- Fixed bug that cancelled combat for all players on the server regardless of whether they were in an arena or not.
IMPORTANT: Blue Arcade 1.X configurations will not work in this new 2.0.0. You need to reconfigure the plugin.
- Fixed bug when disabling the plugin when the license was invalid.
- Fixed bug with the temporary license that allowed more time than indicated.
- Fixed bug that did not save user data properly.
- Fixed bug in TNT Tag that caused surrounding people to die unfairly when TNT exploded.
- Fixed bug that allowed voting for mini-games in arenas with only one minigame.
- Fixed bug that did not give stars in arenas with only one minigame.
IMPORTANT: Blue Arcade 1.X configurations will not work in this new 2.0.0. You need to reconfigure the plugin. If you use our Party Games Setup, do not upgrade until the resource is updated.
- Fixed console spam error when updating the content of the signs.
- Fixed a bug with explosions in TNT Tag that caused it to kill nearby players.
- Improvements in the Red Alert code for dead player detection.
IMPORTANT: Blue Arcade 1.X configurations will not work in this new 2.0.0. You need to reconfigure the plugin. If you use our Party Games Setup, do not upgrade until the resource is updated.
- Fixed bug that didn't register signs correctly. Delete the signs.json file if you have already registered one.
- Small corrections in the messages file.
IMPORTANT: Blue Arcade 1.X configurations will not work in this new 2.0.0. You need to reconfigure the plugin. If you use our Party Games Setup, do not upgrade until the resource is updated.
- Internal reorganization
- The plugin has changed a lot internally to improve its readability and help it update faster.
- The mini-games of the arenas are now saved in separate files, there will still be the same content, but now only what the plugin needs will be loaded instead of constantly loading everything.
- The user modifiable files are still in YAML, but the data files are now stored in JSON for faster data reading.
- (And there are still many changes to be made that will occur in the future)
- New content and improvements
- Updated to Minecraft 1.21
- The plugin now supports RGB colors and gradients using the Adventure MiniMessage API. However, legacy colors still work.
- Changes in Multiple mode (Party Games):
- Added menu to vote for mini-games before starting an arena.
- Now the next mini-game will be announced before teleporting from the previous one.
- New sounds made with note blocks have been added when changing mini-games (Optionally using NoteblockAPI)
- Most serious bugs have been fixed
- Fixed bug in which when entering any player could fly.
- Fixed bug in which some minigames ended randomly after starting.
- Fixed bug in which sometimes the winners of each game were not counted correctly.
- Fixed bug where sometimes some region-dependent mini-games did not work.
- Plugin license reverted to original
- The plugin costs money again (explained why below). It now costs $14.99
- The licensing system removed in the previous update has been reimplemented. Old licenses do not work, contact us to receive a new one.
Why has there been so much inactivity of the plugin and why does it now cost money?
These two issues are related. We initially made the plugin free and open-source in the hope that more people would contribute to its development, as many had expressed interest in doing so. However, this did not happen. Instead, users only modified the code for their own purposes without sharing their changes with the main branch. As a result, not only did we lack contributors, but we also didn't generate any revenue, which ultimately led to a drop in motivation for the developers.
In hindsight, the decision to change the license was a mistake, but we've now reverted it to ensure we maintain motivation and continue delivering regular updates.
For those who obtained the setup while the plugin was free (before 09/28/2024), you have up to two months to claim your free Blue Arcade license. If you miss the deadline, you will need to purchase the plugin.
- SpigotMC version removed. Now the plugin is the same on all platforms.
- Removed "BlueAPI" dependency.
- Fixed bug related to Scoreboard in 1.20.4
- Fixed major bug that stopped the whole game when deleting players in TNT Tag.
- Fixed repetitive message notifying that you are tagged in TNT Tag.
- Removed obsolete methods to prevent Legacy plugin support from starting.
- New Minigame: Fast Zone
- Now if a string in the language file is missing ('') the message will not be sent.
- The Spanish language (es_ES.yml) has been updated to the latest version.
- Added support for Spigot 1.18 by user request.
- Fixed bug in which the arenas did not stop when they had less than the minimum number of users.
- Small improvements and optimizations in the code.
- New Minigame: Knockback
- Added rewards. Configure it through the rewards.yml file
- Added an option to remove the arrows fired in OITC (Default: true)
- The fire aspect of the sword in OITC has been removed.
- Added licensing system to combat piracy. (If you have purchased the resource you should have received your license as a private message on the platform where you purchased it.)
- Fixed bug when saving the blocks of an arena in Exploding Sheep.
- Fixed bug that played the "classified" sound many times in some minigames.
- Fixed bug where Red Alert did not detect when a player died.
- Fixed bug in which if a player leaves an arena and is among the top 3 classified, the fireworks would spawn anyway.
- The number of times an update is checked has been reduced to prevent spam messages in the console.
