
⛓️X-PRISON⛓️ 1.12.13
PRISON MINES | CUSTOM ENCHANTS | GANGS | RANKS & PRESTIGES | TOKENS & GEMS | AUTO-MINER | AUTO SELL
1.10.4-SNAPSHOT
Feb 10, 2022
Snapshot
Update 1.10.4-SNAPSHOT
Update 1.10.4-SNAPSHOT
10th February 2022
- Added support for Hex Colors! (Format: "&#XXXXXX")
- You can now use hex colors in every message, item lore, item name, GUIs, Prefixes.. everywhere!
1.10.2-SNAPSHOT
Feb 8, 2022
Snapshot
Update 1.10.2-SNAPSHOT
Update 1.10.2-SNAPSHOT
8th February 2022
- Multipliers | Whole refactor of current multipliers module - fixed lot of known issues, persisting multipliers, displaying
1.10.1-SNAPSHOT
Feb 7, 2022
Snapshot
Update 1.10.1-SNAPSHOT
Update 1.10.1-SNAPSHOT
7th February 2022
- Compatibility | Updated ItemStack / Material compatibility for 1.18+ versions
- Multipliers | Multipliers displayed in /multi command are now displaying with correct format.
1.10.0-SNAPSHOT
Feb 2, 2022
Snapshot
Update 1.10.0-SNAPSHOT
Update 1.10.0-SNAPSHOT
2nd February 2022
Note: This is a SNAPSHOT version, some features may not be working as expected for 1.18 Spigot versions. If you encounter any unexpected behavior / errors, please open a ticket on our Discord.
- Added 1.18 Support
1.9.14
Jan 23, 2022
Update 1.9.14
Update 1.9.14
23rd January 2022
- Enchants | Fixed Blessing and Charity percentage triggering issues
- Enchants | Min and Max amounts per various enchants can now be equal
- Tokens | Min and Max tokens per block break can now be equal
1.9.13
Jan 22, 2022
Update 1.9.13
Update 1.9.13
22nd January 2022
- Enchants | Fixed bug where enchants were triggered on block breaking / equip / un-equip even if they are disabled
1.9.12
Jan 20, 2022
Update 1.9.12
Update 1.9.12
20th January 2022
- Enchants | Added Gem Finder enchant
- Enchants | Added Gang Value Finder enchant
1.9.11-BETA
Jan 16, 2022
Update 1.9.11-BETA
Update 1.9.11-BETA
16th January 2022
- Misc | Preparations to support 1.18 Spigot versions (not ready, just small code preparations)
- Gems | Fixed exception that occured during running /gems command from console without providing arguments
- Tokens | Fixed displaying of token related messages if player has /tokenmessage toggled
- Enchants | Removed old migration checking of pickaxes blocks broken
1.9.10-BETA
Jan 9, 2022
Update 1.9.10-BETA
Update 1.9.10-BETA
9th January 2022
- Mines | Added /mines rename [name] [new_name] command
- Added /mines rename command to upc help gui
- Added new message: mine_renamed to mines.yml
1.9.9-BETA
Jan 9, 2022
Update 1.9.9-BETA
Update 1.9.9-BETA
9th January 2021
- Gangs | Added permission "ultraprison.gangs.create" for /gang create
1.9.8-BETA
Jan 3, 2022
Update 1.9.8-BETA
Update 1.9.8-BETA
3rd January 2022
Help GUI | Updated Discord links
Help GUI | Updated Multipliers help menu
Prestiges | Fixed OutOfMemoryError on /maxprestige
3rd January 2022
Help GUI | Updated Discord links
Help GUI | Updated Multipliers help menu
Prestiges | Fixed OutOfMemoryError on /maxprestige
1.9.7-BETA
Dec 28, 2021
Update 1.9.7-BETA
Update 1.9.7-BETA
28th December 2021
Enchants | Added option to toggle sound effects on explosive enchant into enchants.yml
28th December 2021
Enchants | Added option to toggle sound effects on explosive enchant into enchants.yml
1.9.6-BETA
Dec 24, 2021
Update 1.9.6-BETA
Update 1.9.6-BETA
Fixed calling async of PlayersTokensLostEvent
Fixed calling async of PlayersTokensLostEvent
1.9.5-BETA
Dec 22, 2021
1.9.5-BETA
Update 1.9.5-BETA
Fixed calling async of PlayerAutoMinerTimeReceiveEvent
Fixed calling async of UltraPrisonPlayerEnchantEvent
Fixed calling async of PlayerAutomineEvent
Fixed calling async of PlayerGemsLostEvent
Fixed calling async of PlayerAutoMinerTimeReceiveEvent
Fixed calling async of UltraPrisonPlayerEnchantEvent
Fixed calling async of PlayerAutomineEvent
Fixed calling async of PlayerGemsLostEvent
1.9.4-BETA
Dec 22, 2021
Update 1.9.4-BETA
Update 1.9.4-BETA
22nd December 2021
Mines | Fixed exception that occurred on mine reset when there were no blocks set per mine
Metrics | Fixed integration
22nd December 2021
Mines | Fixed exception that occurred on mine reset when there were no blocks set per mine
Metrics | Fixed integration
1.9.3-BETA
Nov 29, 2021
Update 1.9.3-BETA
Update 1.9.3-BETA
Added buttons to reset/reload all modules at once into main menu
Added buttons to reset/reload all modules at once into main menu
1.9.2-BETA
Nov 23, 2021
Update 1.9.2-BETA
Update 1.9.2-BETA
23rd November 2021
Database | Updated SQLite pooling
Core | Added synchronization for persistable player data
Gangs | Fixed exception on /gang disband
23rd November 2021
Database | Updated SQLite pooling
Core | Added synchronization for persistable player data
Gangs | Fixed exception on /gang disband
1.9.1-BETA
Nov 21, 2021
Update 1.9.1-BETA
Update 1.9.1-BETA
21st November 2021
Prestiges | Fixed exception on /maxprestige that occurred on 1.9.0-BETA
21st November 2021
Prestiges | Fixed exception on /maxprestige that occurred on 1.9.0-BETA
1.9.0-BETA
Nov 21, 2021
Update 1.9.0-BETA
Update 1.9.0-BETA
21st November 2021
Dear users of UltraPrisonCore, we would like to introduce you in this update brand new module - Histories !
