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2.0.2 Dec 18, 2021
Minor Update
[/] Fixed TacoSpigot Block state spam
[/] Fixed Most of the reported bugs
[/] Possibly applied an experimental fix to Expert Knockback console spam

2.0.1 Dec 16, 2021
Minor Update (2.0.1)
[+] Added EnderPearl Settings
[/] Fixed KnockbackProfile loading
[/] Fixed SmoothKnockbackProfile not using vertical knockback
[/] Probably Fixed the log4j script spam

2.0 Dec 15, 2021
Major Update (2.0)
[+] Completely Brand new EnderPearl and Potion settings
[+] Re-coded most of the knockback code.
[+] Re-coded configuration with comments now present in the config to help with each option
[+] Added FastMath (Jafama) to all Math usages
[+] Added use of FastUtil to heavy caching usages like chunks
[+] Backported numerous new patches from Paper
[+] Added patch for running while eating
[+] Added Anti-Malware and Anti-Crash (Not overly major, inspired by NachoSpigot)
[/] Optimized Redstone (Pandawire)
[+] Asynchronous explosions (toggle-able)
[/] Added Lag compensation to both Potions and Enderpearls
[+] Extensive spawner settings fully configurable
[+] Extensive TNT and Sand configurations
[+] Fixed Many Memory Leaks
[+] Fixed packet spam upon head rotation
[+] Fixed sending irrelevant block updates to client
[/] PlayerMoveEvent accurate timing
[/] Patched Book related crashes
[/] All visibility related bugs patched
[+] Added Asynchronous Chunk Loading Method (Not used by default, but you can access it by plugins)
[+] Many Many Many Many API related changes that make it easier to code plugins
(Carbon Exclusive):

player#carbon() - Player related carbon spigot methods
world#getTileEntities() - Returns all Tile Entites in a world
world#getEntityById(int i) - Returns an Entity by its exclusive ID

Many more but can't mention here!

1.7.3 Nov 16, 2021
v1.7.3
[+] TNT Optimizations and configuration options
[+] New Pearl System
[+] Performance Improvement
[/] Better Chunk Loading
[/] Bugs Fixed related to NPCs disappearing and Potion Effects

NOTE: Smooth and Easy knockback profiles broken in this version, will be fixed tomorrow.

1.7.2 FIX Sep 26, 2021
Minor Update
[/] Fixed Licensing
[/] Maybe fixed ticking errors
[/] Maybe fixed smooth knockback profile errors

1.7.2 Sep 12, 2021
Minor Update
[/] Fixed Fishing Hook Knockback
[/] Fixed Lazarus Startup
[/] Fixed Visibility Issues
[/] Fixed Entity Living Knockback
[/] Fixed Enderpeal Errors
[/] Fixed Rod not registering
[-] Removed left over suspend code
[/] Maybe fixed world loading issues
[/] Fixed pot lag

1.7.1 Sep 8, 2021
Major Update
- Changed base from Paper to SportPaper
- Main.class - Changed optionBuilder for "SportPaper" config to "Server Settings" config
- DedicatedServer.class - Added Version String in startup message, Added a better EULA warning message, Port Errors, Non Premium Message
- CraftServer.class - Extended TPS Statistics
- MinecraftServer.class - Changed Constructor for "Rolling Average", Added "Average TPS" and "Average Connection TPS"
- EntityPlayer.class - Overrided EntityHuman#setSprinting and added support for "shouldDealSprintKnockback" boolean to adapt in knockback
- PlayerInventory.class - Added usage of EntityPlayer#setEquipment method to trigger EquipmentSetEvent
- EquipmentSetEvent.class - Added EquipmentSetEvent which triggers when you wear armor of any kind (Support for Lazarus and HCF Cores)
- Server.class, CraftServer.class - Removed "isSuspended", "setSuspended" and Suspend mode from SportPaper to prevent users from being confused
- Bukkit.class - Added Bukkit#setMaxPlayers
- Recoded Knockback System
- PlayerConnection.class - Added tracking for "LastMotionTick"
- Player.class - Added "player#setKnockbackProfile" method and "player#getKnockbackProfile" method
- Removed OpenHFT Support and Fixed thread lock startup errors
- Patched NoDamageTicks for all Knockback Profiles
- Fixed Skin Bug
- Fixed Absorption in Golden Apples
- EntityPlayer.class - Added "FakePlayer" & "FakingDeath" booleans
- PlayerConnection.class - Added MovementHandlers and PacketHandlers, Added InvalidArmAnimation Fix
- Added Artemis Anticheat SDK Support
- Removed Async Data option
- Added Day and Night Command for player to set their own time
- Added Visibility Patch (Works somewhat)
- Improved performance 10x

1.6.2 Aug 28, 2021
Fixed Lazarus Support
[/] Fixed EquipmentSetEvent
[/] Lazarus is now fully supported

1.62 Aug 24, 2021
Minor Update
[/] Updated Licensing
[/] Added Lazarus Support (EquipmentSetEvent)

1.61 Aug 21, 2021
Minor Update
[/] Patched Server tick loop (Suggested by ! fabio#0001)
[/] Made Knockback Directional
[/] Fixed Knockback Sprint Issue (Maybe?)
[/] Changed Thread TPS from 60 to 100 (Suggested by Muffinized)

1.6 Aug 19, 2021

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