit feel free to join my discord server. (https://mineopoly.de/discord)
1.6.4 Feb 23, 2024
Placeholder fix
Hello,
I'm going to keep it short for this time, since it's only a small fix and I'm in the car (obviously not driving but as a passenger).
Change-log:
[FIX] - Fixed a bug, where the placeholder wasn't working
[CHANGE] - Changed the placeholder to %mineopoly_player_money%
 
Thanks for reading this short change-log.
Hear you soon :D
 
If you found any new bugs, want to suggest a feature or just want to chat a little bit feel free to join my discord server. (https://mineopoly.de/discord)
1.6.3 Feb 22, 2024
Per player language
Hey,
today I'm happy to announce a new update to you. This time I added the functionality to change the language in game. Players will now be able to change the language to one of the available languages. The cool thing about this is, everyone can now understand the game, because the language can be different from player to player.
Besides that some other things have changed, here is what else changed:
[FIX] - Fixed some things in the world to better support 1.19.4
[FIX] - The items and scoreboard now update, if the language is changed
[FIX] - Fixed a bug, that appeared when a game was created, and the player left and then tried to rejoin
[FIX] - Fixed a bug, where stuff in the world was moved by 1 block in X
[FIX] - Fixed some small translation issues
[CHANGE] - Changed the way, the card is displayed in the auction house from armorstands to more efficient text displays
[CHANGE] - Changed the dice to also roll if clicked, to better support bedrock mobile players
[ADDING] - Adding per player language
[ADDING] - Adding a column to the DB to store the players language
[ADDING] - Adding a PAPI placeholder called %player_mineopoly_money%, to get the current money of a player in game
[REMOVED] - Removed unused loggers
 
I feel like this update was necessary to make the plugin rounder. it brings more configurability to each player.
Thanks for reading the change-log.
Hear you soon :D 
 
If you found any new bugs, want to suggest a feature or just want to chat a little bit feel free to join my discord server. (https://mineopoly.de/discord)
1.6.2 Feb 17, 2024
Code cleanup and performance improvements
Good evening,
I'm here with a new update for you :D
I focussed my time on cleaning up the codebase. This helps me add new features in the future, improves the performance and ram usage and helps with the implementation of a possible API in the future.
Here is the short change-log:
[CHANGE] - Changed the way, the plugin stores the player data
[CHANGE] - Changed the way, the plugin stores data about fields
[UPDATED] - Updated the KO_kr.yml file now 46% translated
[REMOVED] - Removed some unused methods taking up space
This was a mostly technical update, but I think it was needed for future updates and improvements. Also the plugins code is more in a OOP style, still not perfect, but way better than before.
As always thanks for reading this change-log :D
Hear you soon.
 
If you found any new bugs, want to suggest a feature or just want to chat a little bit feel free to join my discord server. (https://mineopoly.de/discord)
1.6.1 Feb 11, 2024
New languages and some fixes
Hi,
I'm here with yet another update for you :D
This time changing the following:
[FIX] - Fixed a bug, where it tried to close the mongoDB connection even though it wasn't enabled
[FIX] - Fixed a bug, where the glass pane could be dragged around the bankrupt inventory
[CHANGE] - Changed the downloading of the world to be async to not block the main thread
[CHANGE] - Changed the connection timeout to 9000ms because sometimes it time outed before the download was finished
[CHANGE] - Enabled the gamerule reducedDebugInfo in the game world, for users using the plugin with bedrock
[CHANGE] - Changed the color of the final messages to Light Purple
[ADDING] - Added 3 new language files (Russian fully translated, Polish 67% translated, Korean 44% translated)
[REMOVED] - Removed the spectate command because it made trouble and wasn't really used that much
 
Thanks to all who helped translate the file into another language :D
And thanks for reading this change-log.
Hear you soon :D
 
