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EcoItems 5.65.0

Super-powerful custom items and crafting recipes.

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2.3.0 Dec 26, 2021
2.3.0 Changelog
- Added gain_skill_xp trigger (Requires EcoSkills)
2.2.1 Dec 23, 2021
2.2.1 Changelog
- Optimized location-based conditions (in_water, in_air, in_biome, in_world, above_y, below_y)
2.2.0 Dec 21, 2021
2.2.0 Changelog
- Added skill_xp_multiplier effect (Requires EcoSkills)
- Fixed potion_effect not working with mine_block trigger
2.1.3 Dec 20, 2021
2.1.3 Changelog
- Fixed Aurelium Skills integration
2.1.2 Dec 18, 2021
2.1.2 Changelog
- Fixed cooldowns not working
2.1.1 Dec 13, 2021
2.1.1 Changelog
- Added entity category (eg illager, undead) to entity type filter
2.1.0 Dec 9, 2021
2.1.0 Changelog
- Added onlyNonBosses filter
2.0.0 Dec 8, 2021
2.0.0 Changelog
- Recoded the entire plugin from the ground up
- Added loads of new effects, conditions, filters, triggers
- Massive optimisations and loads of bug fixes
- Added fuel system and fuel conditions
- Added custom base damage and attack speed
- Switched from json to yml
- Cleaned up config hugely
- Added new premade weapons

You will need to remake your configs - but by upgrading, you've switched to the most powerful weapons plugin available.
2.0.0-b13 Dec 6, 2021
2.0.0-b13 Changelog
- Fixed arrow_ring not working
2.0.0-b12 Dec 5, 2021
2.0.0-b12 Changelog
- Fixed has_permission condition not working
2.0.0-b11 Dec 5, 2021
2.0.0-b11 Changelog
- Added placeholder_equals, placeholder_less_than, placeholder_greater_than, and has_skill_level conditions
2.0.0-b10 Dec 4, 2021
2.0.0-b10 Changelog
- Switched from json -> yml
Use https://www.json2yaml.com/ to convert your .json config to .yml!
2.0.0-b9 Dec 3, 2021
2.0.0-b9 Changelog
- API: Effects/Conditions/Triggers now use Config over JSONConfig - Update all uses of JSONConfig to Config
- API: You can now register your own filters (FilterComponent) to add extra functionality
- Fixed EcoSkills / AureliumSkills integrations not being loaded
2.0.0-b8 Dec 3, 2021
2.0.0-b8 Changelog
- Added effect multiply_stat (Requires EcoSkills)
- Improved held weapon check
2.0.0-b7 Dec 2, 2021
2.0.0-b7 Changelog
- Added shield_block trigger
2.0.0-b6 Dec 1, 2021
2.0.0-b6 Changelog
- Fixed loading error
2.0.0-b5 Dec 1, 2021
2.0.0-b5 Changelog
- Added consumable fuels: will deplete every time the weapon is used, and the condition has_fuel to check for the fuel
2.0.0-b4 Nov 30, 2021
2.0.0-b4 Changelog
- Updated to Java 17
2.0.0-b3 Nov 30, 2021
2.0.0-b3 Changelog
- Listener changes
- Added more effects and conditions, fixed potion bug
2.0.0-b2 Nov 28, 2021
2.0.0-b2 Changelog
- Added more effects and conditions
- Fixed some effects applying twice
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