 
                Decapitate players and mobs' heads! (for TokenEnchant)
Potions:
  Decapitate:
    description: "It decapitates players and mobs' heads!"
    event_map:
      EntityDeathEvent: "NORMAL"
      PlayerDeathEvent: "NORMAL"
    price: 10
    max: 1
    drop_player_head: true
    drop_player_head_chance: 100
    drop_mob_head: false   # if this is true friendly mobs drops their head
    drop_mob_head_chance: 30
    drop_hostile_mob_head: true # this is for hostile mobs.
    drop_hostile_mob_head_chance: 20
    killed_message: "Killed by %killer%"
    head_message: "%killed%'s Head"
    decapitated_message: "&b%killed% was beheaded by %killer%"
    display_message: true
    occurrence: random
    heads:  # texture for mobs
      AXOLOTL: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvM2I4M2EzOGE0NThjM2NjYTA3NjFlMmM4MjEwYzZmNWQyZjMzODBlODYwZDUwZDJmNDc1NjUxNmEyNjQyNjE3ZCJ9fX0="
    # you can list mob type or player names.
    blacklist:
      - WITHER
      - vk2gpz