Page: 1 2 3 4

1.13.1 31 minutes ago
1.13.1 Changelog
- Fixed lang.yml having invalid keys for actionbar toggling

1.13.0 19 hours ago
1.13.0 Changelog
- Removed legacy player data altogether. If you haven't migrated yet, use a version between 1.10.0 and now.

1.12.1 1 day ago
1.12.1 Changelog
- Added /skills toggleactionbar (Permission ecoskills.command.toggleactionbar)

1.12.0 2 days ago
1.12.0 Changelog
- Added optional action bar and health scaling

1.11.11 2 days ago
1.11.11 Changelog
- Fixed %ecoskills_skill_multiplier% formatting incorrectly
- Heavily nerfed default config for balance reasons

1.11.10 5 days ago
1.11.10 Changelog
- Increased frequency of permission cache

1.11.9 6 days ago
1.11.9 Changelog
- Fixed cocoa not working in farming: update farming.yml to use cocoa rather than cocoa_beans

1.11.8 Nov 18, 2021
1.11.8 Changelog
- Added infinity to lang.yml (rather than hardcoding ∞)

1.11.7 Nov 16, 2021
1.11.7 Changelog
- Fixed the max skill level being unobtainable
- Fixed Int.MAX_VALUE being shown over ∞ to the player

1.11.6 Nov 16, 2021
1.11.6 Changelog
- Added healing indicators

1.11.5 Nov 15, 2021
1.11.5 Changelog
- Fixed PlayerSkillExpGainEvent not applying the amount (Thanks OfTeN!)
- Added PlayerSkillExpGainEvent#isMultiply (Thanks OfTeN!)

1.11.4 Nov 14, 2021
1.11.4 Changelog
- Removed useless autosave settings from config
- Added clearer warnings to legacy mysql config and moved it to the bottom to not confuse new users

1.11.3 Nov 12, 2021
1.11.3 Changelog
- Hotfix for bug introduced by a Pull Request in 1.11.2

1.11.2 Nov 12, 2021
1.11.2 Changelog
- Optimised Bountiful Harvest, Master Lumberjack, and Spelunking
- Added support for negative numbers to EcoSkillsAPI#giveSkillExperience
- Fixed decimal formatting in Magnetic Rod

1.11.1 Nov 11, 2021
1.11.1 Changelog
- Added magnetic rod to fishing.yml

1.11.0 Nov 10, 2021
1.11.0 Changelog
- Added Magnetic Rod effect (Thanks OfTeN for the code from grapple!)

1.11.0 Nov 10, 2021
1.11.0 Changelog
- Added Magnetic Rod effect (Thanks OfTeN for the code from grapple!)

1.10.3 Nov 8, 2021
1.10.3 Changelog
- Fixed holograms showing up when the player shoots themselves with a bow, allowing for a lag exploit (Thanks OfTeN!)

1.10.2 Nov 7, 2021
1.10.2 Changelog
- Fixed skill loading with extensions

1.10.1 Nov 5, 2021
1.10.1 Changelog
- Added %ecoskills_skill_multiplier% placeholder (Thanks OfTeN!)

1.10.0 Nov 3, 2021
1.10.0 Changelog
- Moved to new (improved) eco playerdata system
- Deprecated all EcoSkills-specific playerdata
- Added playerdata automigration, it will run on server restart

1.9.1 Nov 2, 2021
1.9.1 Changelog
- Added /ecoskills recount (Thanks OfTeN!)
- Added allow-flying option to exploration to toggle exp gain while flying (Thanks OfTeN!)

1.9.0 Nov 2, 2021
1.9.0 Changelog
- Updated to eco 6.12.1
- Removed direct integrations for: CMI, Essentials, GHolo, HolographicDisplays in favour of in-built systems into eco
- AFK check now supports CMI as well
- Removed internal system for checking if blocks were placed by players in favour of new system in eco
- Removed internal system for saving player names in favour of new system in eco

Soon, EcoSkills will be updating to use the new eco data storage system, but I have to add in auto-migration first!

1.8.9 Oct 31, 2021
1.8.9 Changelog
- Player data saves on leave (fixes autosave delay issue)

1.8.8 Oct 30, 2021
1.8.8 Changelog
- Updated varchar column size to 100 to allow better color code support
- Fixed farming not working

Page: 1 2 3 4