If you found any new bugs, want to suggest a feature or just want to chat a little bit feel free to join my discord server. (https://mineopoly.de/discord)
1.6.0 Feb 6, 2024
MongoDB support
Heyo,
after some time I'm back with a cool new update. This time it's bringing support for a new type of database, a noSQL database called mongoDB. I implemented it, since I've seen some people use it instead of the classic mySQL. I hope everything is working, I think I tested all cases, but you never know...
One thing that changed is the database.yml file, it now has a section for mySQL and one section for mongoDB. Depending on what you are using you have to enable it. You might get an error when trying to start the new version, if this happens, you have to remove the old database.yml and put your data in the new one (Remember to save your login data before deleting the file).
Anyways, here is the change-log:
[FIX] - Fixed a bug, where the texture pack wasn't loading correctly (I added a check, if the tp isn't applied it just tries it again)
[FIX] - Fixed various bugs surrounding the new mongoDB implementation
[FIX] - Fixed a bug, where getting over go didn't add to the db
[FIX] - Fixed the way the plugin uses dependencies to not blow up the file size 
[CHANGE] - Changed the layout of the database.yml read the intro to hear what changed
[ADDING] - Adding support for mongoDB
 
Thanks for reading the change-log.
Hear you soon :D
 
If you found any new bugs, want to suggest a feature or just want to chat a little bit feel free to join my discord server. (https://mineopoly.de/discord)
1.5.5 Jan 28, 2024
More fixes
Hi, 
I'm a bit ill at the moment, so I'm going to keep it short.
Change-log:
[FIX] - Fixed a bug, where players got stuck in spectator mode when the player they spectated left
[FIX] - Fixed a bug, where it threw an error when trying to refresh the actionbar
[FIX] - Fixed a bug, where players could move items in their inv leading to them not being cleared and causing issues
[FIX] - Fixed a bug, where the auction titles were shown in all games
[FIX] - Fixed a bug, where the action of the go back 3 spaces card was run twice
[FIX] - Fixed a bug, where the stats in the tab list weren't displayed when using the actionbar mode
[CHANGE] - Changed the way the plugin handles the case if the worlds api is down or such -> now it saves a copy of the zip to a folder and loads that zip in case of emergency
[ADDING] - Added some missing translations
[ADDING] - Adding an ssl option to db connection
 
Thanks for reading the release notes.
Hear you soon :D
 
If you found any new bugs, want to suggest a feature or just want to chat a little bit feel free to join my discord server. (https://mineopoly.de/discord)
1.5.4 Jan 23, 2024
Some additions and a critical fix
Hi,
Today I have a new update for you. This time it's fixing a bug, that made the plugin unstartable and adds some features.
[FIX] - Fixed a bug, where the plugin version wasn't replaced correctly by maven resulting in the plugin not being able to start
[FIX] - Fixed a bug, where users could escape the trading process and lock the trades for the whole game
[FIX] - Tried to make random more random then before, by giving it a new seed every time (I made a small experiment here on how similar rolling a real vs. a virtual dice is)
[ADDING] - Adding the lobby and the game world as .zip files compiled into the plugin, to ensure that the game can start, even if the API is down, or the internet connection isn't working
 
This is just a quick update. I didn't plan to release the 1.5.4 update yet, but the big bug causing the plugin to not work correctly made me release it now. I had planned to release it on Sunday, with some other great features, but that's no problem, I'll still try to get the other features done until Sunday and release version 1.5.5 then.
Thanks for reading the change-log and hear you soon :D
 
If you found any new bugs, want to suggest a feature or just want to chat a little bit feel free to join my discord server. (https://mineopoly.de/discord)
1.5.3 Jan 20, 2024
Many bugs and nice features
Γειά σου,
I'm here to present a new update to you. This time there are many bug fixes and some new features. Here is what changed:
[FIX] - Fixed a bug, where the player wasn't tp'ed back to the field, if he was spectating and got turn player
[FIX] - Fixed a bug, where the hostplayer wasn't set
[FIX] - Fixed a bug, where the gamerules from the config weren't loaded as defaults
[FIX] - Fixed a bug, where the player couldn't move after he got back from overview
[FIX] - Fixed a bug, where the player got tp'ed back to the playfield even if the game ended
[FIX] - Fixed a bug, where the number in the "You don't have enough money" message the number was negative
[FIX] - Fixed a bug, where the still you turn message was send to the player, even if the turn was over
[FIX] - Fixed small typos
[FIX] - Fixed a bug, where the throw of a player wasn't displayed in the title
[FIX] - Fixed a bug, where the world wasn't loaded correctly
[FIX] - Fixed a bug, where the gamerules item wasn't given correctly
[CHANGE] - Changed how the file-updater works (Hopefully better now)
[ADDING] - Added an announcement for what the player rolled
[ADDING] - Added an announcement for what card a player drew
[ADDING] - Added an option to the config to set how many players are needed to start / cut the countdown
[ADDING] - Added an option to set the max amount of players that can be in a game
[ADDING] - Added a feature to let the player view the board while in auction
[ADDING] - Added the option to have the data in the actionbar instead of the scoreboard
[ADDING] - Added an option to disable the overview on auction
 
