⚔️ ArenaLegends ⚔️ icon

⚔️ ArenaLegends ⚔️ v1.21.127

⭐ Fight your way to become the Ultimate Champion ⭐

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v1.21.26 Sep 18, 2024
BUG FIXES
  • Fixed a bug that caused the Prismatic Roulette augment to throw errors in Teams mode.
  • Fixed a bug where sometimes the games wouldn't load their spawns (this was due to the fact that if Arena loaded before a world was loaded, the spawns would not load).
v1.21.25 Sep 17, 2024
SHOPKEEPER
  • Fixed a bug that prevented players from opening the shop.
  • Fixed a bug where enchants would be offered to players even if they hadn't purchased any items.
v1.21.24 Sep 16, 2024

GENERAL

  • Updated the commands system.
  • Optimized the plugin.
  • Fixed some grammar mistakes.
v1.21.23 Sep 6, 2024
GENERAL
  • Optimized the plugin.
  • Fixed some bugs.
v1.21.22 Aug 29, 2024
​​DEVELOPER API​​
  • You can now create custom Augments from scratch using the API.
  • For more information on how to do this, please visit the Wiki.
  • This is the first iteration of the API, so more features will be added in the future.
v1.21.21 Aug 27, 2024
AUGMENTS
  • Updated the values system - a groundwork that will easily allow me to add augments in the future.
  • Optimized most of the augments.
BUG FIXES
  • Fixed a bug that caused invalid next arenas to be shown in the preparation phase.
  • Fixed some augments using invalid values in some effects.
v1.21.20 Aug 26, 2024
GAME
  • Added support for up to 8 teams per game.
    • The number of teams can be changed via the /al gamesetting command.
    • The minimum is 2 and the maximum is 8 (due to icon limitations).
    • For now, if there are more than 4 teams, teams will be spawned at the same spawns.
  • Introduced a custom hit cooldown mechanic to prevent some augments from benefiting from spam-clicking.
RESOURCE PACK
  • Updated the resource pack.
  • Update game.yml: https://pastebin.com/raw/4UZeVNFm
AUGMENTS
  • You can now translate the value names in augments.yml.
  • Changed "The Mace God" augment:
    • mFsFQjC.png 
BUG FIXES
  • Fixed a bug where Raid Boss could spawn players in hazardous locations.
  • Fixed a bug where Raid Boss could sometimes spam the console with errors.
  • Fixed a bug where players who started spectating a game wouldn't hear the music.
  • Fixed a bug where Ring Of Fire would sometimes spam the console with errors.
  • Fixed a bug where player tag colors would sometimes be incorrect.
  • Fixed a bug where spawned entities would not disappear after a round ends.
  • Fixed a bug where spawned entities could drop items.
  • Fixed an issue where the cooldown system was sometimes inconsistent.
v1.21.19 Aug 25, 2024
RESOURCE PACK
  • The resource pack was updated:
    • New icons, banners, and much more!
  • Update game.yml: https://pastebin.com/raw/Qe5t2jGk
GAME
  • Updated the live-stats display for teams:
    • Here's a preview: https://i.imgur.com/9QBi5nS.png
    • Update live-stats.yml: https://pastebin.com/raw/NyJgxCTp
BUG FIXES
  • Fixed a bug where display entities were not removed (hopefully).
v1.21.18 Aug 24, 2024
AUGMENTS
  • The color option now uses hex formatting, rather than R;G;B.
CAMEOS
  • The color option now uses hex formatting, rather than R;G;B.
COMMANDS
  • Updated the formatting of some commands.
 
