
Chest Protect - Chest Lock 5.20.14
Protect chests, doors, furnaces, all blocks, GUI based, Flags, Economy, Full customizeable
- Fixed: Invalid default db schema
+ Improved: Group saving
- Fixed: Minor issues
+ Changed: WorldGuard lock flag behaviour - no longer bound to only-trusted
- Fixed: Protection hook info error upon placement
+ Added: API: 3rd party plugins can now create and claim protections
That means that these protections will be managed by them in terms of limits. Protections of these plugins won't be displayed in the ChestProtect menu. These plugins provide their own logic to open the protection menu.
This is currently supported by FasterFurnaces. UpgradeableHoppers will support it soon.
This allows other plugins to utilize all player and flag management features of ChestProtect while nicely integrating into their system.
+ Added: You can now disable every teleportation by unsetting the following permissions:
https://github.com/Angeschossen/ChestProtect/wiki/Permissions#teleportation
+ Added: API: for offline player usage
https://github.com/Angeschossen/ChestProtectAPI/commit/da3e0a26b9bccc015658fd3767072697632fbe6c
- Fixed: [#2502] Issues with retrieving skin data for heads, etc. This finally removes errors printed by the server's API. Which might
occur if Mojangs API is down etc.
+ Added: [#2491] error on init in rare cases with Lands
+ Added: [Suggestion] instructions on how to cancel lock etc. mode in actionbar to default locale
- Fixed: Trusting players prints already trusted
+ Added: Protection owners can now toggle in the players menu if land members should be added to the farm automatically
- Fixed: Error on first run