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EcoEnchants 12.23.1

A custom enchantments plugin that doesn't suck.

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8.32.0 Jan 30, 2022
8.32.0 Changelog

- Added damage_nearby_entities effect

8.31.1 Jan 29, 2022
8.31.1 Changelog

- Added raytrace-distance option to choose how far alt_click should check for blocks

8.31.0 Jan 29, 2022
8.31.0 Changelog
- Added drill effect
- Added disable_on_sneak option to mine_radius effect
8.30.0 Jan 28, 2022
8.30.0 Changelog
- Added deploy_elytra trigger
- Added run_player_command effect
- Added give_oxygen effect
- Added damage_armor effect
- Added extinguish effect
- Fixed issues with custom enchants and registration (Thanks OfTeN for fixing CMI!)
8.29.10 Jan 28, 2022
8.29.10 Changelog

- Removed very old legacy display code, improves performance

8.29.9 Jan 28, 2022
8.29.9 Changelog

- Fixed hunger_multiplier/food_multiplier not working

8.29.8 Jan 27, 2022
8.29.8 Changelog

 - Fixed spawn_mobs effect

8.29.7 Jan 26, 2022
8.29.7 Changelog
- Improved performance of condition-related updateEffects calls massively (should improve general plugin performance significantly)
- Fixed permanent effects not respecting condition metness unless re-equipped
8.29.6 Jan 26, 2022
8.29.6 Changelog

- Fixed LootPopulator (natural enchant generation in structures) not accounting for conflicts with vanilla enchants

8.29.5 Jan 26, 2022
8.29.5
- Fixed move trigger for base spigot users (Thanks OfTeN!)
- Fixed feather_step effect (Thanks OfTeN!)
8.29.4 Jan 24, 2022
8.29.4 Changelog

- Fixed antigrief support for Corrosive and Instability (Thanks OfTeN!)

8.29.3 Jan 24, 2022
8.29.3 Changelog
- Fixed (relatively) major performance issues caused by the holder cache not functioning properly: The server scheduler was scheduling the cache to be cleared every time the holders were requested, leading to the cache not being cleared every 2 seconds, but instead multiple times a tick - this massively drags down server performance, and causes a lot of triggers (such as move) to cause inordinate amounts of lag. In this update, the cache now functions properly (independent of the scheduler)
- Fixed loads of config values from libreforge not being present
8.29.2 Jan 23, 2022
8.29.2 Changelog

- Optimized move trigger - if you want to restore the old behavior, disable use-faster-move-trigger in config.yml

8.29.1 Jan 22, 2022
8.29.1 Changelog

- Added item lookup support to multiply_drops effect

8.29.0 Jan 22, 2022
8.29.0 Changelog
- Added effect-specific conditions, read about it here: https://plugins.auxilor.io/all-plugins/configuring-an-effect
- Added spawn_particle effect
- Added pull_to_location effect
- Added item_break trigger
- Added fishing triggers: bite, cast_rod, catch_entity, catch_fish, catch_fish_fail, hook_in_ground, reel_in
- Optimised move trigger to only be when the location moves
8.28.1 Jan 21, 2022
8.28.1 Changelog

- Fixed effects not working with tridents (trident_attack trigger)

8.28.0 Jan 21, 2022
8.28.0 Changelog

- Added optional prefix/suffix above/below enchantment lore (Thanks NicoNeko!)

8.27.0 Jan 21, 2022
8.27.0 Changelog

- Added multiply_drops effect

8.26.0 Jan 19, 2022
8.26.0 Changelog

- Added mine_block_progress trigger

8.25.2 Jan 18, 2022
8.25.2 Changelog

- Fixed config validation for arrow_ring and multiply_points

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