+ Added: [Suggestion] Requirement for the owner of a farm to be online
crop:
enabled: true
name: '&eCrop Farm'
item: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZDAxZTAzNWEzZDhkNjEyNjA3MmJjYmU1MmE5NzkxM2FjZTkzNTUyYTk5OTk1YjVkNDA3MGQ2NzgzYTMxZTkwOSJ9fX0='
# Use 'AIR' to disable farmland creation.
farmland: 'FARMLAND'
cost: 5000.0
# Require the owner of the farm to be online?
require-owner-online: false
- Fixed: /farm list not always up to date
+ Added: [Suggestion] Maximum fuel time in farms.yml
fuel:
enabled: true
# Initial time.
initial: 6h
# Maximum fuel time.
max: 7d
- Fixed: Being able to break farm with just left click, if armor stand used
+ Improved: Storage open with armor stands, same as with blocks now
- Fixed: Issue with armor stand loading at deletion
+ Added: Mangrove tree to default farms.yml
- Fixed: 0:0 not disabling harvest item
- Fixed: [#1986] Error at clicking next or previous page
+ Added: Teleport options
# Set the cost of any teleportation to 0 for players that joined the server for the first time.
# You can define a time span here. Example: 1d = players that joined the server 23 hours ago, won't pay for any teleportation.
first-join_time: 0h
# Waittime
# Timeunit: seconds
wait: 3
+ Added: /farm list command
https://github.com/Angeschossen/BetterFarming/wiki/Permissions#command-permissions
- Fixed: Possible issue with armor stands not being detected correctly
- Fixed: Some minor GUI issues
This version migrates your language files into a new format. Existing translations are kept. Please take a backup of your translation files anyway.
This update is a complete overhaul of the GUI menu framework. It contains several improvements and
suggestions that we received in the past. While this version has been tested, there might still be
minor issues that might affect the usability of a menu.
+ Added: PlaceholderAPI support for all GUI menus
+ Added: You can now define multiple slots for items in menus
+ Added: You can now define entry ranges for list menus
+ Added: You can now define common items to be set in each menu
+ Added: Define commands to be executed on item click
+ Changed: Add back: AIR to disable farmland setting
- Fixed: [#1889] farmland option didn't have an effect
+ Added: {plugin} placeholder to failure_untrusted for debug (ticket: #1877)
+ Added: [Suggestion] Remove owner from farms given via /betterfarming admin give
+ Added: Allow spaces for farm names in farms.yml
- Fixed: Able to place farms on PlotSquared roads, but shortly removed after
+ Added: [Suggestion] DecentHolograms support
+ Improved: Hide item attributes in fuel menu
- Fixed: Diamond and netherite pickaxes not recognized by fuel menu
+ Changed: Immediately remove armor stand on farm deletion regarding [#1584]
- Improved: Update cycle for holograms
- Fixed: Not able to create farms in woldguard regions, even if allowed placing blocks
+ Added: [Suggestion] You can now specify custom model data for item based economy. For that, a new item has been added in the gui file.
# Spawn fireworks at level upgrade?
firework: true
+ Added: Particle effect above crops to indicate growth
+ Updated: Default configuration with new role flags
More information: https://github.com/Angeschossen/BetterFarming/wiki/Role-Flags