That was a lot, but I hope the plugin is running better now :D
As always thanks for reading the change-log :D And thanks to all who reported bugs and requested features.
 
If you found any new bugs, want to suggest a feature or just want to chat a little bit feel free to join my discord server. (https://mineopoly.de/discord)
1.5.2 Jan 15, 2024
Smaller fixes
Good evening,
I'd like to present to you the changes of this update:
[FIX] - Fixed a bug, where the go to st Charlesplace card gave player money for getting over go, even though they didn't got over go.
[FIX] - Fixed a bug, where going back 3 spaces didn't let the player do the action on that field
[FIX] - Fixed a bug, where a trade request was declined if the player wanted to make a counteroffer
[FIX] - Fixed a bug, where dices could be taken from the armorstands
 
 
Thanks for reading the release notes, and again thanks to PadowYT2 for reporting these bugs.
Hear you soon :D
 
If you found any new bugs, want to suggest a feature or just want to chat a little bit feel free to join my discord server. (https://mineopoly.de/discord)
1.5.1 Jan 14, 2024
Too many bug fixes
Hoi,
I'm back for you with a fresh update. This weekend I fixed a lot of bugs. Let's jump right into the change-log: 
[FIX] - Fixed a bug, where the player count on the lobby scoreboard wasn't changing
[FIX] - Fixed a bug, where only one of the players in game were shown on selecting a trade player
[FIX] - Fixed a bug, where the player wasn't correctly spectating the target on paper and paper's forks
[FIX] - Fixed a bug, where the end-game-message displayed only one player/not all players
[FIX] - Fixed multiple typos in the English translation
[FIX] - Fixed a bug, where players didn't got the items to spectate the turn payer on the first turn
[FIX] - Fixed a bug, where the player could just exit the receive-trade inv. This is now handled as a request-decline
[FIX] - Fixed a bug, where players could get bankrupt by trading all of their money
[FIX] - Fixed a bug, where the openGamesUI command could be executed even if multi game engine was off
[FIX] - Fixed a bug, where the new texturepack couldn't be applied because the sha1 changed
[FIX] - Fixed a bug, where doors and beds were sometimes only copied halfway on placing a house
[FIX] - Fixed a bug, where the game wasn't ending correctly (sometimes players were left in the world leading to it not being deleted)
[FIX] - Fixed a bug, where players could get hungry in the game world
[CHANGE] - Changed the select player UI to use pagination to support even more players than before
[CHANGE] - Changed 2 places where it used the old API call to get the texture pack
[CHANGE] - Re-enabled the lobby scoreboard if the multi-game engine is enabled
[CHANGE] - Made the world compatible with 1.19.4
[CHANGE] - Changed the house placing method to a more reliable method
[ADDING] - Adding an option to disable the host from changing the game rules
[ADDING] - Adding translation for the "please download the resourcepack" message
[ADDING] - Adding a message if a new version of the plugin is available, and the update cannot be loaded automatically
[REMOVING] - Removing unused method to keep the time from changing
 
Wow so much changed :D Thanks to PadowYT2 for reporting the majority of these bugs. And thanks to you for reading the change-log.
Hear you soon :D
 
