Ever wanted a Wanted plugin that gives wanteds to your Wanted players?!
Wanted:
LanguageFile: en_US
# Use wanted.receive.(number) to change player wanted number
Maximum: 5
# Refresh interval of the compass, Recommended keeping this 10-20. In ticks (20 Ticks = 1 second)
CompassRefreshInterval: 20
StopFindingAfterDeath: true
RemoveWantedOnlyIfKilledByHunter: false
ClearWantedOnDeath: true
# In the arrest mode there is no need to kill the Wanted player.
# The Hunters/Police can use /wanted arrest command to arrest the Wanted player
ArrestMode:
# Should arrest mode be enabled?
Enable: false
# Prevent the player arrest himself
PreventSelfArrest: true
# The minimum distance between the Player and the target to arrest
Distance: 10
RunCommandOnArrest:
Enable: false
Commands:
- 'PLAYER;spawn'
- 'VICTIM;spawn'
- 'CONSOLE;give %player% diamond %wanted_level%'
- 'CONSOLE;say %player% arrested %victim%'
# !!! ** Only supports WorldGuard 7.X ** !!!
# !!! ** Only supports WorldGuard 7.X ** !!!
# !!! ** Only supports WorldGuard 7.X ** !!!
# Use this feature to blacklist/whitelist regions in server
WorldGuard:
# Should WorldGuard RegionFilter be enabled
Enable: false
# Revert the blacklist regions to whitelist regions
RevertBlacklist: false
# The list of blacklisted regions
BlacklistRegions:
- example1
# ComplaintMode is a feature that prevents the killer wanted to receive and allow victims to complaint killers
# Conditions:
# - The victim should have wanted.complaint permission
# - The killer should not be op or have access to wanted.bypass
# - ComplaintMode should be enabled on the config file.
ComplaintMode:
# Should complain mode be enabled?
Enable: false
ExpireTime: 15
TrackerBossBar:
Enable: true
RefreshInterval: 20
Default:
Color: "GREEN"
Type: "SOLID"
Custom:
# Custom BossBars should sort by the smallest distance.
1:
Distance: 50
Progress: true
Color: "RED"
Type: "SOLID"
2:
Distance: 100
Progress: true
Color: "YELLOW"
Type: "SOLID"
ReceiveOnKill:
# You can use the "wanted.receive.X" permission node to decide how many Wanted(s) should a player get when they kill someone,
# This is the default value, If someone didn't have that permission, this value will be used.
Player:
Enable: true
KillMessage: true
# Prevent Wanted receive if the killer is not the fight starter.
PreventReceiveIfDefender: false
Receive: 1
RunCommandOnKill:
Enable: false
Commands:
- 'KILLER;spawn'
- 'VICTIM;spawn'
- 'CONSOLE;say %victim% died'
- 'CONSOLE;say %killer% killed %victim%'
NPC:
Enable: true
KillMessage: true
Receive: 2
RunCommandOnKill:
Enable: false
Commands:
- 'KILLER;spawn'
- 'CONSOLE;say %victim% died'
- 'CONSOLE;say %killer% killed %victim%'
Mob:
Enable: false
KillMessage: true
RunCommandOnKill:
Enable: false
Commands:
- 'KILLER;spawn'
- 'CONSOLE;say %victim% died'
- 'CONSOLE;say %killer% killed %victim%'
# You can use "ENTITY;WANTED" to decide how many Wanted(s) should a player get when they kill specific mobs.
Mobs:
- COW;1
- CHICKEN;1
- PIG;2
- ZOMBIE;-1
- CREEPER;-2
Wanted:
RunCommandOnKill:
Enable: false
# If the Wanted killer has wanted.hunter permission the below commands will run.
Commands:
- 'CONSOLE;give %killer% diamond %wanted_level%'
prefix: "&lWanted » "
need-permission: "You don't have enough permission to perform this command!"
target-warn: "%player% Used their GPS to find you!"
needGPS: "You have to hold a compass to use this command!"
player-not-found: "Player not found."
self-target: "You cannot target yourself!"
search-target: "&6You used your GPS to find %target%."
search-notification: "%player% used their GPS to find %target%!"
wanted-title: "Wanteds:"
wanted-list: "%player% &6» [&e%wanted%]"
wanted-top: "[%number%] &e%player% » %wanted%"
player-leave-on-finding: "%player% left the game."
get-player-wanted: "%player%'s wanted level is %wanted%."
no-wanteds: "Currently there are no wanteds!"
maximum-wanted-changed: "&6Maximum wanted successfully changed."
plugin-reloaded: "&6Plugin successfully reloaded!"
item-cooldown: "This item is currently on cooldown!"
find-usage: "Usage: /wanted find "
different-world: "This player is on another world."
operation: "Usage: /wanted %action% "
clear-operator: "Usage: /wanted Clear "
maximum-usage: "Usage: /wanted maximum "
get-wanted-usage: "Usage: /wanted get "
log-usage: "Usage: /wanted log "
clear-wanted: "&6Wanted(s) has been successfully cleared."
take-wanted: "&6Wanted(s) has been successfully taken."
add-wanted: "&6Wanted(s) has been successfully added."
set-wanted: "&6Wanted was set."
valid-number: "Please enter a valid number."
player-wanted: "Your Wanted is %wanted%."
console-sender: "Only player can run this command."
loading-data: "The data is still loading or empty. Please try again later."