BUG FIXES
  • Fixed some formatting issues across the plugin.
  • Fixed a bug that caused invalid augments to be displayed in menus.
v1.21.17 Aug 23, 2024
SPAWN CREATOR
  • Updated the spawn creator.
  • Updated the formatting of the action bar message.
  • Replaced Armor Stands with Display Entities.
COMMANDS
  • Updated the formatting of some commands.
  • Updated most of the game-related commands.
v1.21.16 Aug 22, 2024

GENERAL

  • Optimized the plugin.
  • Quality of life improvements.
  • Fixed some bugs.
v1.21.15 Aug 20, 2024
DEVELOPER'S NOTE
  • This update includes massive changes to the configuration files.
  • Your current configuration files will most likely not work with this update.
  • If you want to update, I recommend that you delete all your config files.
  • I apologize for this inconvenience, but there's nothing I can do about this at the moment.
GAME
  • Rewritten the matchup-handling algorithm - it's now smarter!
  • When a game ends, you will now see all teams and their places.
  • Updated how tasks are handled in the game - no more inconsistency in timers!
  • Updated the preparation and fight algorithms.
  • Changed most of the spawned entities to display entities.
MENUS
  • Updated the menu system for better responsiveness.
  • The menus with pages will now show the current and total number of pages.
RESOURCE PACK
  • Updated multiple music files with new background effects.
  • Replaced team banners with Minecraft-themed mob icons.
  • Added Minecraft-themed mob banners for teams.
  • Updated the augment icons.
AUGMENTS
  • General balance adjustments: https://pastebin.com/raw/XJUn7uc3
  • Updated the descriptions of most augments to better reflect what they do.
BUG FIXES
  • Fixed inconsistent nametag coloring for spectators.
  • Fixed various issues with the Raid Boss augment.
  • Fixed a bug where spectators wouldn't see the boss bar.
  • Fixed the Shopkeeper printing out-of-bounds errors.
  • Fixed the Shopkeeper sometimes switching pages on its own.
  • Fixed multiple errors related to banners.
v1.21.14 Aug 17, 2024
CAMEOS
AUGMENTS
  • Added a new Augment - Center of The Universe:
    • 0dGbjca.png 
  • Updated the Gold Thief augment:
    • The new name is "Gold Bank".
    • Changed the effect:
    • T7FsyaR.png 
  • Updated the icons of the augments:
    • The model format is: 1120xyyy
    • X = the color of the icon (1=prismatic, 2=gold, 3=silver)
    • Y = the icon index (from 1 to 254, you can view them in \assets\minecraft\textures\item)
  • If an augment file doesn't contain the model entry, it will automatically be added.
  • In some augments, changed Armor Stands to Display Entities, as they have no hitbox.
  • Updated the descriptions of many augments to better reflect what they're doing.
BUG FIXES
  • Fixed a lot of bugs in the Raid Boss augment.
  • Fixed a bug that sometimes caused leftover entities to persist in the prep lobby.
  • Fixed a bug that prevented players from quitting games.
v1.21.13 Aug 13, 2024
AUGMENTS
  • Added custom icons to every augment.
    • Icons are disabled based on the model provided.
    • The first index of augment icons is 11200001 and the last is 11200170.
    • There's a total of 170 icons available in the resource pack.
    • The model can be changed in each individual augment file.
    • Here's the new file format: [url]https://pastebin.com/raw/ZyGNFM6C[/url]
    • q0nXXkg.png  
  • Added custom screen selection for all rarity tiers.
v1.21.12 Aug 11, 2024
ADDED
  • Added a schematic for a training map:
    • The schematic consists of a preparation lobby and two arenas.
AUGMENTS
  • New Augment - Raid Boss
    • pr7MllA.png 
  • Potion effects in descriptions are now formatted.
    • s2U6EKn.png 
  • Added a new stat modifier for size/scale.
  • Added a global chat reminder when a player sends a team message.
CHANGES
  • The arena names are no longer in small text font.
  • Cleaned up the live-stats display (anvils no longer have names).
  • Changed the position of symbols in descriptions (from back to front).
  • Updated the volume of some SFX (some were too loud, some too quiet).
  • Made some changes to language.yml:
    • Added a new stat modifier:
    • "potion: "name{Potion} symbol{⚗} color{#cc66ff}"
