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9.2.5.5 Nov 25, 2022
Warmup
  • Scan command now properly detects and includes enchants inside enchant books when you are scanning for specific enchant on items
  • Potential fix for spawner drop sometimes (~1% chance) still dropping spawner when it should not
  • Fix for tablist failing to include empty lines at the start after latest updates
  • Fix for interactive signs not updating their text. Now on interaction with them text will be updated
  • Small fix for modded 1.12.2 servers
  • Fix for warmup timer showing lower timer by one second
  • Added new permission to set commands warmup time cmi.warmuptime.[command].[time] for example cmi.warmuptime.home.2 If player has access to more than one permission, then lowest number will be used, so you can't override default time set in config file with bigger one set by permission node
  • Update for general fly mode handling when it comes to world changes which was bugging out and in some instances keeping fly mode enabled for the player when it should have been disabled
  • Fix for fly command not wanting to work properly on offline players
  • Fix for issue with night skipping when you are only one on the server and you have time speedup and time being frozen at same time

9.2.5.4 Nov 18, 2022
Sounds
  • Fix for ender chest title not being translated when you open your own
  • Now sound command supports location format as LT_Craft;564;70;872 instead of separate variables. Old format still acceptable
  • Better tabcomplete for sound command
  • Added option to define range for sound, this will work when you define location or target player name
  • Fix for issue with specialized commands item: check
  • Fix for issue relating to tablist with empty lines which inherited previous color and text format
  • Fix for uncuff command tab completer being bugged out
  • Fix for issue relating to FactionsUUID plugin and starter balance

9.2.5.3 Nov 9, 2022
!=
  • Fix for issue relating to gradient colors in chat messages not being cleaned up when player does not have permission for it
  • Additional fix relating to special commands check variable with != condition.
  • Fix for issue with sit command glitching out while turning around north direction
  • Added hover over and suggestion of command in command help page

9.2.5.2 Nov 3, 2022
Items
  • New permission node as cmi.command.broadcast.clean which allows to send clean broadcast messages by adding ! in front of message
  • Fix for issue with specialized commands and check:[val1]==[val2]! condition 
  • Small fix relating to baltop placeholders sometimes causing error messages
  • Added/fixed support for items with custom model data in specialized commands. Now you use item:stone{CustomModelData:123456}! or hasitem:stone{CustomModelData:123456}! to check if player has specific item with set specific custom model data

9.2.5.1 Oct 27, 2022
Quick fix

Fixing issue relating to specialized commands with check and != variables introduced in latest version


9.2.5.0 Oct 27, 2022
Special specials
  • Adjustment for teleportations with entities with newest minecraft versions wanting to generate error message. This is mostly relevant while teleporting into unloaded world
  • New specialized command sub action as which will define if we want to cancel rest of the commands if this one got performed. This simplifies situations when you might want to have multiple different actions for same base alias command. As example   
    [code]  tnt-run:
     
        Cmds:
        - check:$1==null~! asConsole! cmi feed [playerName]
        - check:$1==join~! asConsole! cmi heal [playerName]
        - asConsole! cmi msg [playerName] !&4Wrong command!
        CustomTabs:
        - join[/code]
    In this case when player performs "/tnt-run" he will be fed, when player performs "/tnt-run join" not only he gets tabcomplete suggestion but he gets healed when using this command. When none of previous got performed then last one will be triggered, which will inform about command being incorrect. So to add additional sub command you would only need to duplicate 
    [code]   - check:$1==join~! asConsole! cmi heal [playerName][/code] and maybe adding more tab complete suggestions for convenience sake
  • Added additional option to define multiple check variables for specialized commands check criteria. Now you can use something like this to perform command(s) if sub command is equal to one of provided values check:$1==NULL|leave|join|info! same thing applies for != check which will perform defined command if variable isn't one of provided
  • Fix for issue with rare double vanish bossbar
  • Fix for missing vanish metadata on player login
  • Fix for issue with silent chest being used on loot chests which don't have generated loot in them, yet. Now it will inform about missing loot instead of opening empty chest.
  • Fix for issue relating to kits with items which should not be dropped on ground when inventory is full not being given in some specific situations

9.2.4.8 Oct 24, 2022
Fixes
  • Small change for spawnmob which now will take into consideration water and will spawn mob on water block instead of picking solid one under it if you aim at water
  • Fix for /cmi saveditems get [name] return item with slight modification in comparison to original one
  • Fix for issue relating to bungeecord private messages sometimes going to wrong recipient if you have multiple players with similar names
  • Fix for compass not showing target location if spawn location is disabled

