Randomly teleport you to a safe location (on ground, not on tree nor ocean) Factions supported!!
# This is a template config file
# define your parameter and its value like:
Messages:
ErrorMsg : "&c[RandomTeleport] : Some error occured."
NoSuchPlayer : "&c[RandomTeleport] : No such player online!"
NoSuchWorld : "&c[RandomTeleport] : No such world on this server!"
Teleported : "&a[RandomTeleport] : You've been teleported to a random location!"
CooldownMsg : "&a[RandomTeleport] You have to wait for &b%remaining% &aseconds."
NoPermission: "&c[RandomTeleport] : You don't have a permission to do so."
NotInThisEnvironment: "&c[RandomTeleport] : You cannot random teleport in this environment(&e%env%&c)."
TPDelayMsg : "&aYou will be teleported in %time% seconds."
NotEnoughFundMsg : "&cYou need at least &e$%amount% &cto use this."
DeductionMsg : "&a[RandomTeleport] &e%amount% &a(%type%) have been charged for your random teleport."
WaitingForTP : "&c[RandomTeleport] You're already waiting for TP."
TPCancelled : "&c[RandomTeleport] Your TP has been cancelled."
NoSafePlace : "&c[RandomTeleport] Could not find a safe place to land."
HelpMessages:
banner:
msg: "=== &e[&aRandomTeleport Commands List (%version%)&e] &r==="
help:
msg: "&a/rt help : displays this help menu."
reload:
msg: "&a/rt reload : reloads config file."
permission: "randomteleport.reload"
debug:
msg: "&a/rt debug : turn on / off the debug mode."
permission: "randomteleport.debug"
teleport:
msg: "&a/rt [w:worldname][cx:center-x][cz:center-z][rx:x-radius][rz:z-radius][r:radius] : Teleports you to a randomly selected location (option) in the specified world"
permission: "randomteleport.teleport"
teleportOther:
msg: "&a/rt otherplayer [w:worldname][cx:center-x][cz:center-z][rx:x-radius][rz:z-radius][r:radius] : Teleports you to a randomly selected location (option) in the specified world"
permission: "randomteleport.teleport.other"
# Default radius, for old server whcih does not have World.getWroldBorder() method
# this value will be used as a default radius.
DefaultRadius: 100
# Default center.
DefaultCenter:
x: 0
y: 0
z: 0
# economy related
# choices of economy system: "Money", "Token" or "Exp"
Economy: "Money"
Price: 10
# delay til the teleportation is initiated (in seconds)
TPDelay: 0
Cooldown: 300 #in seconds
# possible envirnments, NETHER, NORMAL, THE_END
EnabledEnvironment:
- NORMAL
# - NETHER
# - THE_END
#if you set this option to true, the cooldown will be tracked for each world.
UseWorldBased: false
# Timeout in seconds before it gives up looking for a safe location to land.
TimeOut: 10
# a player with randomteleport.sign.use can click the sing to execute /rt w:world
# a player with randomteleport.sign.create can create the RT sign.
# 1st line of the RT sign is reserved for [RT]
# 2nd line of the RT sign is reserved for world id.
RTSign:
world: #short world id (incase the world name is long)
world: "world"
lore:
- "&aTeleport to"
- "&arandom place"
# nether:
# world: "world_nether"
# lore:
# - "&aTeleport to"
# - "&arandom place"
# end:
# world: "world_the_end"
# lore:
# - "&aTeleport to"
# - "&arandom place"
# you can nominate the min/max boundaries of each world if you do not wish to
# use the worldborder.
# if the limits are not specified here, by default, the plugin will use the worldboarder
#
# you can also specify the center of the specified world.
WorldLimits:
# smallworld:
# xRadius: 300
# zRadius: 200
# xCenter: 0
# yCenter: 100
# zCenter: 200
# bigworld:
# xRadius: 3000
# zRadius: 2000
#
# RT will try not to select the blocks listed here as the landing block
AvoidBlocks:
# - SAND
# - GRAVEL
#
# No-Go WorldGuard Region
AvoidWGRegions:
# - spawn
#
# if this option is true, all player who joined will be teleported to a random location.
RandomTPOnJoin: false
# this is the world a player wil be randomly teleported when they join.
JoinTPWorld: undefined
# if this option is true, random tp on join is executed only if a player joined the server
# for the first time.
OnlyAtFirstJoin: true
#
RegionPlugins:
world:
- WorldGuard
plotworld:
- WorldGuard
- PlotSquared
pvp:
- WorldGuard
- Factions
# if the destination worlds are not specified as command line argument
# worlds listed below will be randomly picked to find a safe landing place.
TargetWorlds:
- world
- plotworld