EliteArmor icon

EliteArmor 6.8.0

Customisable Armor Set plugin with 10+ premade sets. Multi Armor, Omni Armor + More

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6.5.9 Oct 24, 2022
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Update Log:

  1. Fixed an issue with XMaterials not working with WineSpigot and other spigots that don't have log4j

 

Thank you for reading and I hope you have a nice day <3
6.5.8 Oct 1, 2022
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Update Log:

  1. Added option to not reset health to 20 on join
    Config.yml - Path: Settings.reset-health
  2. Fixed issue with plugin not loading on Paper (or Paper Forks) due to paper removing a library

 

Thank you for reading and I hope you have a nice day <3
6.5.7 Jun 28, 2022
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Update Log:

  1. Removed requirement for sets to be Omni for you to apply modifiers to it (it was a config change)
    If you want this then delete your modifiers folder and restart your server

 

Thank you for reading and I hope you have a nice day <3
6.5.6 Jun 25, 2022
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Update Log:

  1. Added 1.19 Support
  2. Added model-data to upgrades, weapons, omni, modifiers
  3. Fixed issue with omni orbs not working properly

 

Thank you for reading and I hope you have a nice day <3
6.5.5 Mar 11, 2022
6.5.5
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Update Log:

  1. Added 1.18.2 Support

 

Thank you for reading and I hope you have a nice day <3
6.5.4 Feb 13, 2022
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Update Log:
  • Added chance to both DAMAGE and REDUCTION effect
    You can now do the following (have to do space between the chance to avoid emoji):
    DAMAGE:[PERCENT]: (CHANCE)
    REDUCTION:[PERCENT]: (CHANCE)
  • Fixed issue with removing armor disabling flight everytime
Thank you for reading and I hope you have a nice day <3
6.5.3 Jan 23, 2022
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Update Log:
  • Added new support for EliteEnchantments Recode
    This will fix any errors you are getting
Thank you for reading and I hope you have a nice day <3
6.5.2 Jan 9, 2022
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Update Log:
  • Updated all dependencies and imports
  • Fixed issue with POTION effect not working on weapons (for attack)
  • Fixed issue with EXP effect not accepting decimals (will round now)
  • Fixed issue with HUNGER effect not working
  • Fixed issue with customModelData not fetching from the config
Thank you for reading and I hope you have a nice day <3
6.5.1 Dec 15, 2021
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Update Log:
  1. Fixed issue with health being set to 20 when armor set was removed
  2. Fixed config for Supreme.yml, wrong potion name for slowness

Thank you for reading and I hope you have a nice day <3
6.5.0 Dec 12, 2021
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Update Log:
  1. Added 1.18 Support
  2. Added HEX Colour support

Thank you for reading and I hope you have a nice day <3
6.4.9 Nov 2, 2021
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Update Log:
  1. Added COMMAND effect
    COMMAND:[COMMAND]:[ATTACK/DEFENSE/APPLY/UNAPPLY]: (PLAYER/TARGET) : (CHANCE)
    You can execute commands on the types listed above; attack, defense, apply or unapply
  2. Added Hex Color support
    You just need to add # instead of the &4 etc.
  3. Updated the dependencies

Thank you for reading and I hope you have a nice day <3
6.4.8 Sep 27, 2021
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Update Log:
  1. Added PARTICLE effect
    PARTICLE:[TYPE]:[PARTICLE]:[AMOUNT]
    Types: normal, circle, spiral, ring
    normal: just a normal particle
    circle: a sphere of particles
    spiral: DNA style spiral of particles
    ring: a ring of particles
  2. Updated Potion effect to require a TARGET or PLAYER to give the potion to
    POTION:[POTION]:[LEVEL]:[TYPE;ATTACK/DEFENSE/APPLY]:[PLAYER/VICTIM]:(TIME):(CHANCE)
  3. Added {DURABILITY} and {ARMOR-VALUE} placeholders to heroic upgrades etc. via the lore section in the config.yml (Just a reminder that it supports \n for new lines)
    These will add constant values that will not change but just give a visual like cosmic
  4. Updated some code for the Potion effect
  5. Updated some more backend code

