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12.5.1 6 days ago
12.5.1 Changelog

- Fixed console spam


12.5.0 Apr 15, 2024
12.5.0 Changelog
- Added in_slot condition, see here for more info: https://plugins.auxilor.io/effects/all-conditions/in_slot
- API: Added SlotType.isOrContains(SlotType) for compatibility with CombinedSlotType
- API: Added SlotItemProvidedHolder<T> which should be used instead of ItemProvidedHolder when fetching holders when possible

12.4.1 Apr 11, 2024
12.4.1 Changelog

- Temporarily disabled holder refresh cooldown due to bugs


12.4.0 Mar 29, 2024
12.4.0 Changelog
- Fixed memory leaks with add_holder, add_holder_in_radius, and add_holder_to_victim (Thanks Casper!)
- Massively improved general plugin performance with new holder refresh cooldown, set to 250ms by default but can be changed or disabled entirely (Thanks Casper!)
- API: Added Dispatcher<*>.forceRefreshHolders() if the cache must be bypassed. This should only be used in exceptional circumstances.
- Triggers that are disabled (i.e. not in use) will no longer have their listeners registered at all, improving performance and massively reducing memory use
- Trigger and TriggerData hashcodes are now lazy-evaluated instead of being evaluated on each call, improving performance (Thanks Casper!)
- Various improvements and fixes to several triggers, including fixing potential memory leaks (Thanks Casper!)

12.3.5 Mar 11, 2024
12.3.5 Changelog

- Removed debug message


12.3.4 Mar 10, 2024
12.3.4 Changelog

- Fixed dupe bug for some items with multiply_drops


12.3.3 Mar 2, 2024
12.3.3 Changelog
- Fixed alt_click
- More optimisations to move and change_chunk

12.3.2 Feb 22, 2024
12.3.2 Changelog

- More performance improvements


12.3.1 Feb 15, 2024
12.3.1 Changelog
- Fixed item_points_above, item_points_below, item_points_equal (Thanks OfTeN!)
- Fixed disabled triggers still running
- Fixed add_holder_in_radius
- Fixed memory leak with add_holder_to_victim
- Improved hashCode() performance under load for holders (Thanks Kapitowa!)
- Added optional check for meta (defaults to true) for switching to an item updating the holders (Thanks Kapitowa!)
- AFK Players will no longer have their holders updated by default (Thanks Kapitowa!)
- Fixed regen_multiplier (Thanks Kapitowa!)
- Various small optimisations to effect triggering (Thanks Kapitowa!)
- spawn_particle now runs async (Thanks Kapitowa!)

12.3.0 Feb 8, 2024
12.3.0 Changelog

- Significantly improved performance of ItemHolderFinder, this has been the main source of performance issues for users
- Fixed cancel_event not always working as expected
- Fixed condition-not-met lore not respecting some placeholders
- give_item effect now supports multiple items (Thanks OfTeN!)
- Improved send_message and shear_entity triggers (Thanks OfTeN!)
- Fixed severe bugs with static trigger
- Fixed severe bugs with /libreforge trigger
- Fixed many bugs with various effects, triggers, conditions, etc caused by reload
- Fixed many more other bugs


12.2.4 Jan 30, 2024
12.2.4 Changelog

12.2.3 Jan 18, 2024
12.2.3 Changelog

- Fixed the plugin not loading for certain users since last version


12.2.2 Jan 16, 2024
12.2.2 Changelog
- Fixed compatibility with Veinminer (Thanks Choco!)
- Optimised move and change_chunk triggers (Thanks Casper!)

12.2.1 Jan 14, 2024
12.2.1 Changelog

- Fixed issue where enchantments could disappear when serialised by other plugins in recent versions (e.g. Server Inventory Bridges, Shop Plugins)


12.2.0 Jan 13, 2024
12.2.0 Changelog
- Added animation effect to play animations, more will be added in the near future
- API: Added Animation API

12.1.0 Jan 7, 2024
12.1.0 Changelog
- Fixed give_permission causing errors with NPCs
- Added Model Engine integration: play_animation effect
- API: Added EntityProvidedHolder
- Added this_item filter

12.0.2 Jan 6, 2024
12.0.2 Changelog

- Fixed bug when modifying vanilla enchantments


12.0.1 Jan 6, 2024
12.0.1 Changelog

- Added support for TerraformGenerator custom biomes (Thanks OfTeN!)


12.0.0 Jan 5, 2024
12.0.0 Changelog
- Entities can now use custom enchantments!
- API: Changed the API used for hardcoded enchantments

11.3.0 Jan 4, 2024
11.3.0 Changelog
- Added /libreforge debug command
- Fixed broadcast effect
- API: Added TypedHolderProvider<T>, TypedProvidedHolder<T>, and further improved ItemHolderFinder
- API: Added Dispatcher#getHoldersOfType<T: Holder>(): Collection<T>
- Fixed potential memory leak with entities

11.2.3 Jan 1, 2024
11.2.3 Changelog
- Fixed bug where some placeholders wouldn't work in some places in some effects
- API: TriggerData is no longer a data class

11.2.2 Dec 28, 2023
11.2.2 Changelog

- Removed Boss Fortune as a default enchantment (EcoBosses no longer exists, replaced by EcoMobs)


11.2.1 Dec 27, 2023
11.2.1 Changelog
- Fixed custom biomes integration (Thanks OfTeN!)
- Fixed location_to_drop mutator (Thanks OfTeN!)

11.2.0 Dec 24, 2023
11.2.0 Changelog

- Added keep_levels effect as xp counterpart to keep_inventory - use both if you want to have vanilla-style keep inventory


11.1.1 Dec 24, 2023
11.1.1 Changelog

- Fixed hardcoded enchantments not working


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