TW Extension -TextDisplayDialogs icon

TW Extension -TextDisplayDialogs v1.2

TW Extension -TextDisplayDialogs

πŸ’¬ TextDisplay Dialogue Extension

Use Minecraft TextDisplay entities as immersive dialogues inside TypeWriter.

✨ Overview

This extension adds support for TextDisplay-based dialogues in TypeWriter. Instead of using only chat or classic UI, you can render dialogues directly in the world using TextDisplay entities – perfect for in-world captions, holograms, and cinematic subtitles.

  • πŸͺ§ Show in-world dialogue lines via TextDisplay.
  • πŸŽ› Configure options, spoken lines and cinematic flows.
  • ⏱ Control display duration via a TypeWriter placeholder.
  • 🎬 Combine with cinematics for fully diegetic story moments.

πŸͺ§ World-Space Dialogues

  • Show text directly above NPCs, objects or locations.
  • Keep the player immersed without relying on chat spam.
  • Use it for signs, floating captions, holograms, and more.

πŸŽ™ Spoken & Cinematic Lines

  • Display spoken lines during a dialogue sequence.
  • Time your text with camera movements and sounds.
  • Perfect for cutscenes and key story beats.

⏱ Timer Integration

  • Control how long text remains visible.
  • Drive pacing with a dedicated timer placeholder.
  • Keep multi-line dialogues clean and readable.

🧩 Entries

These entries expose different ways to use TextDisplay dialogues in your TypeWriter flows.

  • textdisplay_option – Add an Option TextDisplay Dialogue.
    Use this to show choice-based or menu-like options via TextDisplay.
  • textdisplay_spoken – Add a Spoken TextDisplay Dialogue.
    Ideal for character lines, short speech bubbles or NPC β€œtalking” text.
  • textdisplay_cinematic – Add a Cinematic TextDisplay Dialogue.
    Designed for cutscenes and scripted sequences, synchronized with camera and events.

⏱ Timer Placeholder

The extension provides a dedicated placeholder to control and/or display the dialogue timer.

%typewriter_textdisplaydialogue_timer% Represents the remaining or configured time for the current TextDisplay dialogue.

You can use this placeholder in UI elements or other text fields to show a countdown or simply to drive logic based on remaining time.

πŸ§ͺ Usage Ideas

  • Show floating subtitles during boss fights or major events.
  • Display β€œthoughts” of the player or NPCs above their head.
  • Create tutorial panels in the world with short, readable text.
  • Combine with cinematics to sync text with camera pans and sound effects.

πŸŽ₯ Demo

A short preview in action:

πŸ”— Watch the demo on YouTube

πŸ’Ύ Wiki

πŸ”— Click to open



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