I've started a new job at Citi and some other Investment banks so haven't been able to push as many updates but will start pushing more soon.
Thank you for reading and I hope you have a nice day <3
6.4.7 Aug 25, 2021
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Update Log:
  1. Added OG Phantom Set (Original Phantom Set from Cosmic) (og-phantom.yml, you might need to regen the folder to get this)
  2. Changed normal Phantom Set to the new version as seen on Cosmic
  3. Updated Traveller Weapon to match Cosmic
  4. Updated Ranger Set to match Cosmic
  5. Updated Supreme Set to match Cosmic
  6. Updated Dragon Set to match Cosmic
  7. Updated Sets lore and names
  8. Updated lore of Omni Crystals
  9. Updated lore of Armor Upgrades
  10. Fixed issue with REDUCTION effect not working with negative numbers

Shoutout to Zeddy for the features in this update, He has been helping me a lot with my work since I started my full time and I really appreciate him
Thank you for reading and I hope you have a nice day <3
6.4.6 Aug 21, 2021
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Update Log:
  1. Fixed issue where due to the new crafting system, you couldn't craft anything else
  2. Fixed error if you haven't regenerated your crafting.yml
    NOTE: You should regenerate your crafting.yml or add :MATERIAL: between your key and material in the ingredients list

Thank you for reading and I hope you have a nice day <3
6.4.5 Aug 19, 2021
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Update Log:
  1. Added new Crafting System
    New Crafting System that allows you to create recipes with custom items or just normal materials to craft armor pieces or heroic pieces
    https://www.youtube.com/watch?v=zPK1Khso6ig
  2. Added some more code improvements

Thank you for reading and I hope you have a nice day <3
6.4.4 Aug 14, 2021
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Update Log:
  1. Added ability to add enchantments to armor pieces from EliteEnchantments
    add custom-enchants list to each armor piece, enchant:level ie.
    custom-enchants:
    - 'overload:3'
  2. Added new Wiki that is now on Gitbook: https://docs.eliteminecraftplugins.com/elitearmor/
  3. Added updated support for EliteEnchantments
  4. Fixed some issues with the new system recode i did recently

MASSIVE Update coming out soon (it's gonna cost me a ton of money but it's all worth it)
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Thank you for reading and I hope you have a nice day <3
6.4.3 Aug 7, 2021
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Update Log:
  1. Added model-data option to add a CustomModelData to either a weapon or armour piece
    Just add model-data: 1 (change the number) under each armour piece or weapon
  2. Added support for unbreakable, item-flags and nbt to weapons, before they only worked on armour. (just add the name then the value like in armour but under weapons)
  3. Massive recode of the armour apply system

MASSIVE Update coming out soon (it's gonna cost me a ton of money but it's all worth it)
t4B5CNA.jpg
Thank you for reading and I hope you have a nice day <3
6.4.2 Jul 12, 2021
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Update Log:
  1. Massive recode of the plugin from inside, I've made it more organised so I can update it more easily.
  2. Fixed issue with FISH effect making it so it gives you 0 fish if you aren't wearing a set with the effect
  3. Fixed issue with upgrades showing up as ink sack instead of the dye

MASSIVE Update coming out soon (it's gonna cost me a ton of money but it's all worth it)
Thank you for reading and I hope you have a nice day <3
6.4.1 Jul 4, 2021
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Update Log:
  1. Added HEAL effect - Chance to heal your when you are attacked
    HEAL:[CHANCE]:[MIN]:[MAX]
  2. Updated Factions support since the API had a whole new recode
  3. Massive code rehaul, removed a ton of classes that are barely used and switched all gui systems to the new one

Thank you for reading and I hope you have a nice day <3
6.4.0 Jun 27, 2021
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Update Log:
  1. Fixed issue on every modifier file in the premade config, the person who made the default one got confused and thought a list was a boolean and put a false after it breaking the armor requirements

Thank you for reading and I hope you have a nice day <3
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