    • Removed most of the join messages (unnecessary bloat).
    • Changed the paths to some values:
      • "actionbar-messages.phase.prep.fighting" -> "actionbar-messages.phase.prep.fight-round"
      • "title-messages.phase.prep.high-stakes-incoming" -> "title-messages.phase.prep.high-stakes-prep"
BUG FIXES
  • Fixed a bug where the shop would sometimes print out-of-bounds errors.
  • Fixed a bug where the augments would show invalid values in descriptions.
  • Fixed a bug where Diamond Helmet would be locked behind round 8 instead of 7.
v1.21.11 Aug 7, 2024
  • Updated the descriptions of most augments:
    • Changed static words such as "damage" and "attack speed" to stat modifier placeholders.
    • This change results in a better understanding of what each augment actually does.
    • DxQUWrP.png 
  • The Sniper Expertise augment now has stats for additional damage dealt.
    • YXEKbmd.png 
  • Fixed the Sniper Expertise augment damage to be additive:
    • Before: Damage = % Max Health
    • Now: Arrow Base Damage + % Max Health
  • Changed the "Quest: Teleportoo" augment:
    • The new name is "Pearl Impact".
    • Upon teleporting with an ender pearl, you create an explosion.
    • POJGOPR.png
  • Removed the Defensive Aegis and the Sharp Promise augments:
    • As you can now enchant your gear, these augments became obsolete.
v1.21.10 Aug 6, 2024
  • Added enchants to the Shopkeeper.
    • You can now create enchants that will be applied to players' gear.
    • You can set how many times each enchant can be purchased.
    • You can set the percentage cost increase of each subsequent enchant.
    • CiIhIox.png 
  • Quality of life adjustments.
  • Fixed typo errors in the board files.
  • Fixed some bugs.
v1.21.09 Aug 5, 2024
  • Important! Update game.yml: https://pastebin.com/r6px4vE4
    • You might also want to regenerate the following files:
      • lobby-board-solo.yml
      • lobby-board-teams.yml
      • language.yml
  • New Augment - Rend
    • Hqh0Y5l.png
  • Added many new items to the shopkeeper.
  • Added an option to force the resource pack on join.
    • This option is enabled by default.
    • If a player declines the resource pack, they will be kicked.
    • You can change this anytime in game.yml.
  • Adjusted many "Quest" augments:
    • Most of them now require takedowns instead of kills and count your current takedowns, rather than counting from zero.
  • Reworked the game start system:
    • Games may now start if there are players for two teams.
    • With two full teams present, the game will still try to wait for additional players.
    • If no players join within the next two minutes, the game will start regardless.
  • Re-coded the damage handling:
    • Previously, if two damage instances affected a player simultaneously, only one damage instance would count.
    • Now, all damage instances are properly dealt regardless of when they occurred.
  • Updated the game tasks - the overall gameplay should feel more responsive.
  • Fixed a bug that caused dummies' holograms not to update.
v1.21.08 Aug 2, 2024
  • Balance changes.
    • Details: https://pastebin.com/raw/AC2RpGx6
    • The values won't be automatically updated for you.
    • If you want to apply these changes, please delete the augments.yml file.
  • New Augment - Prismatic Roulette
    • fjxRavy.png
  • New Augment - Scoped Weapons
    • ebj3Ren.png
  • New Augment - Scopier Weapons
    • qdzwqLO.png
  • New Augment - Scopiest Weapons
    • D6Q80FL.png
  • Added player kills to the team preview.
    • 1g4vIUs.png 
  • Fixed some bugs.
Thanks for supporting the development of ArenaLegends!
v1.21.07 Aug 1, 2024
  • Updated the resource pack with new SFX:
  • Reworked the Ring of Fire:
    • Now spawns with a 30s delay (by default; you can change that).
    • Once it spawns, it starts shrinking every couple of seconds.
    • The total time before the ring reaches size 0 is similar to the old version's, but this one makes it so the arena is open for a little longer.
    • IMPORTANT: Update game.yml: [url]https://pastebin.com/raw/YhP7sHSz[/url]
  • Fixed Master of Duality augment giving wrong potion effects.
Thanks for supporting the development of ArenaLegends!
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