
Dropper | Like Hypixel Network v2.0.0-R5
Jump and try to fall into the water while time is running out!


Tutorial Video
Coming soon, for now check out the FarmHunt one:
Placeholders
-
%dropper_wins%
-
%dropper_losses%
-
%dropper_deaths%
-
%dropper_game_fails%
Permissions
-
dropper.admin.* - All administrator commands
-
dropper.admin.tool - Access to the /maps tool command
-
dropper.admin.manager - Access to the main administrator commands: create, delete, activate, deactivate, set spawns, map list
-
dropper.admin.list - Access to the /maps list command
-
dropper.join - Access to the /join command
Commands
-
/maps create <name> - Create a new map.
-
/maps delete <name> - Delete an existing map.
-
/maps enable <name> - To activate a map.
-
/maps disable <name> - To disable a map.
-
/maps setMapSpawn<name> - Set the map spawn location.
-
/maps setMapDoors <name> - Set the map doors location.
-
/maps teleport <player> <name> - Teleport player to map.
-
/maps tool - Get the map editing tool.
-
/maps list - List all available maps.
-
/arena create <name> - Create a new arena.
-
/arena delete <name> - Delete an existing arena.
-
/arena enable <name> - To activate a arena.
-
/arena disable <name> - To disable a arena.
-
/arena addMap <arena> <map> - Add a map to an arena.
-
/arena setLobbyWaiting <arena> - Set the waiting lobby for an arena.
-
/arena list - List all available arenas.
- /dropper- Get information about the Dropper plugin.
- /build - Activate or deactivate construction mode
- /join - Open interactive menu with all available maps.
Configuration Files
config.yml
config.yml
LICENSE:
LICENSE: "YOUR_LICENSE_HERE"
CONFIG:
BUNGEECORD_MODE: false
BUNGEECORD_LOBBY: "your_lobby_name_here"
STOP_SERVER_ON_FINISH_GAME: false
MOTD:
LINE-1: "{game_status}"
LINE-2: ""
WAITING: "Waiting"
STARTING: "Starting"
STARTED: "Started"
ENDED: "Ended"
STORAGE:
TYPE: SQLite # SQLite or MySQL
MYSQL:
HOST: localhost
PORT: 3306
DATABASE: dropper
USERNAME: root
PASSWORD: ""
LOBBY:
#
# The scoreboard will only be available if the player is in the lobby set by the
# /dropper setlobby command
#
SPAWN_ON_JOIN: false
DEFAULT_COINS: 0
LOCATION: []
#
# The bossbar system shows players useful
# information about the server or the game!
#
# NOTE: To be able to use this system you need
# to be on version >1.9
#
BOSSBAR:
TOGGLE: true
OTHER:
DELAY: 1
LINES:
- '&e&lPlaying &f&lDROPPER &e&lon &b&lYOURSERVER.NET'
- '&e&lPlaying &f&lDROPPER &e&lon &f&lYOURSERVER.NET'
- '&e&lPlaying &f&lDROPPER &e&lon &a&lYOURSERVER.NET'
GAME:
RESEND_MODE: true
RESEND_COOLDOWN: 8
CLEAR_CHAT_ON_JOIN: true
CLEAR_CHAT_ON_GAME_RESEND: true
#
# The voting system
#
# allows players to choose their favorite map.
# the DEFAULT_COUNT is the value of votes of players who
# don't have permission from any of the groups will be chosen
#
VOTES:
DEFAULT_COUNT: 3
GROUPS:
VIP:
PERMISSION: "votes.vip"
COUNT: 5
ITEMS:
BACK_TO_SPAWN_COOLDOWN: 3
TOGGLE_PLAYER_VISIBILITY_COOLDOWN: 3
CHAT:
FORMAT: "&7{player}&f: {message}"
ACTION_BAR:
GAME: "&fTotal Time: &a{time} &7- &fFails: &c{fails}"
TIME_REDUCTION:
PLAYER_COUNTS:
ONE_PLAYER: 1
FIVE_PLAYERS: 5
ONE_PLAYER:
TIME: 120
FIVE_PLAYERS:
TIME: 30
FINISHED:
PLAYER_TOP_ONE:
MESSAGE: "&fCongratulations {player}"
COMMAND: "give {player} DIAMOND 1"
PLAYER_TOP_TWO:
MESSAGE: "&fCongratulations {player}"
COMMAND: "give {player} DIAMOND 1"
PLAYER_TOP_THREE:
MESSAGE: "&fCongratulations {player}"
COMMAND: "give {player} DIAMOND 1"
PLAYER_TOP_FOUR:
MESSAGE: "&fCongratulations {player}"
COMMAND: "give {player} DIAMOND 1"
PLAYER_TOP_FIVE:
MESSAGE: "&fCongratulations {player}"
COMMAND: "give {player} DIAMOND 1"
ITEMS:
#
# You need to have BUNGEECORD_MODE activated
#
LOBBY:
'1':
ITEM: NETHER_STAR
SLOT: 0
DISPLAYNAME: "&bJoin Game Random"
LORE:
- ""
COMMAND: "join random"
WAITING:
VOTING:
ITEM: NAME_TAG
SLOT: 0
DISPLAYNAME: "&e&lMap Voting &7(Right Click)"
LORE:
- "&7Right-Click to open the map voting"
- "&7menu. You can also use &e/vote&7!"
LEAVE:
ITEM: BED
SLOT: 8
DISPLAYNAME: "&cLeave"
LORE:
- ""
SPECTATOR:
LEAVE:
ITEM: BED
SLOT: 8
DISPLAYNAME: "&cLeave"
LORE:
- ""
GAME:
SPAWN:
ITEM: REDSTONE
SLOT: 4
DISPLAYNAME: "&cBack to Spawn &7(Right Click)"
LORE:
- ""
TYPE: SPAWN
VISIBILITY:
ITEM: LIME_DYE
ITEM_HIDE: GRAY_DYE
SLOT: 8
DISPLAYNAME: "&aToggle Player Visibility &7(Right Click)"
DISPLAYNAME_HIDE: ""
LORE:
- ""
TYPE: VISIBILITY
MENUS:
#
# Game selection menu
# remember that you can edit the slot in maps.yml
#
JOIN:
SIZE: 54
TITLE: "Dropper Normal"
ITEMS:
MAP:
MATERIAL: FIREWORK_STAR
NAME: "&e{name}"
LORE:
- '&8Normal'
- ''
- ' &fCurrent: &a{players}&7/&a{max_players}'
- ''
- '&aLeft click to join'
COMMAND: 'rejoin {id}'
RANDOM:
MATERIAL: FIREWORK_ROCKET
NAME: "&aRandom map"
LORE:
- '&8Normal'
- ''
- '&aLeft click to play'
SLOT: 40
COMMAND: 'rejoin'
INFO:
MATERIAL: BOOK
NAME: "&aMap Selection"
LORE:
- '&7Each day you can choose which map'
- '&7you want to play 1 time. Unlock'
- '&7unlimited map selection by upgrading'
- '&7to &9MVP&c &7rank on our store!'
- ''
- '&ehttps://yourserver.net'
- '&eClick here to visit the store!'
SLOT: 50
COMMAND: 'shop'
#
# Voting selection menu
#
VOTING_OPTIONS:
SIZE: 54
TITLE: "&8Map Voting"
MAP_ITEMS:
NOT_VOTED:
LORE:
- '&7Difficulty: {difficulty}'
- ''
- '&eClick to vote!'
VOTED:
LORE:
- '&7Difficulty: {difficulty}'
- ''
- '&aYou voted for this map!'
- '&cClick to revoke your vote!'
ITEMS:
EASY_INFO:
NAME: "&aEasy"
TYPE: LIME_TERRACOTTA
POSITION: 10
LORE:
- '&7The 2 &aEASY &7maps with most votes'
- '&7will be played!'
- ''
- '&7Currently voted for:'
- ' &r{easy_vote}'
EASY_VOTE:
NONE: "&cNone!"
MAP: "&a{map_name}"
MEDIUM_INFO:
NAME: "&eMedium"
TYPE: YELLOW_TERRACOTTA
POSITION: 19
LORE:
- '&7The 2 &eMEDIUM &7maps with most votes'
- '&7will be played!'
- ''
- '&7Currently voted for:'
- ' &r{medium_vote}'
MEDIUM_VOTE:
NONE: "&cNone!"