If you found any new bugs, want to suggest a feature or just want to chat a little bit feel free to join my discord server. (https://mineopoly.de/discord)
1.5.0 Jan 11, 2024
Auto update update
Ciao,
after a long time I'm back with a brand new update. I took some time off during the holidays, but I didn't do nothing, I rewrote the whole backend, the result for you is the same, but it makes it a bit easier for me and it's also a bit faster now (around 145ms faster). Furthermore I also coded something for you :D I made the plugin update itself, making this posssibly the last change-log you'll read from me D; .
To use the new feature you only need to enable it in the config.yml and from now on on every server restart the plugin will check for an update and will download it.
Now enjoy your last change-log: 
[CHANGE] - Changed the discord bot to accept spigot as a platform
[CHANGE] - Changed the API calls to work better with the new backend
[ADDING] - Adding auto updating. The plugin now downloads and replaces itself with a newer Version if needed
[ADDING] - Added an option to enable or disable the auto update feature in the config
 
Thanks for reading this change-log.
Hear you soon :D
 
If you found any new bugs, want to suggest a feature or just want to chat a little bit feel free to join my discord server. (https://mineopoly.de/discord)
1.4.3 Dec 29, 2023
Small bug fixes
Hola,
Today I have a small update for you fixing the following:
[FIX] - Fixed a bug, where it caused problems, if the player tried to join the server twice
[FIX] - Fixed a bug, where only clicking the select game UI item worked not dropping it
[CHANGE] - Games in the select games inv are now sorted. Open games are displayed before closed/running ones
 
Only a short update, but these fixes were necessary to guarantee a stable running plugin. Thanks for reading the change-log and hear you soon :D
 
If you found any new bugs, want to suggest a feature or just want to chat a little bit feel free to join my discord server. (https://mineopoly.de/discord)
1.4.2 Dec 28, 2023
Cross server games
Hej, 
I hope you had a great Christmas. I wasn't lazy, and coded a new update for you. This time it brings the option to enable cross server games. This means, a player on a serverA in a network can join a game on serverB in the same network. Here is the full list with changes:
[FIX] - Fixed a bug, where the summary message of the bankrupt algorithm had the wrong color
[ADDING] - Adding an option for cross server games in the config file
[ADDING] - Adding a new database (if configured) to store the games
[ADDING] - Adding the functionality for players to join a game on another server
[REMOVED] - Removed unused console messages left from the last dev update
 
As always, thanks for reading the changelog. If you haven't already make sure to join the discord (https://mineopoly.de/discord). I will post a tutorial on how to configure the cross server mode soon :D
1.4.1 Dec 21, 2023
General bug fixes
Good day,
here is the next update with some bug fixes. The update fixes bugs across all functionality of the plugin. Here is what changed:
[FIX] - Fixed a bug, where the bankrupt algorithm threw an error while calculating the best way to pay the debt
[FIX] - Fixed a bug, where it ran the bankrupt algorithm twice, leading to problems with property sold twice
[FIX] - Fixed a bug, where it gave an error, when the algorithm tried to sell a street before selling the houses on it
[FIX] - Fixed a bug, that occurred when trying to start the game in single-game mode
[ADDING] -  Adding a new log type, to make the output of the bankrupt algorithm stand out more
[REMOVING] - Removed unused code left from the development state of the plugin
 
As always thanks for reading the change-log.
Hear you soon :D
 
If you found any new bugs, want to suggest a feature or just want to chat a little bit feel free to join my discord server. (https://mineopoly.de/discord)
1.4.0 Dec 19, 2023
Re-coded the bankrupt algorithm
Hi,
after some time I'm back with a fresh update for you. The last 2 weeks I've been working on the bankrupt algorithm to make it faster, and more reliably. It has a major improvement to the old one in the standard deviation. The standard deviation of the old one was 99.3$, while the standard deviation of the new one is only 26.3$. (This means it's better because it makes you sell less property while still covering your debt)
Here is a closer look at what changed this time:
[FIX] - Fixed a bug, where the scoreboard wasn't shown to the player after rejoining leading to some errors
[FIX] - Fixed a bug, where the player could join a game with the multiage engine before it fully generated causing big errors and the game breaking
[FIX] - Fixed a bug, where the game crashed if all players left, and it tried to end the game
[CHANGE] - Re-coded the bankrupt algorithm to make it more reliably and precise
[CHANGE] - The algorithm now takes multiple loops over the selected data to check, if it can be improved even more
[ADDING] - Adding a value to the config.yml file to set, how many cycles the algorithm should take (more lead to a more precise solution but take longer.) You might be off best if you leave this as default.
 
