
Custom Events 1.0.7
OVER 200 EVENTS • COMPLETELY CUSTOMIZE your server with custom EVENTS & ACTIONS!
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1.0-SNAPSHOT5
Jul 21, 2021
1.0-SNAPSHOT4
Jul 21, 2021
Loops and wildcards
handlers:
loop:
interval: 20 # number of ticks between when actions run (20 ticks = 1 second). default value is 20
actions:
-
action: setGlobal
name: "myprefix_*"
value: "{global.myprefix_* - 2}"
loop0: # add more loops by putting a number at the end of "loop"
interval: 100 # run every 100 ticks = 5 seconds
actions:
-
# ...
1.0-SNAPSHOT3
Jul 16, 2021
1.0-SNAPSHOT2
Jul 14, 2021
Bug fixes for 1.8
1.0
Jul 11, 2021
1.0
Jul 11, 2021
First Official Release!
0.2.2
Jul 5, 2021
New actions for CustomItems
- New action "setCUIGlobal"
- New placeholder {cui.global.GLOBAL_NAME_HERE}
- New placeholder {cui.global.GLOBAL_NAME_HERE}
0.2.1
Jun 24, 2021
Stability improvements
0.1.7
Apr 3, 2021
Generic conditions & placeholders!
Try out these example files
and
handlers:
EntityDamage:
actions:
- action: consoleRunCommands
if:
entityItemInHand: "DIAMOND_AXE"
commands:
- "say {entity.name} has a diamond axe!"
else:
action: consoleRunCommand
command: "say {entity.name} DOESN'T have a diamond axe!"
and
handlers:
BlockBreak:
actions:
-
if: "2 < 1"
then:
- action: playerSendMessages
messages:
- "first"
- "{player.health + 2 + block.x}"
else:
- action: playerSendMessages
message: "This is the else action"
0.1.6
Apr 3, 2021
Pretty huge improvements!
0.1.5
Mar 15, 2021
0.1.4
Feb 25, 2021
item conditions!
0.1.3
Feb 25, 2021
Reload command
0.1.2
Feb 24, 2021
The plugin actually works now :)
0.1.1
Feb 18, 2021
0.1
Feb 18, 2021
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