What are histories ?
History module keeps track about how your players interact with our system when they are playing so you can check at any time how they progressed. This feature may be very useful in scenarios when players are complaining about missing tokens,gems,rankup progress... anything related to UltraPrisonCore. Also it can be used for administration purposes.
Which modules are creating history lines ?
We are creating history records for anything that is currently persistable in database tables. By that saying, you can check player history records currently for these modules:
Tokens
Gems
Ranks
Prestiges
AutoMiner
Gangs
Multipliers
Unfortunately we do not YET create history records for Enchants & Pickaxe Levels, but that's already in stage of development.
How can I see history of any player ?
To make the interaction and administration as easy as possible, we have created fancy GUI-based system for you to be able to filter, clear and view history records for any of your player! This GUI can be accessed by running new - /history - command from in-game, or by running /upc command and selecting 'Players History' item. If you'd feel stuck at anytime about this new module, we have also included some useful information in our Help GUI (/upc help).
What else also comes with this update ?
We have also implemented lot of custom events that are being fired in specific situations and modified all of our modules APIs. Please check with your developers once 1.9.X version of UPC is stable to update their projects to use 1.9.X stable release (of course only if you would like to use it :))
How exactly are history records created ? Is it implemented to handle millions of records ? (Tech Question)
History records are created when there is some specific event fired. For example, if PlayerReceivedTokensEvent is fired, history module will listen to this event and create a history record. All history records are saved in new database table - UltraPrison_History. To cover fast data retrieving, we have created also index for player_uuid on this table.
Please keep in mind, there are tons of events being fired and depending on your player base, you can easily store MILLIONS of records within few hours. Make sure your database host has enough space for them!
Where can I see this update in action ?
Our test server (play.drawethree.dev) has already been updated to this beta release and by default all players have been given permissions to the new commands and features. We can't wait for your feedback!
Conclusion
As I have spend lot of time doing this update, I would highly appreciate any feedback / review and I hope you will enjoy the new content as we always do our best to make YOU, our customers happy.
Also feel free to join our Discord Support Server in case of any queries related to UltraPrisonCore.
Best Regards,
Drawethree.
21st November 2021
Dear users of UltraPrisonCore, we would like to introduce you in this update brand new module - Histories !
What are histories ?
History module keeps track about how your players interact with our system when they are playing so you can check at any time how they progressed. This feature may be very useful in scenarios when players are complaining about missing tokens,gems,rankup progress... anything related to UltraPrisonCore. Also it can be used for administration purposes.
Which modules are creating history lines ?
We are creating history records for anything that is currently persistable in database tables. By that saying, you can check player history records currently for these modules:
Tokens
Gems
Ranks
Prestiges
AutoMiner
Gangs
Multipliers
Unfortunately we do not YET create history records for Enchants & Pickaxe Levels, but that's already in stage of development.
How can I see history of any player ?
To make the interaction and administration as easy as possible, we have created fancy GUI-based system for you to be able to filter, clear and view history records for any of your player! This GUI can be accessed by running new - /history - command from in-game, or by running /upc command and selecting 'Players History' item. If you'd feel stuck at anytime about this new module, we have also included some useful information in our Help GUI (/upc help).
What else also comes with this update ?
We have also implemented lot of custom events that are being fired in specific situations and modified all of our modules APIs. Please check with your developers once 1.9.X version of UPC is stable to update their projects to use 1.9.X stable release (of course only if you would like to use it :))
How exactly are history records created ? Is it implemented to handle millions of records ? (Tech Question)
History records are created when there is some specific event fired. For example, if PlayerReceivedTokensEvent is fired, history module will listen to this event and create a history record. All history records are saved in new database table - UltraPrison_History. To cover fast data retrieving, we have created also index for player_uuid on this table.
Please keep in mind, there are tons of events being fired and depending on your player base, you can easily store MILLIONS of records within few hours. Make sure your database host has enough space for them!
Where can I see this update in action ?
Our test server (play.drawethree.dev) has already been updated to this beta release and by default all players have been given permissions to the new commands and features. We can't wait for your feedback!
Conclusion
As I have spend lot of time doing this update, I would highly appreciate any feedback / review and I hope you will enjoy the new content as we always do our best to make YOU, our customers happy.
Also feel free to join our Discord Support Server in case of any queries related to UltraPrisonCore.
Best Regards,
Drawethree.
1.8.5
Nov 18, 2021
Update 1.8.5
Update 1.8.5
18th November 2021
Gangs | Fixed issues with SQLite, gangs are now saving and loading properly
Enchants | Added option Count-Blocks-Broken (default: true) for Nuke,Layer and Explosive enchant
If this setting is set to true, all affected blocks by these enchants will be counted as broken blocks into player data and pickaxe data.
18th November 2021
Gangs | Fixed issues with SQLite, gangs are now saving and loading properly
Enchants | Added option Count-Blocks-Broken (default: true) for Nuke,Layer and Explosive enchant
If this setting is set to true, all affected blocks by these enchants will be counted as broken blocks into player data and pickaxe data.