JobBoard icon

JobBoard v1

providing players with an interactive way to take on tasks earn rewards and progress through levels

Showcase :

jobboard%20show.gif

Screenshot :

jobboard.png

JobBoard Plugin

The JobBoard plugin introduces dynamic job assignments and rewards into a Minecraft server using Bukkit/Spigot API, providing players with an interactive way to take on tasks, earn rewards, and progress through levels. It integrates with the popular Vault plugin for managing economy-based rewards. Here's what it offers:


Main Features:

1. Job Selection GUI:

  • Players can use the /jobboard command to open a user-friendly GUI where they can view and interact with available jobs.
  • Jobs are displayed in a three-row inventory:
    • First Row: Buttons to accept tasks.
    • Second Row: Active tasks with descriptions and rewards.
    • Third Row: Buttons to decline tasks.

2. Task Generation:

  • Tasks are randomly generated based on player level and configuration, with varying difficulty levels:
    • Easy
    • Normal
    • Hard
    • Extreme
  • Tasks involve specific item collection goals (e.g., collect X amount of Y material). Tasks scale with player level to maintain a balanced challenge.

3. Task Interaction:

  • Accept Tasks: Players can choose to accept tasks if they have the required resources.
  • Decline Tasks: Declined tasks initiate a cooldown timer before a new task is generated for that slot.
  • Task Timers: Players cannot interact with task slots during the cooldown period.

4. Player Progression:

  • The plugin tracks player experience and levels:
    • Completing tasks rewards players with coins, experience points (EXP), and potential level-ups.
    • The experience bar is dynamically displayed in the Job Board GUI via progress indicators.
    • Leveling up progressively increases the difficulty of tasks and the associated rewards.

5. Rewards System:

  • Players receive in-game currency (via Vault integration) and EXP upon completing tasks.
  • Rewards are dynamically calculated based on task difficulty and player level.

6. Economy Integration:

  • Full integration with Vault allows seamless handling of in-game money rewards.
  • Coins are deposited directly into the player’s account upon task completion.

7. Player Data Management:

  • Player data, including level and experience, is stored in a persistent YAML file (playerData.yml), ensuring progress is saved even after the server restarts.
  • Player-specific tasks and inventories are properly loaded on login and saved on logout.

8. Administration Commands:

  • /jobboard: Opens the Job Board GUI for players.
  • /jobreload: Reloads the plugin configuration (requires jobboard.reload permission).
    • Useful for adjusting plugin settings dynamically without restarting the server.

9. Dynamic Configuration Options:

  • All core functionalities of the plugin can be customized through the configuration file (config.yml):
    • Task item requirements and rewards.
    • Difficulty multipliers for scaling rewards.
    • Cooldown durations for task slots.
    • Material translation for user-friendly display in tasks.

10. Interactive GUI Elements:

  • Accept Button (Green Wool): Accepts the selected task.
  • Decline Button (Red Wool): Declines the task and initiates a cooldown.
  • Placeholders (Clock): Indicates slot cooldown with a timer display.

Player Flow:

  1. Joining the Server:

    • On login, player data is loaded, and a personalized task list is generated.
    • Players can view their progress in the Job Board GUI.
  2. Completing Tasks:

    • Select a task, meet the resource requirements, and complete it to earn rewards and EXP.
    • Players can reject tasks if they aren’t ready, initiating a cooldown.
  3. Level Progression:

    • Players’ experience builds up, and they level up once they meet the requirements.
    • Higher levels unlock more challenging tasks with greater rewards.
  4. Managing Inventory:

    • Tasks dynamically introduce item collection challenges, encouraging players to venture out and gather resources.

Plugin Benefits:

  • Engaging Gameplay: Keeps players motivated with structured goals and rewards.
  • Scalable Difficulty: Automatically adjusts task challenges as players progress in level.
  • Economy Enhancement: Fully supports in-game money systems to enable meaningful task rewards.
  • Immersive Interaction: The intuitive GUI creates a seamless user experience for task management.
  • Customizable: Built with flexibility in mind, allowing server admins to tweak settings for their community’s needs.

Technical Notes:

  • Dependency: Requires Vault (and a compatible economy plugin) to manage in-game economy rewards.
  • Persistence: Implements YAML file storage to save and load player-specific data.
  • Scheduled Tasks: Uses BukkitRunnable to manage timers and automate task generation.
  • Highly Configurable: Server admins can control task generation logic, rewards, difficulty scaling, and more through the configuration file.

jobs

board

levels

vault

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