Native Minecraft Version:
1.18
Tested Minecraft Versions:
1.16 1.17 1.18 1.19
Directional Blocks Addon for ItemsAdder
Config Example:
Three variables block(log, pillar)
Code (Text):
info:
namespace: example
items:
dispenser:
display_name: Fake Dispenser
resource:
material: FLINT
generate: true
textures:
- block/furnace_top.png
- block/furnace_side.png
- block/dispenser_front.png
- block/furnace_side.png
- block/furnace_top.png
- block/furnace_side.png
specific_properties:
block:
placed_model:
type: REAL_NOTE
break_particles: ITEM
sound:
break:
name: BLOCK_STONE_BREAK
volume: 1
pitch: 0.9
place:
name: BLOCK_STONE_PLACE
volume: 1
pitch: 0.9
dispenser_south:
display_name: Fake Dispenser &cSouth
resource:
material: FLINT
generate: true
textures:
- block/furnace_top.png
- block/furnace_side.png
- block/furnace_side.png
- block/dispenser_front.png
- block/furnace_top.png
- block/furnace_side.png
specific_properties:
block:
placed_model:
type: REAL_NOTE
break_particles: ITEM
cancel_drop: true
sound:
break:
name: BLOCK_STONE_BREAK
volume: 1
pitch: 0.9
place:
name: BLOCK_STONE_PLACE
volume: 1
pitch: 0.9
dispenser_west:
display_name: Fake Dispenser &cWest
resource:
material: FLINT
generate: true
textures:
- block/furnace_top.png
- block/furnace_side.png
- block/furnace_side.png
- block/furnace_side.png
- block/furnace_top.png
- block/dispenser_front.png
specific_properties:
block:
placed_model:
type: REAL_NOTE
break_particles: ITEM
cancel_drop: true
sound:
break:
name: BLOCK_STONE_BREAK
volume: 1
pitch: 0.9
place:
name: BLOCK_STONE_PLACE
volume: 1
pitch: 0.9
dispenser_east:
display_name: Fake Dispenser &cEast
resource:
material: FLINT
generate: true
textures:
- block/furnace_top.png
- block/dispenser_front.png
- block/furnace_side.png
- block/furnace_side.png
- block/furnace_top.png
- block/furnace_side.png
specific_properties:
block:
placed_model:
type: REAL_NOTE
break_particles: ITEM
cancel_drop: true
sound:
break:
name: BLOCK_STONE_BREAK
volume: 1
pitch: 0.9
place:
name: BLOCK_STONE_PLACE
volume: 1
pitch: 0.9
dispenser_up:
display_name: Fake Dispenser &cUp
resource:
material: FLINT
generate: true
textures:
- block/furnace_top.png
- block/furnace_top.png
- block/furnace_top.png
- block/furnace_top.png
- block/dispenser_front_vertical.png
- block/furnace_top.png
specific_properties:
block:
placed_model:
type: REAL_NOTE
break_particles: ITEM
cancel_drop: true
sound:
break:
name: BLOCK_STONE_BREAK
volume: 1
pitch: 0.9
place:
name: BLOCK_STONE_PLACE
volume: 1
pitch: 0.9
dispenser_down:
display_name: Fake Dispenser &cDown
resource:
material: FLINT
generate: true
textures:
- block/dispenser_front_vertical.png
- block/furnace_top.png
- block/furnace_top.png
- block/furnace_top.png
- block/furnace_top.png
- block/furnace_top.png
specific_properties:
block:
placed_model:
type: REAL_NOTE
break_particles: ITEM
cancel_drop: true
sound:
break:
name: BLOCK_STONE_BREAK
volume: 1
pitch: 0.9
place:
name: BLOCK_STONE_PLACE
volume: 1
pitch: 0.9
loots:
blocks:
dispenser_south:
type: example:dispenser_south
items:
result_1:
item: example:dispenser
min_amount: 1
max_amount: 1
chance: 100
ignore_fortune: true
dispenser_east:
type: example:dispenser_east
items:
result_1:
item: example:dispenser
min_amount: 1
max_amount: 1
chance: 100
ignore_fortune: true
dispenser_west:
type: example:dispenser_west
items:
result_1:
item: example:dispenser
min_amount: 1
max_amount: 1
chance: 100
ignore_fortune: true
dispenser_up:
type: example:dispenser_up
items:
result_1:
item: example:dispenser
min_amount: 1
max_amount: 1
chance: 100
ignore_fortune: true
dispenser_down:
type: example:dispenser_down
items:
result_1:
item: example:dispenser
min_amount: 1
max_amount: 1
chance: 100
ignore_fortune: true
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