general:
fill:
enabled: true
item:
material: GRAY_STAINED_GLASS_PANE
amount: 1
data: 7
name: "&0"
lore: []
main:
name: "&8BattlePass"
items:
# Available actions:
# DISPLAY, SHOW_LEVELS, SHOW_DAILY_QUESTS, SHOW_WEEKLY_QUESTS
'player':
action: DISPLAY
enabled: true
slot: 13
item:
material: head|{player}
name: "&aYour Info:"
lore:
- ''
- '&7Your level: &f{level}'
- '&7Your exp: &e{player-exp}'
- '&7Exp required to level up: &c{required-exp}'
- ''
- '&eProgress:'
- ' [bar|{player-exp}|{required-exp}|20|▪|&6|&f]'
- ''
'levels':
action: SHOW_LEVELS
enabled: true
slot: 11
item:
material: EXPERIENCE_BOTTLE
name: "&6Show levels"
'daily-quests':
action: SHOW_QUESTS
enabled: true
slot: 15
item:
material: BOOK
name: "&6Quests"
levels:
name: '&8Levels'
# Available styles:
# NORMAL - 9 slots reserved for levels
# BIG - 45 slots reserved for levels
style: NORMAL
items:
arrow-back:
material: ARROW
name: '&cGo Back'
lore:
- '&7Go Back to Previous Page'
arrow-next:
material: ARROW
name: '&aNext Page'
lore:
- '&7Go to the Next Page'
level-locked:
material: 'RED_STAINED_GLASS_PANE'
data: 14
name: "&cLevel &e{level}"
lore:
- '&cThis level is locked.'
- '&cYour level: &e{player_level}'
- '&cRequired level: &e{level}'
- '&7&o(Click to see the rewards)'
level-current:
material: 'YELLOW_STAINED_GLASS_PANE'
data: 4
name: "&aLevel &e{level}"
lore:
- '&aThis is your current level.'
- '&7&o(Click to see the rewards)'
level-unlocked:
material: 'WHITE_STAINED_GLASS_PANE'
data: 0
name: "&aLevel &e{level}"
lore:
- '&fYou already unlocked this level'
- '&7&o(Click to see the rewards)'
unclaimed:
material: 'GREEN_STAINED_GLASS_PANE'
data: 0
name: "{name} &6&l*UNCALIMED*"
lore:
- ''
- '&6You have unclaimed rewards!'
- '{lore}'
enchants:
- 'DURABILITY|1'
flags:
- 'HIDE_ENCHANTS'
rewards:
name: 'Level {level} rewards'
items:
frame:
enabled: true
slots: 0,1,2,3,4,5,6,7,8,9,17,18,2,26,27,35,36,44,45,46,47,48,49,50,51,52,53
material: ORANGE_STAINED_GLASS_PANE
data: 1
name: '&0'
empty:
material: RED_STAINED_GLASS_PANE
data: 14
name: "&cEmpty"
lore:
- ''
- '&7This level has no rewards'
restricted:
material: 'RED_STAINED_GLASS_PANE'
name: "{name} &c&l*RESTRICTED*"
lore:
- ''
- '&cYou need to buy the BattlePass to get this item!'
unclaimed:
material: 'GREEN_STAINED_GLASS_PANE'
name: "{name} &6*UNCLAIMED*"
lore:
- '{lore}'
- ''
- '&6This reward is unclaimed!'
- '&7Click to claim it!'
enchants:
- 'DURABILITY|1'
flags:
- 'HIDE_ENCHANTS'
go-back:
slot: 45
material: ARROW
name: "&cGo Back"
lore:
- '&7To Levels GUI'
quest-type:
name: "&8Quests"
items:
weekly:
slot: 12
material: BOOK
name: "&bWeekly Quests"
daily:
slot: 14
material: BOOK
name: "&bDaily Quests"
quests:
daily:
# The time before refresh all the items in the GUI. Set to -1 to disable.
update-delay: 20 # Time must be in ticks.
name: "&8Daily Quests"
# Available styles:
# NORMAL - The quest disappear after the claim
# STAY - The claimed quests will appear in the last slots
style:
items:
available:
material: WRITABLE_BOOK
name: "&aAvailable! &f{name}"
lore:
- ''
- '&7Status: &eACTIVE'
- '&7Start: &f{start}'
- '&7End: &c{end}'
- ''
- '&eProgress:'
- '{requirements}'
complete:
material: BOOK
name: "&aCOMPLETED &f(Stone Miner)"
enchants:
- 'DURABILITY|1'
flags:
- 'HIDE_ENCHANTS'
lore:
- ''
- '&aYou completed this quest!'
- '&7Click to get your level exp!'
- ''
weekly:
# The time before refresh all the items in the GUI. Set to -1 to disable.
update-delay: 20 # Time must be in ticks.
name: "&8Weekly Quests"
items:
available:
material: WRITABLE_BOOK
name: "&aAvailable! &f{name}"
lore:
- ''
- '&7Status: &eACTIVE'
- '&7Start: &f{start}'
- '&7End: &c{end}'
- ''
- '&eProgress:'
- '{requirements}'
complete:
material: BOOK
name: "&a&lCOMPLETED &f(Stone Miner)"
enchants:
- 'DURABILITY|1'
flags:
- 'HIDE_ENCHANTS'
lore:
- ''
- '&aYou completed this quest!'
- '&7Click to get your level exp!'
- ''