LICENSE:
LICENSE: "YOUR_LICENSE_HERE"
CONFIG:
BUNGEECORD_MODE: false
BUNGEECORD_LOBBY: "your_lobby_name_here"
STOP_SERVER_ON_FINISH_GAME: false
MOTD:
LINE-1: "{game_status}"
LINE-2: ""
WAITING: "Waiting"
STARTING: "Starting"
STARTED: "Started"
ENDED: "Ended"
STORAGE:
TYPE: SQLite # SQLite or MySQL
MYSQL:
HOST: localhost
PORT: 3306
DATABASE: dropper
USERNAME: root
PASSWORD: ""
LOBBY:
#
# The scoreboard will only be available if the player is in the lobby set by the
# /dropper setlobby command
#
SPAWN_ON_JOIN: false
DEFAULT_COINS: 0
LOCATION: []
#
# The bossbar system shows players useful
# information about the server or the game!
#
# NOTE: To be able to use this system you need
# to be on version >1.9
#
BOSSBAR:
TOGGLE: true
OTHER:
DELAY: 1
LINES:
- '&e&lPlaying &f&lDROPPER &e&lon &b&lYOURSERVER.NET'
- '&e&lPlaying &f&lDROPPER &e&lon &f&lYOURSERVER.NET'
- '&e&lPlaying &f&lDROPPER &e&lon &a&lYOURSERVER.NET'
GAME:
RESEND_MODE: true
RESEND_COOLDOWN: 8
CLEAR_CHAT_ON_JOIN: true
CLEAR_CHAT_ON_GAME_RESEND: true
#
# The voting system
#
# allows players to choose their favorite map.
# the DEFAULT_COUNT is the value of votes of players who
# don't have permission from any of the groups will be chosen
#
VOTES:
DEFAULT_COUNT: 3
GROUPS:
VIP:
PERMISSION: "votes.vip"
COUNT: 5
ITEMS:
BACK_TO_SPAWN_COOLDOWN: 3
TOGGLE_PLAYER_VISIBILITY_COOLDOWN: 3
CHAT:
FORMAT: "&7{player}&f: {message}"
ACTION_BAR:
GAME: "&fTotal Time: &a{time} &7- &fFails: &c{fails}"
TIME_REDUCTION:
PLAYER_COUNTS:
ONE_PLAYER: 1
FIVE_PLAYERS: 5
ONE_PLAYER:
TIME: 120
FIVE_PLAYERS:
TIME: 30
FINISHED:
PLAYER_TOP_ONE:
MESSAGE: "&fCongratulations {player}"
COMMAND: "give {player} DIAMOND 1"
PLAYER_TOP_TWO:
MESSAGE: "&fCongratulations {player}"
COMMAND: "give {player} DIAMOND 1"
PLAYER_TOP_THREE:
MESSAGE: "&fCongratulations {player}"
COMMAND: "give {player} DIAMOND 1"
PLAYER_TOP_FOUR:
MESSAGE: "&fCongratulations {player}"
COMMAND: "give {player} DIAMOND 1"
PLAYER_TOP_FIVE:
MESSAGE: "&fCongratulations {player}"
COMMAND: "give {player} DIAMOND 1"
ITEMS:
#
# You need to have BUNGEECORD_MODE activated
#
LOBBY:
'1':
ITEM: NETHER_STAR
SLOT: 0
DISPLAYNAME: "&bJoin Game Random"
LORE:
- ""
COMMAND: "join random"
WAITING:
VOTING:
ITEM: NAME_TAG
SLOT: 0
DISPLAYNAME: "&e&lMap Voting &7(Right Click)"
LORE:
- "&7Right-Click to open the map voting"
- "&7menu. You can also use &e/vote&7!"
