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Custom Events 1.0.7

OVER 200 EVENTS • COMPLETELY CUSTOMIZE your server with custom EVENTS & ACTIONS!

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1.0-SNAPSHOT5 Jul 21, 2021
1.0-SNAPSHOT4 Jul 21, 2021
Loops and wildcards

handlers:
  loop:
    interval: 20 # number of ticks between when actions run (20 ticks = 1 second). default value is 20
    actions: 
      - 
        action: setGlobal
        name: "myprefix_*"
        value: "{global.myprefix_* - 2}"
  loop0: # add more loops by putting a number at the end of "loop"
    interval: 100 # run every 100 ticks = 5 seconds
    actions: 
      - 
        # ...
1.0-SNAPSHOT3 Jul 16, 2021
1.0-SNAPSHOT2 Jul 14, 2021
Bug fixes for 1.8
1.0 Jul 11, 2021
1.0 Jul 11, 2021
First Official Release!
0.2.2 Jul 5, 2021
New actions for CustomItems
- New action "setCUIGlobal"
- New placeholder {cui.global.GLOBAL_NAME_HERE}
0.2.1 Jun 24, 2021
Stability improvements
0.2 Jun 11, 2021
GUI support!!
Use /ct create
0.1.7 Apr 3, 2021
Generic conditions & placeholders!
Try out these example files


handlers:
  EntityDamage:
    actions:
      - action: consoleRunCommands
        if:
          entityItemInHand: "DIAMOND_AXE"
        commands:
          - "say {entity.name} has a diamond axe!"
        else:
          action: consoleRunCommand
          command: "say {entity.name} DOESN'T have a diamond axe!"

and


handlers:
  BlockBreak:
    actions:
      -
        if: "2 < 1"
        then:
          - action: playerSendMessages
            messages:
              - "first"
              - "{player.health + 2 + block.x}"
        else:
          - action: playerSendMessages
            message: "This is the else action"
0.1.6 Apr 3, 2021
Pretty huge improvements!
0.1.5 Mar 15, 2021
0.1.4 Feb 25, 2021
item conditions!
0.1.3 Feb 25, 2021
Reload command
0.1.2 Feb 24, 2021
The plugin actually works now :)
0.1.1 Feb 18, 2021
0.1 Feb 18, 2021
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