Thanks for reading the release notes.
Hear you soon :D
 
If you found any new bugs, want to suggest a feature or just want to chat a little bit feel free to join my discord server. (https://mineopoly.de/discord)
1.3.0 Dec 10, 2023
Stats system with database
Hey,
I have great news for you, if you like new updates. This update adds a system to track player stats like how many rounds the've played or how much money they spend. It uses a database to do this. If you want to use this feature you have to enable it in the database.yml file. 
[FIX] - Fixed a bug, where the database errored when the supplied login data was wrong
[CHANGE] - Holograms are updated when a game ends
[ADDING] - Adding implementation for a database
[ADDING] - New players are added to the db on their first join
[ADDING] - Adding the option to spawn personal- or leaderboards in the lobby
[ADDING] - Adding the /openGameInv command to open the select game UI (Thanks to @NightGamingTV for the idea)
Thanks for reading the release notes.
Hear you soon :D
 
If you found any new bugs, want to suggest a feature or just want to chat a little bit feel free to join my discord server. (https://mineopoly.de/discord)
1.2.2 Dec 5, 2023
More bug fixes
Hi,
I'm happy to present you some more bug fixes. Most of them again in order to make the multi game engine work smoother. Here is what changed:
[FIX] - Fixed a bug, where the teleportation to fields didn't work
[FIX] - Fixed a bug, where the player didn't got the game items after re joining
[FIX] - Fixed a bug, where the player didn't got the select game item if the previous game ended
[FIX] - Fixed some bugs on the end of a game
[CHANGE] - EndGame should run better now
Thanks for reading the release notes.
Hear you soon :D
 
If you found any new bugs, want to suggest a feature or just want to chat a little bit feel free to join my discord server. (https://mineopoly.de/discord)
1.2.1 Dec 4, 2023
Fixed some bugs with the multi game engine
Heyo Minecraft freunde,
I have some bug fixes for you. Most of them are in order to make the multi game engine work better. Lets start with the change log now:
[FIX] - Fixed a bug, where the player was able to drag the join game glass outside the gui
[FIX] - Fixed a translation bug, where unwanted color codes were shown in the lore of items (You need to delete you language file in order to make it work)
[FIX] - Fixed a bug, where the player could join a game twice
[CHANGE] - Changed the world loading to an async thread to make it not block the main thread
[ADDING] - Adding an item to leave the in game lobby while the multi game engine is activated
[REMOVED] - Removed the functionality for the mpJoin command while the multi game engine is enabled
 
Thanks for reading the release notes.
Hear you soon :D
 
If you found any new bugs, want to suggest a feature or just want to chat a little bit feel free to join my discord server. (https://mineopoly.de/discord)
1.2.0 Dec 3, 2023
New multi game engine
Hey,
wanna hear about the lastest changes and newest features? No? Well bad for you, I'm going to tell you anyway.
[FIX] - Fixed a bug, where the game didn't end
[FIX] - Players in game or in the lobby can't see each other anymore (they get hidden from each other)
[CHANGE] - Reworked how the plugin starts games
[CHANGE] - Disabled multiverse support by default, and enabled multiGameEngine by default
[ADDING] - Adding the option to use your own worlds instead of the prebuilt ones
[ADDING] - Adding support for multiple games at the same time
[ADDING] - Adding a new lobby, if you enabled multiGameEngine the lobby will download automatically
 
As always thanks for reading the release notes. For more info on how to setup the multi game engine join my discord and take a look in the FAQ channel.
Hear you soon :D
 
If you found any new bugs, want to suggest a feature or just want to chat a little bit feel free to join my discord server. (https://mineopoly.de/discord)
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