9.2.4.7 Oct 20, 2022
Fix
  • CMIB plugin small fix which was including some debug messages into console output, please download latest version
  • Fix for issue with custom alias and having specialized command format which messes up recognition of correct auto tab completes
  • Fix for issue with bungee private messages showing global variable
  • Fix for issue relating to full server joining
  • Added new permission as cmi.command.repair.bypass to bypass repair cost. This permission is checked by the player whose item is being repaired and not who initiates command. Don't forget that you can always double check existing permission with /cmi checkperm command

9.2.4.6 Oct 14, 2022
3 Things
  • Some adjustments and improvements for attached command handling with limited item use feature. Now if attached command check fails (specialized commands check) then item usage won't be consumed
  • Added option to define max slot number player can use when using sethome command. It defaults to 99. This is to prevent from players setting slot number to some silly numbers
  • Switched price change for setworth gui to be more in line with other places where left click lowers and right click increases

9.2.4.5 Oct 12, 2022
Fixes
  • Fix for issue where players who never been allowed to join server would have been recorded into database
  • Fix for /sell command not recognizing material names
  • Updated default locale for /homes gui to indicate that you need to press Q instead of middle mouse click due to it not longer working as it should.
  • Fix for issue with clickable holograms using new click detection method while being located under Y = 0 coordinates

9.2.4.4 Oct 4, 2022
Fix
  • Fix for /homes command when using near:[range] variable and clicking on results while not being properly formatted
  • Fix for players being able to join server if he had cmi.fullserver.bypass permission node
  • Fix for /cmi sell gui [playerName] not being able to be open for other players if target player didn't had appropriate permission node
  • Fix for issue with skin command causing lag spikes while trying to force update or turn off skin
  • Fix for bug relating to setworth command while not having predefined amounts to it

9.2.4.3 Sep 23, 2022
Fix
  • Small fix for interactable commands and [interactedBlock] [interactedBlockX] [interactedBlockY] [interactedBlockZ] not being translated properly
  • Small fix for /seen command
  • Added option to exclude players from playtimetop list if player was offline for X days
  • Small fix relating to holograms while using mix of new hover over commands handling in addition to old one. Now in case there is global command set for entire hologram then we will trigger it if there isn't one set for specific hologram line. 
  • Fix for issue with warp command which would have misstaken warp name with player name while warp name being just one letter

9.2.4.2 Sep 20, 2022
Additions
  • Added option to define max length of input for itemname command, which defaults to 64 characters. You can disable this restriction in config file
  • Added option to define max length of input for itemlore command, which defaults to 64 characters. You can disable this restriction in config file
  • Update for /seen and /lastonline outputs to be shorter when it comes to bigger time frames. Included months and weeks as new time frames to avoid having something like "250 days". For time being new locale lines will be located in CMI, those will be moved to CMILib eventually. Time frame including years will exclude anything under weeks, so only year, month and weeks of offline time will be shown. Under one year but still in range of months we will include weeks, days and hours. When it's under a month we will include up to minutes and anything less than this will show full time with seconds.
  • Added hover over message for balltop command which by default shows players real name instead of display name
  • Optimization for vanish login event
  • Fix for small issue relating to /helpop command which would have shown player sent message and feedback message instead of only showing feedback
  • Added option to open scavenge UI over console by providing players name. Example: cmi scavenge Zrips
  • Added option to open open sell UI by provided player name. Example: cmi sell Zrips gui
  • Added -s variable for sell command to perform it silently
  • Added option to open warp UI by provided player name. Example: cmi warp Zrips

9.2.4.1 Sep 16, 2022
Tiny
  • Small change for jump command to better work in water
  • Fix for commands being duplicated in console output
  • Small improvement for aurelium plugin to take into consideration players locale and translate skill names appropriately

9.2.4.0 Sep 14, 2022
Armor Effects
  • Added support for AureliumSkills plugin for rankup system. Setup is exactly the same as it is for McMMO, you can specify specific skill(s) or use "power" to define total level amount. 
    AureliumRequirement:
      - foraging:10
      - power:20
  • Added /cmi armoreffect command which can attach potion effect to any item. Keep in mind that effect only gets applied when item is in armor slot (offhand excluded). This will apply defined potion effect for 15 seconds and keep reapplying it while you keep wearing this armor. Example of usage: /cmi armoreffect jump/cmi armoreffect jump:2/cmi armoreffect jump:2:v Providing number will define effect level and v will define if you want to have potion particles around player when this effect is active, by default there won't be any particles shown and no icon on top right corner to indicate potion effect being active. You can use /cmi armoreffect which will show you basic chat editor in same way it is for attachedcommands where you can have better control over attached potion effects or modify existing ones. To apply more than one effect use ;; like /cmi armoreffect jump:2;;regeneration:v
  • Added extra variable for /recpe command as -c while using it we will only show none vanilla recipes relating to given item, so this will only include custom recipes
  • Removed /cmi whowas command as Mojang no longer provides this service as of September 13th

