
EpicAchievements ⭐ 1.8 - 1.21 2.2.0
Supercharge your Minecraft server! Supports MythicMobs, ItemsAdder, Oraxen, DiscordSRV and more!
2.2.0
4 days ago
New features and bug fixes
-
Reward leveling system overhauled: multiple reward types can now be defined more easily.
Back up and delete your current rewards.yml file, or convert it to the new format: https://wiki.pixelstudios.dev/epicachievements/configuration/rewards#the-reward-leveling-system - Added the enable-rewards-leveling setting
-
Fixed the plugin not starting up without ProtocolLib
2.1.1
27 days ago
Bug Fixes
- Fixed progress messages not being sent to players when using admin commands
2.1.0
28 days ago
New task types and more
- Added new task types: INTERACT and SHOOT
- Added a new condition type: biomes
- Added a placeholder to show the global unlock percentage of an achievement:
2.0.3
Mar 16, 2025
Bug Fixes
- Fixed CRAFT achievements not calculating the correct amount of crafted items when shift-clicking due to a Spigot API issue
2.0.1
Mar 9, 2025
Hotfix
WARNING - THIS UPDATE DOESN'T SUPPORT v1.0 ACHIEVEMENT CONFIGURATIONS
THIS VERSION MIGHT CONTAIN BUGS - BACKUP ALL OF YOUR CONFIGURATIONS BEFORE UPDATING!
THIS VERSION MIGHT CONTAIN BUGS - BACKUP ALL OF YOUR CONFIGURATIONS BEFORE UPDATING!
- Fixed an issue with the ENTER_VEHICLE and EXIT_VEHICLE tasks
- Renamed FARM task to HARVEST
2.0.0
Mar 9, 2025
Version 2.0.0
WARNING - THIS UPDATE DOESN'T SUPPORT v1.0 ACHIEVEMENT CONFIGURATIONS
THIS VERSION MIGHT CONTAIN BUGS - BACKUP ALL OF YOUR CONFIGURATIONS BEFORE UPDATING!
JAVA 17 IS NOW REQUIRED
Follow the wiki to convert the old configurations to the new format: https://wiki.pixelstudios.dev/epicachievements
New features:
- 29 default achievements are now included
- 5 new task types
- 6 new condition types
- 3 new reward types
- Wildcards are now supported in most conditions
- Conditions now support blacklists
- You can now customize each reward's description
- Achievement now have a 'weight' property that determines the default sorting order
- Achievement requirements: the minimum unlocked tier can now be specified
-
You can now open the achievements menu by opening the vanilla advancements tab (Requires ProtocolLib)
-
New CustomFishing integration
-
You can now set which achievement types cannot be tracked
-
Admin commands (unlock / progress / reset) now work on offline players
Other changes:
- Java 17 is now required
- Dropped support for Oraxen 2.0
- After hearing some feedback from customers, we decided to remove the in-game editor because it wasn't used much and maintaining it would have required a lot of work
1.6.5
Dec 16, 2024
Added Nexo support
- Items from Nexo are now supported.
https://wiki.pixelstudios.dev/item-format
1.6.2
Oct 12, 2024
Bug Fixes
- Fixed rewards not being given to players when using the /achievements progress command
1.6.1
Sep 29, 2024
Bug Fixes
- Fixed achievements showing up in the search menu when not having permission
1.6.0
Sep 28, 2024
New features and bug fixes
Improvements:
- Added the ability to grant access to an achievement only after completing other achievements
- Added the ability to set a permission to access a category
- Enhancements to the /achievement progress command
- Menu items can now be disabled by setting the slot to -1
- Added support for Oraxen 2.0
Fixes:
- Fixed various issues with the in-game editor
- Fixed wrong menus being opened in some cases
Backup and delete your editor.yml file
Add the following item in menus.yml:
Add the following item in menus.yml:
main-menu:
items:
category-locked:
name: "&c{category_name} Achievements"
lore:
- "{category_description}"
- ""
- "&cCategory locked!"
flags:
- HIDE_ATTRIBUTES
1.5.1
Sep 12, 2024
Improvements
Reward leveling:
- Removed "unlocked-item"
- Added "claimed-item" and "not-claimed-item"
- The "{status}" placeholder is no longer used