# You can use %region% to show WorldGuard region name
message-on-kill-player: "You killed %player_name% and receive %wanted% Wanted(s). Fight starter is: &6%fight_starter%"
message-on-kill-npc: "You killed %npc_name% and receive %wanted% Wanted(s)."
message-on-kill-mob: "You killed a %mob% and receive %wanted% Wanted(s)."
help-header: "&l&m---------------[&r Wanted v%version% ]&l&m---------------&r"
wanted-reload-help: "&8- &6/wanted &7reload"
wanted-find-help: "&8- &6/wanted &7find "
wanted-maximum-help: "&8- &6/wanted &7maximum "
wanted-clear-help: "&8- &6/wanted &7clear "
wanted-set-help: "&8- &6/wanted &7set "
wanted-take-help: "&8- &6/wanted &7take "
wanted-add-help: "&8- &6/wanted &7add "
wanteds-help: "&8- &6/wanteds"
next-page-help: "&e(Page 1/2) Next Page »"
wanted-gui-help: "&8- &6/wanted &7gui"
wanted-complaint-help: "&8- &6/wanted &7complaint"
wanted-get-help: "&8- &6/wanted &7get "
wanted-top-help: "&8- &6/wanted &7top"
wanted-help-help: "&8- &6/wanted &7help "
prev-page-help: "&e(Page 2/2) Prev Page «"
wanted-symbol: "✯"
player-wanted-list-format: "%player% &6» [&6%symbol%]"
wanted-gui-title: "&4&lWANTED GUI &8- &5Page &n%page%"
wanted-gui-refresh-button: "&6&l• &eRefresh &6&l•"
wanted-gui-next-page-button: "&e» &6Next Page &e»"
wanted-gui-prev-page-button: "&e« &6Previous Page &e«"
wanted-gui-player-title: "%player_name%"
wanted-gui-player-lore:
- "Wanteds: %wanted%"
- "Last Victim: %last_victim%"
- "World: %world%"
- "Location: %location%"
bar-title: "&6&lDISTANCE: %distance%block(s)"
complaint-confirm: "You got killed by %killer%, If you want to make a complaint, Please type /complaint"
complaint-expire: "Complaint time for getting killed by %killer has been expired."
complaint-already-expire: "Your complaint time is already expired!"
complaint-submit: "&6Your complaint has been submitted!"
cant-complain: "You can't complain at this time."
log-message-header: "%date% &elogs (Range: %range%):"
log-message: "&8[%time%&8] %killer% killed %victim% in %world% at %location% | New Wanted: %wanted%"
successfully-arrest: "The %target% was successfully arrested!"
cant-arrest: "You can't arrest this player!"
arrest-usage: "Usage: /wanted arrest "
self-arrest: "You can't arrest yourself"
disabled-arrest: "The Arrest mode is disabled at this time."
arrest-notification: "%player% arrested %target%!"
#Translated by VoChiDanh#0862
prefix: "&lWanted » "
need-permission: "&cBạn không có quyền!"
target-warn: "&b%player% &7đang tìm đến bạn!"
needGPS: "&cBạn phải cầm một la bàn để sử dụng lệnh này!"
player-not-found: "&cNgười chơi không tồn tại."
self-target: "&cBạn không thể nhắm mục tiêu chính mình!"
search-target: "&aBạn đang dùng GPS để tìm &b%target%&7."
search-notification: "&b%player% &7dùng GPS của họ để tìm &b%target%&7!"
wanted-title: "&bTruy Nã:"
wanted-list: "&b%player% &a» &7[&e%wanted%&7]"
wanted-top: "&b[%number%] &e%player% &c» &7%wanted%"
player-leave-on-finding: "&b%player% &7thoát khỏi trò chơi."
get-player-wanted: "&b%player%&7's mức độ truy nã là &b%wanted%."
no-wanteds: "&cKhông ai bị truy nã!"
maximum-wanted-changed: "&aĐã thay đổi thành công mức truy nã tối đa."
plugin-reloaded: "&aTải lại thành công!"
item-cooldown: "&cVật phẩm này hiện đang trong thời gian hồi chiêu!"
