This plugin tracks the movement of Minecraft players through all defined WorldGuard regions.
All records go in a `stats.yml` file, which records the number of times that each player has entered each defined region. The regions a player is present in is saved through reconnections and server restarts.
This plugin doesn't have a direct dependency on WorldGuard: it reads the regions files created by the plugin directly from the filesystem. No API features are used.
Only cuboid regions (the default) are used as-is. Polys will be extended to the largest bounding box (a rectangle), then that area will be used for the detection.
Logging player activity
The first, main use of this plugin is to track how many times a player has entered a given region. This can be used to monitor player activity, grant rewards for entering a specific zone, or whatever else you see fit.
/anyonecommand can be used by any player with the permission to check if *anyone* is within a region at the given moment. Here's a sample configuration:
display: Spawn point
display: Sleeping quarters
display: Watch tower
A player using
/anyonewill get a report on the status of each defined region.
- The region named "spawn" will simply display its name and the number of players there, if any.
- The one named "beds" will be highlighted in green if empty, meaning that it's available; and red if currently occupied.
- The one named "lookout" is the opposite: red if empty (no one is keeping watch), while green if someone is in position.
worldguard-path: The path to WorldGuard, if not the standard. Defaults to `plugins/WorldGuard/`.
worlds: The worlds to check for activity; comma-separated list.
regions-query: Which regions should be included in the `/anyone` command. Explained above.
/anyone: Check the amount of players present in each defined region.
iotracker.anyone: Usage of the /anyone command
Why is this plugin reliable?
I use all of my plugins on my own servers, and I like my plugins to be stable, reliable and low maintenance. Breaks on version upgrades are not expected, but should they happen, they will be quickly fixed.
Support my work
If you enjoy my work, I welcome sponsors! I've been running Minecraft servers since 2011, developed several plugins and tools for server owners, and I'm now working my way through releasing many of them. Your support would go a long way toward encouraging me to put more time and effort into this, plus fix any issues that might be discovered over time!