9.2.3.8 Sep 6, 2022
Portals
  • Added option to define portal particle color, this is only for particles like reddust. UI got slight change due to extra buttons appearing to change color
  • Added option to define dust particle size for portals. This ranges from 1 to 4, again, dust particles only for now.
  • Fix for you being able to put items into Options UI
  • Added extra information about servers when performing serverlist from console to indicate its recognized ip and port. This is mainly for debugging and only shows up in console
  • Fix for attachcommand issue when you tried to remove last recorded command with built in chat editor and it wasn't being removed
  • Updated default locale for armorstand editor and middle mouse click to edit its name. We should use Q by default due to 1.18+ no longer properly recognizing middle mouse clicks in survival mode
  • Fixing issue with bungeecoord not reporting correctly player count in some situations

9.2.3.7 Aug 31, 2022
Up up and the way
  • Small fix which could have cause issues with private messages not going through if sender never visited target server. This one mainly for bungee type servers.
  • Small adjustment for private messages where now we can have \n in message format which can add extra line but we will not allow \n in chat messages
  • Small addition for clear command to recognize item amount as separate variable instead of using more universal format. So /clear apple:3 and /clear apple 3 will do the same
  • New placeholder as %cmi_user_baltop% which will output current player baltop position. This only updates once every minute.
  • New custom event as CMIChequeCreationEvent which will be fired on cheque creation with appropriate information. Can be canceled.
  • New custom event as CMIChequeUsageEvent which will be fired before cheque usage. Can be canceled.
  • Small change for /setspawn where now we will recognize -loc: and loc: variables, as currently it was only variable used without - at the beginning which could have caused confusion
  • Fix for tag feature not recognizing players nick names and only checking for their original name
  • /cmi tempban command now supports extra time variables as + and - which will either increase or decrease players ban time by provided amount. Player gets auto unbanned if time reaches 0. As an example /cmi tempban Zrips +5m or /cmi tempban Zrips -5m
  • /cmi mute command now supports extra time variables as + and - which will either increase or decrease players mute time by provided amount. Player gets auto unmuted if time reaches 0

9.2.3.6 Aug 23, 2022
Tincy
  • Small update for spawnmob command where now we can simply provide entity amount as a plain number, old format like q:[amount] still works and can be used if new one causes some issues
  • Small update for custom alias custom tab completes which now supports placeholders and can accept placeholders which return string with multiple variables separated with "," or "" for example %onlineplayers_names% will add online player names into tab complete in same way [playername] does
  • Added [interactedBlockX] [interactedBlockY] [interactedBlockZ] for interactable commands

9.2.3.5 Aug 16, 2022
Up - Down
  • Deprecated some of the placeholders not starting with cmi. This only means that we no longer officially support them but those will continue working if you used them before. Added additional placeholders to replace those, for example previous %server_time_[timeFormat]_[timeZone]% got replaced with %cmi_server_time_[timeFormat]_[timeZone]% and similar.
  • Updated hologram hanling where some parts of the code got brought back to sync mode to have better, well, synchronization which should resolve issues relating to multiple holograms with multiple lines updating at same time causing them to brake and show incorrect information on wrong holograms
  • New command as /cmi down [playerName] (-s) which allows you to teleport down to the first available free space.
  • Added option to prevent disposal of items with custom model data or with attached commands in dispose UI
  • Fix for maxplayer command failing to work on new 1.19.2 server
  • Fix for issue with player tagging in chat on 1.19 servers
  • Fix for issue with placeholders for solving equations and using ^ power sign
  • Small fix relating to recipe UI which was shuffling recipe order
  • Fix relating to shop sign interaction with shift+let click option
  • Added option to auto recalculate current user rank, this is limited to be no more often than once every minute. Disabled by default.
  • Fix for findbiome command not working on latest server versions
  • Added extra extra message for info command while hover over [AFK] which will indicate in how much time player will enter afk mode. This will not showup if player is offline or vanished
  • Fix for info command including [V] symbol for vanished players when player cant see that player in vanish mode. This will behave in same way if player was offline or in vanish mode.

9.2.3.4 Aug 8, 2022
Small Fixes
  • Fix for issue with alias commands while having $1- type variables and not actually providing those which resulted in final commands ending with a space where server started to complain about this. This is mainly an issue with 1.19 servers due to how commands are being handled.
  • Fix relating to armor stand editor bug. 

9.2.3.3 Aug 5, 2022
Tincy One

Fixing issue with alias command processing. This mainly relates to commands containing placeholders which need to be translated in order and not at once before performing starting to perform commands. 