find-usage: "&cDùng /wanted find "
operation: "&cDùng /wanted %action% "
clear-operator: "&cDùng /wanted Clear "
maximum-usage: "&cDùng /wanted set-maximum "
get-wanted-usage: "&cDùng /wanted get "
log-usage: "&cUsage: /wanted log "
clear-wanted: "&a(Các) Truy nã đã được xóa thành công."
take-wanted: "&aTruy nã đã được thực hiện thành công."
add-wanted: "&a(Các) Truy nã đã được thêm thành công."
set-wanted: "&aTruy nã đã được thiết lập."
valid-number: "&cHãy đặt 1 số chính xác."
player-wanted: "&7Mức độ truy nã của bạn là &b%wanted%."
console-sender: "§cConsole khong the dung lenh nay."
loading-data: "&cDữ liệu vẫn đang tải hoặc trống. Vui lòng thử lại sau."
message-on-kill-player: "&cBạn đã giết &b%player_name% &cvà nhận về &b%wanted% &cđiểm truy nã! Fight starter is: &6%fight_starter%"
message-on-kill-mob: "&cBạn tiêu diệt mobs &b%mob% &cvà nhận &b%wanted% &ctruy nã."
help-header: "&7&l&m---------------&f[&r &bWanted v%version% &f]&7&l&m---------------&r"
wanted-reload-help: "&7- &a/wanted &breload"
wanted-find-help: "&7- &a/wanted &bfind "
wanted-maximum-help: "&7- &a/wanted &bmaximum "
wanted-clear-help: "&7- &a/wanted &bclear "
wanted-set-help: "&7- &a/wanted &bset "
wanted-take-help: "&7- &a/wanted &btake "
wanted-add-help: "&7- &a/wanted &badd "
wanteds-help: "&7- &a/wanteds"
next-page-help: "&e(Trang 1/2) &7Trang tiếp theo »"
wanted-gui-help: "&7- &a/wanted &bgui"
wanted-get-help: "&7- &a/wanted &bget "
wanted-top-help: "&7- &a/wanted &btop"
wanted-help-help: "&7- &a/wanted &bhelp "
prev-page-help: "&e(Trang 2/2) &7Trang Trước «"
wanted-symbol: "✯"
player-wanted-list-format: "&b%player% &a» &7[&6%symbol%&7]"
wanted-gui-title: "&4&lWANTED GUI &8- &5Page &n%page%"
wanted-gui-refresh-button: "&6&l• &eRefresh &6&l•"
wanted-gui-next-page-button: "&e» &aNext Page &e»"
wanted-gui-prev-page-button: "&e« &aPrevious Page &e«"
wanted-gui-player-title: "&b%player_name%"
wanted-gui-player-lore:
- "&7Wanteds: &b%wanted%"
- "&7Last Victim: &b%last_victim%"
- "&7World: &b%world%"
- "&7Location: &b%location%"
bar-title: "&6&lDISTANCE: &b%distance%block(s)"
complaint-confirm: "&cYou got killed by &7%killer%&c, If you want to make a complaint, Please type &7/complaint"
complaint-expire: "&cComplaint time for getting killed by &7%killer &chas been expired."
complaint-already-expire: "&cYour complaint time is already expired!"
complaint-submit: "&aYour complaint has been submitted!"
cant-complain: "&cYou can't complain at this time."
wanted-complaint-help: "&7- &a/wanted &bcomplaint"
different-world: "&cThis player is on another world."
log-message-header: "&b%date% &elogs &7(Range: %range%):"
log-message: "&8[&7%time%&8] &c%killer% &7killed &c%victim% &7in &c%world% &7at &c%location% &b| &7New Wanted: &c%wanted%"
successfully-arrest: "The %target% was successfully arrested!"
cant-arrest: "You can't arrest this player!"
arrest-usage: "Usage: /wanted arrest "
self-arrest: "You can't arrest yourself"
disabled-arrest: "The Arrest mode is disabled at this time."
arrest-notification: "%player% arrested %target%!"
