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9.6.0 Jan 8, 2024

Changes:

  1. Re-added item glowing effect
  2. Added setting 'minecraft-stats-blocks-broken-count' to disable counting custom broken blocks with mc stats
  3. Custom weapons no longer require armor sets to activate - can be attached to none.
  4. Custom heads cannot be switched from hotbar with helmets anymore.
  5. Fixed KEEP_ON_DEATH with ADD_ENCHANT effects
  6. McMMO's treefeller ability is now fully supported
  7. Updated EFFECT_STATIC trigger for skulls
  8. Updated `has enchantment in hand of` condition to support lower-case enchant names
  9. Updated item formatting to support base64 skins
  10. Updated damage effects to work with mythicmobs' mobs
  11. Some internal upgrades / updates and cleanups

9.5.29 Jan 6, 2024

Changes:

  1. Re-added item "enchanted" effect for when item has only custom enchants
  2. Enchanter %left% placeholder now works with EXP!
  3. Updated GKits formatting, now uses our item-creation system to support armor trims and other upgrades: https://wiki.advancedplugins.net/configuration/config-items
  4. Some internal upgrades / updates and cleanups

9.5.28 Jan 1, 2024

Changes:

  1. Added SCREEN_FREEZE:<TICKS> effect to give the frozen effect for player, also slow them down PbiL8ee.jpg
  2. Added ENTITY_EFFECT:<EFFECT> effect to run entity effect's on player, e.g. hurt https://hub.spigotmc.org/javadocs/spigot/org/bukkit/EntityEffect.html

9.5.27 Dec 27, 2023

Changes:

  1. Blocks broken by effects are now added to Player's Minecraft Stats
  2. Added %block tags% placeholder/condition
  3. Added AEAPI.registerEffect method to register custom effects
  4. Tinkerer's take-currency message is translateable
  5. WATER_WALKER now ignores lilypads
  6. Armor-items list doesnt accept non-armor items anymore

9.5.25 Dec 20, 2023

Changes:

  1. Updated how experience is dropped from mining multiple blocks (Spigot by default combines all EXP orbs into one)
  2. Added option to enable shift-right click to reveal admin items (e.g. mystery dust)

9.5.23 Dec 12, 2023

Changes:

  1. Added 1.20.4 support
  2. Added support for multiple soulbound items with REMOVE_ENCHANT effect
  3. Added FactionsKore support
  4. Fixed EXP issue with TRENCH and VEIN_MINER
  5. Updated trigger description with editor
  6. Fixed issue with oraxen and effects

9.5.20 Dec 2, 2023

This is a small update with how village trade calculations are done - you do not need to update if you don't use them.


9.5.9 Nov 11, 2023

Changes:

  1. PARTICLE effect now supports offsets as number with decimal
  2. Internal color handling updates to messages
  3. Updated SET_BLOCK effect with MINING trigger
  4. Tons of internal improvements
  5. Updates to BlockTrak broken block handling

9.5.8 Nov 8, 2023

Changes:

  1. Added possibility to have a cooldownMessage for when enchant is in cooldown https://wiki.advancedplugins.net/abilities/introduction#examples
  2. Some improvements in how leather armor is handled with armor sets
  3. Updated to handle BlockTrak better with custom enchants
  4. Improved ItemsAdder and TP_DROPS together
  5. Fixed an issue with Aoe targets
  6. Fixed issue with SHIELD_BLOCK when holding shields in both hands
  7. Removed REACH effect. It is currently not possible to consistently increase player's reach and more than half of hits wouldn't be registered with it
  8. Fixed small issue with randomizer

9.4.7 Oct 3, 2023

Changes:

  • Updated Archer enchantment
  • Add back health for potions on world switch
  • DROP_HEAD now drops randomized skins
  • Some updates with material smelting
  • SlimeFun items will now work correctly with AE
  • Fixed ItemsAdder items with KEEP_ON_DEATH trigger
  • Fixed mcMMO telepathy herbalism drops
  • Updated BlockTrak processing
  • Small fix with TP_DROPS and aureliumskills
  • Fixed ADD_EXP_MCMMO effect
  • TRENCH no longer activates when putting fire out

9.4.2 Sep 14, 2023

Changes:

  1. Updated default armor sets configurations
  2. Fixed CATCH_FISH activating for mobs
  3. Fixed DISABLE_ACTIVATION
  4. Fixed armor sets not working with some 1-player triggers

9.4.1 Sep 11, 2023

Changes:

  1. Fixed issue with REMOVE_ENCHANT not activating correctly on death
  2. FIxed setting setGlowing to false not preventing item from glowing
  3. Fixed placeholders without targets
  4. Fixed aurelium skills double drops

9.3.17 Sep 5, 2023

Changes:

  1. Every entity spawned by this plugin will now have `ae-entity` metadata
  2. Improved off-hand trigger handling
  3. lootConfiguration.yml file now has a setting to pick excluded groups
  4. Veinminer no longer works on player-placed ores

9.3.16 Sep 1, 2023
Changes:

9.3.15 Aug 30, 2023
Changes:
  • Re-added nearby mobs and nearby players conditions
  • Added hex color support to every message
  • Improved 'has potion effect' and 'potion effect level'
  • Added 'x double', y and z placeholders along with previous int x,y,z placeholders for locations
  • NETHER_GOLD_ORE now drops correct drops
  • Updated default nulify enchantment
  • DEFENSE_PROJECTILE trigger now works with crossbows
  • Fixed incorrect amount of potatoes and carrots with TP_DROPS
  • Added x/y/z variables for %hit location% (eg. %hit location x%)
  • Fixed CATCH_FISH trigger with MORE_DROPS

9.3.13 Aug 25, 2023

Added armor sets and custom weapons back! They are now fully supported with new abilities system. 


9.3.12 Aug 19, 2023

Changes:

  1. Added /clear command support
  2. Slot Increaser now works with custom model data
  3. /apply command now works with non-armor items
  4. REPEATING trigger now defaults to 1s frequency if none is set
  5. REACH effect now works without a location target
  6. Fixed MORE_DROPS effect working with colored shulker boxes
  7. Fixed ADD_SOULS issue, now perfectly works fine with other effects
  8. Few other general code improvementds and clean up

9.3.11 Aug 16, 2023

Changes:

  1. AureliumSkillsHook now ignores cancelled loot drops
  2. Improved handling of custom enchants drag & drop on items
  3. Code improvements and clean-up

9.3.10 Aug 13, 2023
Changes:
  • Added REMOVE_HEALTH:<HEALTH> - take entity's health away, ignores armor and does not play damage animation for player
  • Added REMOVE_HEALTH_DAMAGE:<HEALTH> - Take entity's health away, ignore armor play damage animation for player
  • BREAK_BLOCK effect can no longer break same block multiple times
  • Resolved minor console error with MORE_DROPS effect

9.3.8 Aug 7, 2023

Changes:

  1. Added custom model data support for groups.yml file
  2. Fixed rare error with mining regen blocks
  3. Minor updates to new gkits.yml custom enchantments

9.3.7 Aug 3, 2023

Changes:

  • visual update to potion effects, instead of random numbers it now shows infinity symbol for permanent potion effects (e.g. on armor) (before -> after)
    4c629bbf716cdb01959250d24aa1f32b64e34373?url=https%3A%2F%2Fi.imgur.com%2FAtalkijt.png
  • Added better EFFECT_STATIC support for second hand
  • Added /heal support for armor and held item effects
  • Added permissions to plugin.yml file
  • Fortune enchant now works with NETHER_GOLD_ORE
  • Fixed trench-blacklist setting not working
  • Readded "has enchantment in hand of" condition
  • Fixed DISABLE_ACTIVATION not working
  • Fixed targets being mixed up after WAIT effect
  • Fixed /ae debug disable not disabling all debug
  • Slot increaser item no longer shows banner pattern in lore
  • Whitescroll item no longer shows banner pattern in lore
  • Removed combo-limit from config.yml
  • Fixed minor error with MORE_DROPS effect

9.3.5 Jul 30, 2023

Changes:

  1. Improved premade configurations
  2. A lot more work behind the scenes on in-game editor
  3. Improved AdvancedEnchantments UI support with plugin GUIs
  4. /ae pasteEnchants format improved
  5. Debug has been changed, more information is given with conditions

9.3.2 Jul 29, 2023

Changes:

  1. Fully reworked AureliumSkils support. Extra drops are now handled correctly, if broken with telepathy will be teleported to inventory, if with smelt they will be smelted. This took hours on hours to perfect.
  2. Huge improvements to performance: trigger is now only enabled if any enchant utilizes it, otherwise it will no longer do checks
  3. Added %block x%, %block y%, %block z% placeholders
  4. Updated /ae pasteEnchants to post a proper paste
  5. Fixed 1.17.1 loading
  6. CATCH_FISH now only activates with fishing drops
  7. MORE_DROPS no longer works with player-placed blocks

9.3.1 Jul 25, 2023

A ton of progress to the in-game editor, will be out in next couple of updates!
Changes:

  1. Fixed holy whitescroll being kept on items after death
  2. Misconfiguring custom item from config will now give a warning in console
  3. /ae debugConditions has been changed to /ae debug, which will print a lot of information to console and chat
  4. Fix for Water Walking people were able to mine obsidian by mining block next to it

9.3.0 Jul 21, 2023
Changes:
  • Breaking Clay blocks with Telepathy (TP_DROPS) now drops correct amount of clay
  • Further work on in-game editor, it's coming out soon!
  • Improved durability calculations for tools
  • Fixed few minor issues with effect handling

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