LEAVE:
ITEM: BED
SLOT: 8
DISPLAYNAME: "&cLeave"
LORE:
- ""
SPECTATOR:
LEAVE:
ITEM: BED
SLOT: 8
DISPLAYNAME: "&cLeave"
LORE:
- ""
GAME:
SPAWN:
ITEM: REDSTONE
SLOT: 4
DISPLAYNAME: "&cBack to Spawn &7(Right Click)"
LORE:
- ""
TYPE: SPAWN
VISIBILITY:
ITEM: LIME_DYE
ITEM_HIDE: GRAY_DYE
SLOT: 8
DISPLAYNAME: "&aToggle Player Visibility &7(Right Click)"
DISPLAYNAME_HIDE: ""
LORE:
- ""
TYPE: VISIBILITY
MENUS:
#
# Game selection menu
# remember that you can edit the slot in maps.yml
#
JOIN:
SIZE: 54
TITLE: "Dropper Normal"
ITEMS:
MAP:
MATERIAL: FIREWORK_STAR
NAME: "&e{name}"
LORE:
- '&8Normal'
- ''
- ' &fCurrent: &a{players}&7/&a{max_players}'
- ''
- '&aLeft click to join'
COMMAND: 'rejoin {id}'
RANDOM:
MATERIAL: FIREWORK_ROCKET
NAME: "&aRandom map"
LORE:
- '&8Normal'
- ''
- '&aLeft click to play'
SLOT: 40
COMMAND: 'rejoin'
INFO:
MATERIAL: BOOK
NAME: "&aMap Selection"
LORE:
- '&7Each day you can choose which map'
- '&7you want to play 1 time. Unlock'
- '&7unlimited map selection by upgrading'
- '&7to &9MVP&c &7rank on our store!'
- ''
- '&e
https://yourserver.net'
- '&eClick here to visit the store!'
SLOT: 50
COMMAND: 'shop'
#
# Voting selection menu
#
VOTING_OPTIONS:
SIZE: 54
TITLE: "&8Map Voting"
MAP_ITEMS:
NOT_VOTED:
LORE:
- '&7Difficulty: {difficulty}'
- ''
- '&eClick to vote!'
VOTED:
LORE:
- '&7Difficulty: {difficulty}'
- ''
- '&aYou voted for this map!'
- '&cClick to revoke your vote!'
ITEMS:
EASY_INFO:
NAME: "&aEasy"
TYPE: LIME_TERRACOTTA
POSITION: 10
LORE:
- '&7The 2 &aEASY &7maps with most votes'
- '&7will be played!'
- ''
- '&7Currently voted for:'
- ' &r{easy_vote}'
EASY_VOTE:
NONE: "&cNone!"
MAP: "&a{map_name}"
MEDIUM_INFO:
NAME: "&eMedium"
TYPE: YELLOW_TERRACOTTA
POSITION: 19
LORE:
- '&7The 2 &eMEDIUM &7maps with most votes'
- '&7will be played!'
- ''
- '&7Currently voted for:'
- ' &r{medium_vote}'
MEDIUM_VOTE:
NONE: "&cNone!"
MAP: "&e{map_name}"
HARD_INFO:
NAME: "&cHard"
TYPE: RED_TERRACOTTA
POSITION: 28
LORE:
- '&7The &cHARD &7map with the most votes will'
- '&7be played!'
- ''
- '&7Currently voted for:'
- ' &r{hard_vote}'
HARD_VOTE:
NONE: "&cNone!"
MAP: "&c{map_name}"
INFORMATION:
NAME: "&aMap Voting Information"
TYPE: MAP
POSITION: 51
LORE:
- '&7Use your &f3 Map Votes &7to pick which'
- '&7maps you''d like to play! The maps will'
- '&7be picked based on the number of'
- '&7votes.'
- ''
- '&7Each difficulty has a set amount of'
- '&7maps chosen:'
- ' &7- &aEASY&7: &f2'
- ' &7- &eMEDIUM&7: &f2'
- ' &7- &cHARD&7: &f1'
- ''
- '&eClick the maps to vote for them!'