MAP: "&e{map_name}"
HARD_INFO:
NAME: "&cHard"
TYPE: RED_TERRACOTTA
POSITION: 28
LORE:
- '&7The &cHARD &7map with the most votes will'
- '&7be played!'
- ''
- '&7Currently voted for:'
- ' &r{hard_vote}'
HARD_VOTE:
NONE: "&cNone!"
MAP: "&c{map_name}"
INFORMATION:
NAME: "&aMap Voting Information"
TYPE: MAP
POSITION: 51
LORE:
- '&7Use your &f3 Map Votes &7to pick which'
- '&7maps you''d like to play! The maps will'
- '&7be picked based on the number of'
- '&7votes.'
- ''
- '&7Each difficulty has a set amount of'
- '&7maps chosen:'
- ' &7- &aEASY&7: &f2'
- ' &7- &eMEDIUM&7: &f2'
- ' &7- &cHARD&7: &f1'
- ''
- '&eClick the maps to vote for them!'
language.yml
language.yml
GENERAL:
PREFIX: " &9&lDropper &9‣ &f"
NOT_PERMISSION: "&cYou do not have permission to run this command."
SCOREBOARDS:
WAITING:
TITLE: '&e&lDROPPER'
LINES:
- '&7{time} &8{game_id}'
- ''
- '&fPlayers: &a{current}/{max}'
- ''
- '&fStarting in &a{starting_time}'
- ''
- '&fMode: &aDropper'
- '&fYour Map Votes: &a{votes}'
- ''
- '&eyourserver.net'
GAME:
TITLE: '&e&lDROPPER'
LINES:
- '&7{time} &8{game_id}'
- ''
- '&fTime Left: &a{time_left}'
- ''
- '&fCurrent Map &7(&e{current_map}&7/&a{map_count}&7)'
- ' {map_status_1} {map_name_1}'
- ' {map_status_2} {map_name_2}'
- ' {map_status_3} {map_name_3}'
- ' {map_status_4} {map_name_4}'
- ' {map_status_5} {map_name_5}'
- ''
- '&fTotal Fails: &c{fails}'
- ''
- '&eyourserver.net'
GAME:
VOTES:
SELECTION: "&aYou voted for {map}!"
NO_REMAING_VOTES: "&cYou have no remaing votes!"
NO_AVAILABLE_GAMES: "&cSorry, there are no games available at the moment!"
FULL: "&cAn error has occurred entering {game} try again."
ALREADY_PLAYING: "&cYou are currently in a game!"
STARTING: "&eThe game starts in &c{time} second{s}&e!"
ITEM_COOLDOWN: "&cPlease wait a few seconds before using this again!"
ITEMS:
VISIBILITY:
USE_HIDE: "&aAll players are now hidden!"
USE_SHOW: "&aAll players are now visible!"
BACK_TO_SPAWN: "&cReset location!"
SURPASSED_MAP: "&7You finished Map {map_number} &7(&e{map_name}&7) &7in &6{time}&7!"
SURPASSED_GAME: "&aYou finished all maps in &6{time}&7!"
SURPASSED_GAME_BROADCAST: "&7{player} &afinished all maps in &6{time}&7!"
STARTED:
- '&a▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
- ' '
- ' &e&lDROPPER'
- ' '
- ' &eDrop to the bottom of the map and'
- ' &eenter the portal! Watch out for obstacles!'
- ' '
- '&a▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
- '&7Selected Maps: &a{easy_1}&7, &a{easy_2}&7, &e{medium_1}&7, &e{medium_2}&7, &c{hard_1}'
FINISHED_COMPLETED:
- '&a▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
- ' '
- ' &e&lDROPPER'
- ' '
- ' &cGAME OVER!'
- ' '
- ' &fTotal Fails: &c{fails}'
- ' &fTotal Time: &a{time}'
- ' '
- ' &e&l#1 &7{top_name_1} &7(&a{top_time_1}&7)'
- ' &e&l#2 &7{top_name_2} &7(&a{top_time_2}&7)'
- ' &e&l#3 &7{top_name_3} &7(&a{top_time_3}&7)'
- ' &e&l#4 &7{top_name_4} &7(&a{top_time_4}&7)'
- ' &e&l#5 &7{top_name_5} &7(&a{top_time_5}&7)'
- ' '
- '&a▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
- ' '
FINISHED_NOT_COMPLETED:
- '&a▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
- ' '
- ' &e&lDROPPER'
- ' '
- ' &cGAME OVER!'