- New Minigame: Red Alert
- Added an option to spawn fireworks at the location of the winners (#1, #2 and #3).
- If there is only one round in a game the final leaderboard will be shown directly at the end of the mini-game.
- Added command "/ba reload [all/file name]" to reload the plugin configuration (some files require a complete server restart).
- Added command "/ba goto [id] [minigame]" to teleport to a configured minigame.
- Added different sounds during the arena (customizable in sounds.yml file).
- Now you can adjust the explosion level in the "Exploding Sheep" minigame. (Can't be done from inside the game, you must do it from the configuration file: /plugins/BlueArcade/data/arenas/arenaid.yml)
- Disabled the fall damage in all minigames.
- Fixed bug in OITC that didn't count as kill when killing with sword.
- Fixed bug that didn't regenerate the map in Exploding Sheep in some occasions.
- Fixed bug that regenerated the map in Spleef with players still in the minigame.
- Fixed bug that didn't show the mini-description of some minigames in the scoreboard.
- Fixed bug where in some minigames players were not teleported when leaving the borders.
- Fixed bug in which the death block did not do anything in some minigames.
- Added an explosion on death in TNT Tag
- Players in TNT Tag can now hit each other.
- Changed the OITC stick to a sword. (As in the Original OITC)
- Fixed bug that did not show the name of the TNT Tag minigame on the scoreboard when playing it.
- Fixed checks when finishing configuring Spleef.
- Added checking for updates in the SpigotMC version.
- New Minigame: TNT TAG: Players pass a TNT block between themselves, avoiding being the last one holding it when it explodes. The objective is to not be the last one holding the TNT block.
- Added an item for exiting an arena in the waiting lobby.
- Added signs for joining arenas. Format -> Line 1: [BlueArcade], Line 2: join/quickjoin, Line 3: (arenaid)
- Added the variables {max_players} and {min_players} to the Scoreboard.
- Added an option in the configuration to teleport players to the main lobby upon server entry.
- Added an Action Bar in the waiting lobby and minigames.
- The /ba join, /ba leave, and /ba quickjoin commands can now be executed from the console.
- Fixed an issue where if command blocking was disabled, the "/leave" command would not work.
- Fixed bug that generated an exception due to a null Material when regenerating the minigame Exploding Sheep.
- Fixed bug that incorrectly add victories to users.
- Fixed compatibility with Spigot 1.16.
- New checks have been added to try to solve the bug that skips minigames after choosing them without any reason. Although modifications have been implemented in the hope of solving this problem, it cannot be assured that it is completely solved in this version.
- Fixed a bug where the red light affected the spectators (again, sorry, this time it is fixed).
- Fixed a bug where death_block affected spectators.
- Fixed a bug where leaving the Exploding Sheep region as a spectator counted as a death.
- Fixed a bug where ending an arena and removing all players would display a "... has left the arena." message for each player.
- Fixed a bug where the "has left the arena" message appeared for all players when finishing an arena.
- Fixed a bug where trying to break a snow block with a snowball in spleef caused console errors.
- Fixed a bug in the /leave command in the waiting lobby.
- Fixed a bug where hitting an NPC caused console errors.
- Fixed a bug where Spleef would freeze and generate repetitive errors.
- Fixed a bug where Snowball Fight would do nothing and generate errors.
- Disabled block interaction in games and the waiting lobby.
- Fixed many other bugs...
- Now if all players leave the arena, the last player will get a victory instead of stopping the game.
- Updated the plugin to be compatible with Spigot 1.20.
- Added support for Spigot 1.16 by user request.
- Changed the scoreboard library from Netherboard to Fastboard.
- Fixed a bug that caused new minigame configuration to not register the "death_block" in the arena file.
- Fixed a bug that caused the plugin to stop completely when trying to remove player potion effects.
- Fixed a bug when starting Spleef in versions 1.12 and 1.19.
- Fixed a harmless bug in the console related to Traffic Light.
- Fixed critical error when trying to configure a new arena.
- Fixed error when trying to enter a non-existent arena.
- Fixed bug in the language files of a command (/ba quickjoin).
- Fixed bug that sometimes the player didn't change the game mode from spectator to adventure.
- Fixed bug in OITC that sometimes player didn't die despite being hit by an arrow.
- Fixed bug that teleports the spectators of Traffic Light when the light is red.
- Fixed obfuscation problem.
- Improved death block detection.
- Improved performance considerably.
- Added death block in all mini-games. When stepping on this block, the player will die. By default, it is the barrier (Important: Only if the player steps on the block, not if he touches it).
- Now potion effects will be cleared in every minigame.
- Placeholders for PlaceholderAPI added.
- Update checker added.
- Metrics added (you can disable it).
- Spanish language (es_ES) added. Credits to Iruvatar Network (www.iruvatar.com).
- Other internal changes to improve anti-piracy security...