
CMI 9.7.14.0
280+ Commands/Insane Kits/Portals/Essentials/Economy/MySQL & SqLite/Much More!
8.7.7.0
Sep 9, 2020
Things
Fix for setmotd command printing out current motd in console while tabcompleting it in game
Adjustment for UseShortNumbers when we had value shown like 499.0k, now it will be more cleaner looking and will look like 499k in case there is no fraction, if there is, then we will show in regular 499.05k way
New placeholder as %cmi_baltop_shortmoney_[1-10]% which will show balance in short format, so instead of showing 99,990,098.00€ we can show 99.99m
Fix for dynamic signs not being updated after modifying file directly and performing cmi reload command
Changed default value for colors->PublicMessage from false to true, this will only have effect when generating new config file. But due to recent changes in how we handle this option we need to have it at true if we want to handle chat color codes by default, which minimizes confusion why color codes are not translated for those who are not aware of this option
New placeholders %cmi_server_online% and %cmi_server_online_[serverName]% which are more or less same exact thing as %server_online% and %server_online_[serverName]% but those will be properly processed while using from outside of CMI throw PAPI and will return correct player count, where old ones failed to do so
Fix for issue when in case we have Colors->PublicMessage set to false but CleanUp->publicmessage is enabled, we need to clean up color codes from text which is independent action from what permissions player has
CMIUserBalanceChangeEvent Will inclode source user if posible when money transaction is performed, to indicate who looses or gains money from this transaction. This is just indicator in case you want to perform some actions on it. Currently only applies to /pay command
Updated UltraPermissions plugin support for its new API which caused some issues
Small update to /tp command to address previous change where in case player was in vanish mode and you cant see him you would have been teleported to players logout location instead of his current one, now this will only apply if you are teleporting to the player and not teleporting some one else to him
Small fix for issue in case player got kicked from server for adling and then he reconnected which no longer put him into afk mode
Fix for /tps and /status returning slightly different tps results
Fix for error when trying to check playtime of fake account
Fix for error when saving player data which contains invalid death location
Adjustment for UseShortNumbers when we had value shown like 499.0k, now it will be more cleaner looking and will look like 499k in case there is no fraction, if there is, then we will show in regular 499.05k way
New placeholder as %cmi_baltop_shortmoney_[1-10]% which will show balance in short format, so instead of showing 99,990,098.00€ we can show 99.99m
Fix for dynamic signs not being updated after modifying file directly and performing cmi reload command
Changed default value for colors->PublicMessage from false to true, this will only have effect when generating new config file. But due to recent changes in how we handle this option we need to have it at true if we want to handle chat color codes by default, which minimizes confusion why color codes are not translated for those who are not aware of this option
New placeholders %cmi_server_online% and %cmi_server_online_[serverName]% which are more or less same exact thing as %server_online% and %server_online_[serverName]% but those will be properly processed while using from outside of CMI throw PAPI and will return correct player count, where old ones failed to do so
Fix for issue when in case we have Colors->PublicMessage set to false but CleanUp->publicmessage is enabled, we need to clean up color codes from text which is independent action from what permissions player has
CMIUserBalanceChangeEvent Will inclode source user if posible when money transaction is performed, to indicate who looses or gains money from this transaction. This is just indicator in case you want to perform some actions on it. Currently only applies to /pay command
Updated UltraPermissions plugin support for its new API which caused some issues
Small update to /tp command to address previous change where in case player was in vanish mode and you cant see him you would have been teleported to players logout location instead of his current one, now this will only apply if you are teleporting to the player and not teleporting some one else to him
Small fix for issue in case player got kicked from server for adling and then he reconnected which no longer put him into afk mode
Fix for /tps and /status returning slightly different tps results
Fix for error when trying to check playtime of fake account
Fix for error when saving player data which contains invalid death location
8.7.6.15
Sep 6, 2020
Quick
Just a quick fix related to some locale not being colorized properly with latest versions
8.7.6.14
Sep 6, 2020
Hot
Relatively hotfix for introduced issue when specialized command would not translate color codes as it was doing before.
8.7.6.13
Sep 5, 2020