- ' '
- ' &cYou didnt finish!'
- ' '
- ' &e&l#1 &7{top_name_1} &7(&a{top_time_1}&7)'
- ' &e&l#2 &7{top_name_2} &7(&a{top_time_2}&7)'
- ' &e&l#3 &7{top_name_3} &7(&a{top_time_3}&7)'
- ' &e&l#4 &7{top_name_4} &7(&a{top_time_4}&7)'
- ' &e&l#5 &7{top_name_5} &7(&a{top_time_5}&7)'
- ' '
- '&a▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬'
- ' '
ONE_PLAYER_REDUCED_TIME:
- ' '
- '&eA player has finished, the timer has been reduced to two'
- ' &eminutes!'
- ' '
FIVE_PLAYER_REDUCED_TIME:
- ' '
- '&e5 players have finished, the timer has been reduced to 30'
- ' &eseconds!'
- ' '
OPEN_DOORS_COUNTDOWN: "&eThe doors opens in &c{time} &esecond{s}!"
OPENED_DOORS: "&a&lDROP!"
RESEND: "&aSending you to {game_id}!"
PLACEHOLDERS:
CURRENT: " &6◀"
TITLE:
GAME_OVER:
TITLE: "&cGAME OVER!"
SUBTITLE: ""
RECORD:
FIRST_TIME_MAP: "&6&lFIRST TIME! &bYou took &e{time} &bto beat this map. Try to beat it next time!"
FIRST_TIME_GAME: "&6&lFIRST GAME! &bYou finished the game with a time of &e{time}&b! &bTry
to beat it next time!"
NEW_BEAST: "&bYou beat your previous beast of &e{time} &bon &b{map}&b!"
ARENA:
CREATED: "{prefix} &fArena &9{arena} &fhas been successfully created."
DELETED: "{prefix} &fArena &9{arena} &fhas been successfully deleted."
MAP_ADDED: "{prefix} &fAdded &9{map} &fto &9{arena} &fsuccesfully."
LOBBY_SET: "{prefix} &fSet position &9Lobby Waiting &fsuccesfully."
TOGGLED: "{prefix} &fThe &9{arena} &fmap has been &9{toggle} &fcorrectly."
ALREADY_EXISTS: "{prefix} &fThere is already a arena with that name."
NOT_FOUND: "{prefix} &fNo arena with that name has been found."
NOT_MAPS_CREATED: "{prefix} &fNo arena currently created"
LIST:
- "&r "
- " &9&lARENAS "
- "&r "
- "&7{arena_list}"
- "&r "
MAPS:
CREATED: "{prefix} &fMap &9{map} &fhas been successfully created."
DELETED: "{prefix} &fMap &9{map} &fhas been successfully deleted."
ALREADY_EXISTS: "{prefix} &fThere is already a map with that name."
NOT_FOUND: "{prefix} &fNo map with that name has been found."
NOT_MAPS_CREATED: "{prefix} &fNo maps currently created"
POSITION_SETED: "{prefix} &fSet position &9{position} &fsuccesfully."
TOGGLED: "{prefix} &fThe &9{map} &fmap has been &9{toggle} &fcorrectly."
JOIN: "&7{player} &ehas joined (&b{current}&e/&b{max}&e)!"
QUIT: "&7{player} &ehas quit!"
LIST:
- "&r "
- " &9&lMAPS "
- "&r "
- "&7{map_list}"
- "&r "
- " &fClick to teleport!"
- "&r "
Information
‣ Version: 1.7 - 1.21
‣ Permission system: ✅
‣ Optimized: ✅
‣ Depedencies:
‣ PlaceholderAPI (Download link: Click here)
‣ WorldGuard (Download link: Click here)
‣ WorldEdit (Download link: Click here)
‣ More cooming soon..
❗Read before buying ❗
📩 Contact 📩
The plugin need a license to work, so you must have internet access on your computer or virtual machine so that the plugin can verify your license and you can use the plugin.
How do I claim my license?
You must enter our discord, in order to assign your license.
Main contact:
Discord username: itzpipe