#Translated by xKsy#7314
prefix: "&lWanted » "
need-permission: "&7你没有执行此操作的权限"
target-warn: "&a%player% &7使用了他的指南针来追踪你"
needGPS: "&7你需要一个指南针才能追踪玩家"
player-not-found: "&7玩家不存在"
self-target: "&7你不能指向你自己"
search-target: "&7你使用了你的指南针来追踪 &a%target%"
search-notification: "&a%player% &7使用了他的指南针来追踪 &a%target%"
wanted-title: "&7Wanteds&f&l:"
wanted-list: "&a%player% &8» &7[&6%wanted%&7]"
wanted-top: "&7%number%. &a%player% &8» &a%wanted%"
player-leave-on-finding: "&a%player% &7离开了游戏"
get-player-wanted: "&a%player% &7的Wanted等级是 &a%wanted%"
no-wanteds: "&7目前没有Wanteds"
maximum-wanted-changed: "&7最大Wanted等级已成功修改"
plugin-reloaded: "&7插件重载成功"
item-cooldown: "&7物品正在冷却中"
find-usage: "&7用法 &a/wanted find <玩家>"
operation: "&7用法 &a/wanted %action% <玩家> <数值>"
clear-operator: "&7用法 &a/wanted clear <玩家>"
maximum-usage: "&7用法 &a/wanted maximum <玩家>"
get-wanted-usage: "&7用法 &a/wanted look <玩家>"
log-usage: "&7用法 &a/wanted log "
clear-wanted: "&7Wanted 已被清除"
take-wanted: "&7Wanted 已被扣除"
add-wanted: "&7Wanted 已被添加"
set-wanted: "&7Wanted 设置成功"
valid-number: "&7请输入一个有效数字"
player-wanted: "&7你的Wanted等级是 &a%wanted%"
console-sender: "§7你无法在控制台这样做"
loading-data: "&7数据仍在加载 或者是空的 请稍后再尝试"
message-on-kill-player: "&7你杀死了 &a%player_name% &7并收到了 &a%wanted% &7Wanted等级 战斗开始&f&l: &a%fight_starter%"
message-on-kill-npc: "&7你杀死了 &a%npc_name% &7并收到了 &a%wanted% &7Wanted等级"
message-on-kill-mob: "&7你杀死了 &a%mob% &7并收到了 &a%wanted% &7Wanted等级"
help-header: "&6&lWanted 帮助"
wanted-reload-help: "&8- &a/wanted reload &7重载插件"
wanted-find-help: "&8- &a/wanted find <玩家> &7追踪玩家"
wanted-maximum-help: "&8- &a/wanted maximum <数值> &7设置Wanted等级上限"
wanted-clear-help: "&8- &a/wanted clear <玩家> &7清除玩家的Wanted等级"
wanted-set-help: "&8- &a/wanted set <玩家> <数值> &7设置玩家的Wanted等级"
wanted-take-help: "&8- &a/wanted take <玩家> <数值> &7扣除玩家的Wanted等级"
wanted-add-help: "&8- &a/wanted add <玩家> <数值> &7添加玩家的Wanted等级"
wanteds-help: "&8- &a/wanteds &7查看最近的玩家"
next-page-help: "&7第&a一&7页 &8| &7共&a两&7页"
wanted-gui-help: "&8- &a/wanted gui &7查看GUI信息"
wanted-get-help: "&8- &a/wanted get|look <玩家> &7查看玩家的Wanted等级"
wanted-top-help: "&8- &a/wanted top &7查看Wanted等级排行(前10)"
wanted-help-help: "&8- &a/wanted help &7查看帮助"
prev-page-help: "&7第&a二&7页 &8| &7共&a两&7页"
wanted-symbol: "✯"
player-wanted-list-format: "&a%player% &7» &6%symbol%"
wanted-gui-title: "&6&lWanted &8- &7第 %page% 页"
wanted-gui-refresh-button: "&7刷新"
wanted-gui-next-page-button: "&7» &a下一页 &7»"
wanted-gui-prev-page-button: "&7« &a上一页 &7«"
wanted-gui-player-title: "&6&l%player_name%"
wanted-gui-player-lore:
- "&7Wanted等级&f&l: &a%wanted%"
- "&7Last Victim: &b%last_victim%"
- "&7世界&f&l: &a%world%"
- "&7坐标&f&l: &a%location%"
bar-title: "&7距离&f&l: &a%distance%个方块"
complaint-confirm: "&cYou got killed by &7%killer%&c, If you want to make a complaint, Please type &7/complaint"
complaint-expire: "&cComplaint time for getting killed by &7%killer &chas been expired."
complaint-already-expire: "&cYour complaint time is already expired!"
complaint-submit: "&aYour complaint has been submitted!"
cant-complain: "&cYou can't complain at this time."
wanted-complaint-help: "&7- &a/wanted &bcomplaint"
different-world: "&cThis player is on another world."
log-message-header: "&b%date% &elogs &7(Range: %range%):"
log-message: "&8[&7%time%&8] &c%killer% &7killed &c%victim% &7in &c%world% &7at &c%location% &b| &7New Wanted: &c%wanted%"
successfully-arrest: "The %target% was successfully arrested!"
cant-arrest: "You can't arrest this player!"
arrest-usage: "Usage: /wanted arrest "
self-arrest: "You can't arrest yourself"
disabled-arrest: "The Arrest mode is disabled at this time."
arrest-notification: "%player% arrested %target%!"