9.2.3.2 Aug 3, 2022
HotFix
Fixing issue which appeared with latest build where attached commands could have no longer worked after each server restart. Please double check security.key file and you backup records for those keys to match previous values, as those might have been regenerated. Apologies for inconvenience. 
  • Fix for error relating to afk tile messages introduces in latest update
  • Added new placeholder as %cmi_p_[playerName]_display_name% which can display target player display name. This will allow you to use target players actual display name in outputs for custom alias commands instead of displaying their real plain name.
  • Improvements on chat preview for 1.19.1 servers which should more properly colorize and translate message preview to what it should look at the end. This includes link translations, player tagging, colors, hex colors, gradients, item in hand and so on. 
  • Small fix for gradient colors in general chat and gradient color usage

9.2.3.1 Aug 1, 2022
Afk improvements
  • Small change for options command. Now feedback messages will go to target player instead of command sender. This means that you can have console performing commands while informing target player about result. You can always hide those messages with -s variable
  • Optimized baltop calculation done when player balance changes. This will limit its update rate to no more than once every 15 seconds even if player receives thousands of balance changes durring that time, we will only update it once. 
  • Fix for afk->CheckInterval not working as intended
  • Now afk title should appear at the moment you enter afk mode without any additional tiny delay as it was previously
  • Improvement for Afk title messages. Now it will fade in and fade out to create more seamless experience
  • Added missing %cmi_user_toggle_tagsound% and %cmi_user_togglename_tagsound% placeholders
  • Fix for issue relating to amount of warp in UI being over and excess needing to be carried over which on itself caused it to show only one warp point
  • Small fix for issue with new chat event listener introduced in 1.19.1 which isn't present in 1.19 while still being attempted to be registered

9.2.3.0 Jul 28, 2022
1.19.1
Updated CMIB plugin with some performance and general improvements. Please update it to the latest version from https://www.zrips.net/cmib/
 
  • Updated plugin to support 1.19.1 servers
  • Changed look for playtime visualization which now is more customizable and allot more shorter by default. New locale lines got added and you can define some extra behavior in that same locale file in case you want to show more or less of the time output
  • Fix for kits UI pagination still failing in some situations
  • Added option to define custom icons for /options UI
  • Added option to send public messages while you are in staffmsg channel by using ! at the start of message
  • Another run for IC handling when it comes to Citizens NPC. This should be final update to resolve this issue once and for all (fingers crossed)
  • Added option to define custom nether roof height, in case you need different one when you preventing players from bugging on top of it but you have some custom height defined by another plugin
  • Fix for sculk sensor blocks detecting vanished players

9.2.2.0 Jul 22, 2022
Jail
  • Fix for incorrect locale for tppos command when incorrectly defining target location
  • Some update for commands (kick, mute, ban, tempban) while using global placeholders while providing reason. This will allow you to be more flexible and have more dynamic messages while performing those commands
  • Fix for kit UI pagination not going over 2 pages if you have kit count between 56 and 84 kits
  • Fix for %cmi_jail_reason_[jailName]_[cellId]% %cmi_jail_time_[jailName]_[cellId]% and %cmi_jail_username_[jailName]_[cellId]% not returning consistent results when you have more than one player jailed at same cell. Now it should properly show latest jailed player information
  • Added option to perform specific commands when jailing or unjailing players. This will support global variables, placeholders and specialized type commands for full control over those
  • General rework on visuals and handling for /jailedit command
    Going from this messy look
    unknown.png
    to new one, which should be cleaner and more consistent
    ?temp_hash=9e2ca4d108113fad9563b8b2625f5cd1
    Same thing applies to jail cell editing
  • Now adding new jail will prompt you with jails name instead of adding command suggestion. This will be more consistent with general handling of things like that.
  • Added option to visualize jail boundaries ([S]) in jailedit command for convenience sake. This will ether use CMI built in visualization or trigger SelectionVisualizer plugin to show jails current bounds.
  • Some locale updates for /jailedit command to fit new look and new handling
  • Small change for jailing when you have multiple jails but not all of them has set cells, so jailing process was failing due to invalid jail being picked as closest one. Now we will prioritize jails which are properly setup
  • Now cell list in /jailedit can be clicked to get list of jailed players which can be unjailed by clicking their name
  • Small fix for bungee private messages which could not show up for sender in some specific situations
  • Small improvement when it comes to player based placeholders in custom alias which gets triggered from console. This means that generally speaking we dont have actual player reference to take and use for placeholder translations. Now we will try to get one from provided variables in this command. Its not 100% bullet proof, but it will allow for you to utilize some placeholder from console which require defined player as a source for those. As an example 'asConsole! lp user $1 permission set cmi.command.sethome.%cmi_equationint_{cmi_user_maxperm_cmi.command.sethome_1}+1%
  • /cmi checkcommand will allow you to alt+click on a command to paste it into chat for simpler usage of it
  • Fix for issue with kit gui and kits you have access to preview but you cant get those, while clicking one would have glitched out kits icon
  • Fix for playtime not stopping as it should when you are vanished and you enabled specific feature relating to this
  •  

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